Player Matchup

Tyr
Tyr
Cytorakk90
Tyr
Level 131
God Stats
3W - 2L
1,527 SR
Queue Stats
429W - 545L
1,411 Elo+
Party 2
Bakasura
Bakasura
Samurai_Jack93
Bakasura
Level 147
God Stats
3W - 0L
1,718 SR
Queue Stats
216W - 273L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
SweetBabyRay93
Baron Samedi
Level 119
God Stats
10W - 6L
1,561 SR
Queue Stats
246W - 229L
1,507 Elo+
Solo
Team Averages
Level 132
1,602 SR
1,455 Elo+

VS

Team Averages
Level 113
1,510 SR
1,371 Elo+
Chiron
Chiron
Carpet Nuggy
Chiron
Level 105
God Stats
0W - 1L
1,571 SR
Queue Stats
38W - 43L
1,382 Elo+
Party 1
Nike
Nike
Commander KA
Nike
Level 106
God Stats
6W - 2L
1,615 SR
Queue Stats
44W - 46L
1,373 Elo+
Party 1
Ra
Ra
DrnkPanther
Ra
Level 127
God Stats
0W - 1L
1,344 SR
Queue Stats
37W - 60L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,651
665
10,001
20,158
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
13
2 / 2 / 3
8,283
637
6,308
9,891
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
SweetBabyRay93
Baron Samedi
13
4 / 2 / 4
8,827
679
10,611
7,770
4,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 3 / 3
7,902
608
9,344
7,179
2,725
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 5
8,570
659
9,078
17,680
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 2 / 3
8,287
637
7,955
8,357
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
9
Kills
7
7
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
3
3
1.17
L
2
4
5
1.13
W
3
3
5
1.83
L
3
2
3
2.25
W
Bakasura
2
2
3
1.75
W
Baron Samedi
SweetBabyRay93
Baron Samedi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,920
Damage
26,377
37,819
Taken
33,216
19,872
Mitigated
20,921
17,093
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
9,344
3,132
887
1,013
7,179
2,725
152
1,993
4,868
0
23,860
L
9,078
1,259
320
4,344
17,680
14,960
0
5,538
10,689
0
24,475
W
10,001
2,377
226
6,265
20,158
11,876
0
3,830
16,038
0
22,854
L
7,955
991
1,040
2,873
8,357
3,236
0
3,385
4,504
29,004
0
W
Bakasura
6,308
4,684
0
3,653
9,891
3,638
31
1,633
8,139
0
22,693
W
Baron Samedi
SweetBabyRay93
Baron Samedi
10,611
365
3,248
3,701
7,770
4,358
0
2,582
5,012
31,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
24,759
146
Minions Killed
138
8
Camps Cleared
2
748,591
Distance Traveled
605,737
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,902
608
47
4
1
172,090
0
L
Nike
8,570
659
33
3
0
220,466
1
W
Tyr
8,651
665
28
2
1
258,713
0
L
Ra
8,287
637
58
4
1
213,181
3
W
Bakasura
8,283
637
64
5
7
270,880
2
W
Baron Samedi
8,827
679
54
4
0
218,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role