Player Matchup

The Morrigan
The Morrigan
DaddyDiik
The Morrigan
Level 90
God Stats
0W - 2L
1,330 SR
Queue Stats
13W - 14L
1,623 Elo+
Party 3
Raijin
Raijin
DarthMarcos
Raijin
Level 55
God Stats
0W - 1L
1,534 SR
Queue Stats
21W - 27L
1,413 Elo+
Party 1
Chiron
Chiron
KingJJ16
Chiron
Level 150
God Stats
0W - 1L
1,709 SR
Queue Stats
22W - 35L
1,479 Elo+
Party 1
Ganesha
Ganesha
NairdaNoobs
Ganesha
Level 153
God Stats
1W - 2L
1,589 SR
Queue Stats
55W - 60L
1,544 Elo+
Party 1
Thanatos
Thanatos
kryllis
Thanatos
Level 118
God Stats
3W - 5L
1,537 SR
Queue Stats
159W - 143L
1,519 Elo+
Party 3
Team Averages
Level 113
1,540 SR
1,516 Elo+

VS

Team Averages
Level 83
1,593 SR
1,699 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Lukasdinho
Tyr
Level 116
God Stats
1W - 1L
1,698 SR
Queue Stats
32W - 13L
1,788 Elo+
Party 2
Cthulhu
Cthulhu
Ninjacherry10
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,724 Elo+
Party 2
Ratatoskr
Ratatoskr
Stanjeeptaz
Ratatoskr
Level 64
God Stats
2W - 2L
1,576 SR
Queue Stats
11W - 7L
1,719 Elo+
Party 2
Janus
Janus
omar69
Janus
Level 47
God Stats
1W - 1L
1,692 SR
Queue Stats
19W - 10L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaddyDiik
The Morrigan
13
4 / 6 / 6
8,066
807
7,890
5,938
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
10
0 / 9 / 5
5,934
593
4,768
9,847
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
KingJJ16
Chiron
13
8 / 6 / 2
8,843
884
12,340
11,823
4,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
NairdaNoobs
Ganesha
13
2 / 7 / 9
8,412
841
6,667
16,620
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
kryllis
Thanatos
13
3 / 7 / 7
8,429
843
8,098
12,076
6,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
17 / 3 / 7
12,165
1,217
22,824
14,335
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 1 / 15
10,292
1,029
10,572
9,889
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
14
7 / 5 / 10
10,204
1,020
7,722
13,192
12,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Stanjeeptaz
Ratatoskr
14
2 / 4 / 16
8,991
899
5,448
9,063
5,960
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
omar69
Janus
14
1 / 4 / 14
8,572
857
5,220
6,799
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
17
Kills
35
35
Deaths
17
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
17
3
7
6.83
L
The Morrigan
DaddyDiik
The Morrigan
4
6
6
1.17
L
Raijin
0
9
5
0.28
L
Chiron
KingJJ16
Chiron
8
6
2
1.5
W
8
1
15
15.5
L
Ganesha
NairdaNoobs
Ganesha
2
7
9
0.93
W
Cthulhu
7
5
10
2.4
W
Ratatoskr
Stanjeeptaz
Ratatoskr
2
4
16
2.5
L
Thanatos
kryllis
Thanatos
3
7
7
0.93
W
Janus
omar69
Janus
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
51,786
56,304
Taken
53,278
30,716
Mitigated
33,566
10,635
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
22,824
16,556
0
6,137
14,335
5,805
585
4,587
9,501
0
48,204
L
The Morrigan
DaddyDiik
The Morrigan
7,890
866
65
471
5,938
2,029
0
804
4,928
19,428
1,542
L
Raijin
4,768
797
0
93
9,847
2,891
1
2,201
7,500
8,525
0
L
Chiron
KingJJ16
Chiron
12,340
4,258
459
1,242
11,823
4,490
0
4,224
7,469
0
26,441
W
10,572
2,715
0
1,981
9,889
7,437
0
2,762
5,951
0
21,458
L
Ganesha
NairdaNoobs
Ganesha
6,667
1,077
0
2,645
16,620
14,865
0
3,171
13,289
12,704
0
W
Cthulhu
7,722
762
470
317
13,192
12,012
107
4,384
8,643
11,547
0
W
Ratatoskr
Stanjeeptaz
Ratatoskr
5,448
1,153
0
771
9,063
5,960
316
2,940
5,995
50
16,909
L
Thanatos
kryllis
Thanatos
8,098
1,147
0
5,660
12,076
6,441
1
2,536
9,248
0
14,872
W
Janus
omar69
Janus
5,220
897
0
364
6,799
2,352
0
2,946
3,797
25,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
50,224
129
Minions Killed
202
6
Camps Cleared
7
815,017
Distance Traveled
1,038,928
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,165
1,217
70
7
1
206,582
0
L
The Morrigan
8,066
807
29
3
2
177,849
2
L
Raijin
5,934
593
17
2
1
130,693
2
L
Chiron
8,843
884
43
4
2
158,771
0
W
Tyr
10,292
1,029
37
4
1
230,734
2
L
Ganesha
8,412
841
14
1
1
167,513
2
W
Cthulhu
10,204
1,020
10
1
0
203,888
0
W
Ratatoskr
8,991
899
28
3
3
200,100
1
L
Thanatos
8,429
843
26
3
0
180,191
1
W
Janus
8,572
857
57
6
2
197,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role