Player Matchup

Geb
Geb
Crossphase123
Geb
Level 77
God Stats
10W - 13L
1,616 SR
Queue Stats
338W - 294L
1,558 Elo+
Party 2
Chang'e
Chang'e
DankFalcon413
Chang'e
Level 128
God Stats
4W - 2L
1,743 SR
Queue Stats
559W - 533L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MerelyARuse
Ah Muzen Cab
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,472 Elo+
Solo
Jormungandr
Jormungandr
PhoenixKojin
Jormungandr
Level 88
God Stats
58W - 40L
1,745 SR
Queue Stats
323W - 282L
1,527 Elo+
Party 2
Cliodhna
Cliodhna
XxSatanmurderxX
Cliodhna
Level 111
God Stats
2W - 2L
1,449 SR
Queue Stats
268W - 248L
1,553 Elo+
Party 2
Team Averages
Level 93
1,610 SR
1,525 Elo+

VS

Team Averages
Level 119
1,622 SR
1,550 Elo+
Terra
Terra
MistyFae
Terra
Level 100
God Stats
1W - 2L
1,671 SR
Queue Stats
100W - 91L
1,609 Elo+
Party 3
Kali
Kali
OniiJason
Kali
Level 118
God Stats
32W - 20L
1,605 SR
Queue Stats
172W - 218L
1,556 Elo+
Party 3
Guan Yu
Guan Yu
Terrock12
Guan Yu
Level 125
God Stats
0W - 2L
1,731 SR
Queue Stats
366W - 296L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
viaack
Hou Yi
Level 127
God Stats
3W - 5L
1,538 SR
Queue Stats
77W - 81L
1,461 Elo+
Solo
Aphrodite
Aphrodite
zLanyhe
Aphrodite
Level 126
God Stats
6W - 5L
1,565 SR
Queue Stats
459W - 376L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 9
12,514
481
9,335
25,021
33,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
19
3 / 1 / 8
13,197
508
18,669
14,581
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MerelyARuse
Ah Muzen Cab
20
2 / 2 / 4
13,595
523
17,147
14,381
5,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
PhoenixKojin
Jormungandr
19
4 / 2 / 10
14,357
552
25,232
18,616
20,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
20
15 / 2 / 4
15,963
614
30,585
23,562
10,364
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MistyFae
Terra
15
1 / 4 / 7
10,036
386
11,497
28,124
29,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
19
5 / 7 / 2
11,947
460
21,731
31,329
13,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Terrock12
Guan Yu
16
1 / 8 / 4
10,160
391
11,807
30,684
31,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
viaack
Hou Yi
10
0 / 1 / 0
8,298
319
3,783
5,532
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
zLanyhe
Aphrodite
18
2 / 4 / 2
11,474
441
14,421
27,744
12,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
24
Kills
9
9
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
Chang'e
3
1
8
7
W
Ah Muzen Cab
MerelyARuse
Ah Muzen Cab
2
2
4
2
L
Terra
MistyFae
Terra
1
4
7
1.13
L
Kali
5
7
2
0.86
W
Jormungandr
PhoenixKojin
Jormungandr
4
2
10
4.5
L
Guan Yu
Terrock12
Guan Yu
1
8
4
0.38
W
Cliodhna
15
2
4
8.5
L
Hou Yi
viaack
Hou Yi
0
1
0
0
L
Aphrodite
zLanyhe
Aphrodite
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,968
Damage
63,239
96,161
Taken
123,413
75,154
Mitigated
88,853
41,575
Healing
52,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,335
893
0
5,069
25,021
33,563
926
8,182
16,534
38,664
0
W
Chang'e
18,669
1,852
6,758
8,150
14,581
5,187
1,653
5,962
8,464
110,257
0
W
Ah Muzen Cab
MerelyARuse
Ah Muzen Cab
17,147
4,155
0
5,679
14,381
5,608
7,136
3,494
10,844
0
114,195
L
Terra
MistyFae
Terra
11,497
984
4,910
4,957
28,124
29,405
0
8,115
19,599
29,538
0
L
Kali
21,731
8,049
0
10,450
31,329
13,147
0
9,648
21,097
0
109,742
W
Jormungandr
PhoenixKojin
Jormungandr
25,232
8,304
0
3,525
18,616
20,432
1,982
4,634
13,251
99,185
0
L
Guan Yu
Terrock12
Guan Yu
11,807
1,884
2,875
7,302
30,684
31,777
0
17,398
12,996
0
54,550
W
Cliodhna
30,585
3,807
0
12,394
23,562
10,364
2,815
4,654
18,745
0
157,529
L
Hou Yi
viaack
Hou Yi
3,783
1,651
0
1,310
5,532
1,843
0
552
4,980
0
34,624
L
Aphrodite
zLanyhe
Aphrodite
14,421
783
7,080
13,655
27,744
12,681
66
16,238
11,025
87,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,626
Gold Earned
51,915
734
Minions Killed
567
0
Camps Cleared
0
2,647,437
Distance Traveled
2,308,802
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,514
481
35
1
0
543,412
2
W
Chang'e
13,197
508
183
7
0
516,128
7
W
Ah Muzen Cab
13,595
523
186
7
0
495,755
4
L
Terra
10,036
386
30
1
0
528,793
1
L
Kali
11,947
460
147
6
0
534,165
0
W
Jormungandr
14,357
552
148
6
0
523,051
0
L
Guan Yu
10,160
391
108
4
0
516,993
1
W
Cliodhna
15,963
614
182
7
0
569,091
0
L
Hou Yi
8,298
319
90
3
0
195,987
3
L
Aphrodite
11,474
441
192
7
0
532,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role