Player Matchup

Horus
Horus
Masters
 
Horus
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
Asmitα
Merlin
Masters
Level 160
God Stats
1W - 2L
1,738 SR
Queue Stats
144W - 82L
2,824 MMR
Solo
Heimdallr
Heimdallr
Masters
Nukripers
Heimdallr
Masters
Level 103
God Stats
5W - 2L
1,941 SR
Queue Stats
128W - 88L
2,970 MMR
Solo
Tyr
Tyr
Masters
thefamousTK
Tyr
Masters
Level 160
God Stats
9W - 11L
1,611 SR
Queue Stats
405W - 380L
2,888 MMR
Party 1
He Bo
He Bo
Masters
watashiJHON
He Bo
Masters
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 282L
2,966 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 145
1,658 SR
2,630 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,796 SR
2,909 MMR
Ah Puch
Ah Puch
Masters
Farinha415
Ah Puch
Masters
Level 145
God Stats
2W - 1L
1,671 SR
Queue Stats
710W - 577L
2,848 MMR
Party 2
Serqet
Serqet
Masters
Feitanssauro
Serqet
Masters
Level 160
God Stats
7W - 6L
1,857 SR
Queue Stats
116W - 59L
2,871 MMR
Solo
Chernobog
Chernobog
Masters
Rouzhe
Chernobog
Masters
Level 160
God Stats
4W - 0L
1,697 SR
Queue Stats
178W - 125L
2,708 MMR
Solo
Poseidon
Poseidon
Masters
Siylva
Poseidon
Masters
Level 160
God Stats
4W - 2L
2,066 SR
Queue Stats
325W - 272L
2,659 MMR
Party 2
Freya
Freya
Masters
tensaiHANZARU
Freya
Masters
Level 160
God Stats
4W - 2L
1,688 SR
Queue Stats
139W - 107L
3,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 3 / 2
5,184
471
2,708
9,443
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Asmitα
Merlin
10
1 / 2 / 1
5,763
524
4,269
5,409
1,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Nukripers
Heimdallr
10
1 / 4 / 1
5,759
524
4,461
6,728
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,107
555
2,613
9,784
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
5,989
544
3,759
8,236
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
JanusCliodhnaBastet

VS

Bans
ArtioOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Farinha415
Ah Puch
11
0 / 1 / 5
6,199
564
3,881
5,539
1,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
10
3 / 0 / 4
6,217
565
3,996
7,870
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
Rouzhe
Chernobog
13
7 / 2 / 5
7,657
696
8,639
6,691
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Siylva
Poseidon
13
3 / 0 / 3
7,325
666
7,438
4,585
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 5
6,918
629
4,665
6,958
4,551
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
16
16
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
2
0.33
L
Merlin
Asmitα
Merlin
1
2
1
0.75
W
Ah Puch
Farinha415
Ah Puch
0
1
5
2.5
W
Serqet
3
0
4
5
L
Heimdallr
Nukripers
Heimdallr
1
4
1
0.38
W
Chernobog
Rouzhe
Chernobog
7
2
5
4.75
W
Poseidon
Siylva
Poseidon
3
0
3
4.5
W
3
0
5
5.5
L
1
2
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
28,619
39,600
Taken
31,643
17,747
Mitigated
14,552
13,246
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,708
1,400
837
2,543
9,443
4,216
42
2,685
6,509
0
15,091
L
Merlin
Asmitα
Merlin
4,269
292
0
787
5,409
1,637
0
1,729
3,566
32,362
0
W
Ah Puch
Farinha415
Ah Puch
3,881
216
0
2,999
5,539
1,950
0
590
4,949
38,697
0
W
Serqet
3,996
723
0
2,815
7,870
4,117
0
1,505
6,325
0
11,648
L
Heimdallr
Nukripers
Heimdallr
4,461
2,597
0
732
6,728
1,983
0
2,721
3,662
0
29,576
W
Chernobog
Rouzhe
Chernobog
8,639
4,346
0
762
6,691
2,681
1,324
2,391
4,266
0
56,802
W
Poseidon
Siylva
Poseidon
7,438
1,463
0
1,273
4,585
1,253
0
522
3,899
47,034
0
W
4,665
1,542
0
2,077
6,958
4,551
0
3,196
3,723
41,829
0
L
2,613
0
0
5,527
9,784
7,381
0
5,283
4,129
0
28,579
L
3,759
0
0
2,820
8,236
2,530
0
2,969
5,215
39,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
34,316
338
Minions Killed
379
0
Camps Cleared
0
1,096,783
Distance Traveled
1,196,498
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,184
471
24
2
0
213,643
3
L
Merlin
5,763
524
74
7
0
210,378
4
W
Ah Puch
6,199
564
81
7
0
215,994
1
W
Serqet
6,217
565
16
1
0
245,034
5
L
Heimdallr
5,759
524
81
7
0
215,296
3
W
Chernobog
7,657
696
112
10
0
241,062
0
W
Poseidon
7,325
666
91
8
0
260,023
4
W
Freya
6,918
629
79
7
0
234,385
5
L
Tyr
6,107
555
66
6
0
249,480
3
L
He Bo
5,989
544
93
8
0
207,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role