Player Matchup

Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
AntiGoogie
Artemis
Silver I
Level 102
God Stats
2W - 1L
1,676 SR
Queue Stats
149W - 159L
1,093 MMR
Solo
Loki
Loki
Silver I
NoDdizzy
Loki
Silver I
Level 129
God Stats
13W - 14L
1,514 SR
Queue Stats
339W - 351L
1,091 MMR
Solo
The Morrigan
The Morrigan
Silver I
juan9803
The Morrigan
Silver I
Level 160
God Stats
2W - 8L
1,314 SR
Queue Stats
496W - 492L
1,072 MMR
Solo
Achilles
Achilles
Silver I
polloprohd
Achilles
Silver I
Level 98
God Stats
11W - 6L
1,575 SR
Queue Stats
223W - 228L
1,067 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,516 SR
1,165 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,533 SR
1,082 MMR
Danzaburou
Danzaburou
Silver I
AC3 0F HEARTS
Danzaburou
Silver I
Level 84
God Stats
23W - 14L
1,673 SR
Queue Stats
95W - 94L
1,033 MMR
Solo
Fenrir
Fenrir
Silver II
DarthJohnson876
Fenrir
Silver II
Level 121
God Stats
0W - 8L
1,503 SR
Queue Stats
91W - 94L
1,044 MMR
Solo
Nemesis
Nemesis
Silver III
FoKush912
Nemesis
Silver III
Level 125
God Stats
16W - 21L
1,499 SR
Queue Stats
29W - 46L
1,044 MMR
Party 1
Cerberus
Cerberus
Bronze I
Killjoymmfwcl
Cerberus
Bronze I
Level 63
God Stats
1W - 3L
1,438 SR
Queue Stats
10W - 39L
1,079 MMR
Solo
Hel
Hel
Silver I
TeratoidPlate4
Hel
Silver I
Level 108
God Stats
25W - 24L
1,552 SR
Queue Stats
63W - 69L
1,211 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 10
8,176
454
7,124
12,339
6,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
AntiGoogie
Artemis
17
6 / 0 / 2
10,631
591
9,304
12,305
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
8 / 0 / 4
10,233
569
9,399
9,928
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
juan9803
The Morrigan
16
5 / 0 / 6
10,292
572
6,561
4,179
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
polloprohd
Achilles
16
4 / 0 / 4
10,472
582
8,915
11,957
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
GebHeraBastet

VS

Bans
BacchusMorgan Le FayMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AC3 0F HEARTS
Danzaburou
15
0 / 5 / 1
8,548
475
6,589
10,761
3,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 1
7,639
424
3,296
14,379
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
FoKush912
Nemesis
13
0 / 6 / 0
7,773
432
7,133
13,007
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Killjoymmfwcl
Cerberus
11
1 / 2 / 0
7,279
404
3,438
11,116
7,560
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 1
7,637
424
4,919
12,169
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
23
Kills
1
1
Deaths
23
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
Danzaburou
AC3 0F HEARTS
Danzaburou
0
5
1
0.1
W
Artemis
AntiGoogie
Artemis
6
0
2
7
L
0
6
1
0.08
L
Nemesis
FoKush912
Nemesis
0
6
0
0
L
Cerberus
Killjoymmfwcl
Cerberus
1
2
0
0.5
W
Loki
8
0
4
10
L
0
4
1
0.13
W
The Morrigan
juan9803
The Morrigan
5
0
6
8
W
Achilles
polloprohd
Achilles
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,303
Damage
25,375
50,708
Taken
61,432
27,230
Mitigated
27,352
16,360
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,124
304
0
3,927
12,339
6,816
0
4,188
8,071
29,610
0
L
Danzaburou
AC3 0F HEARTS
Danzaburou
6,589
2,378
0
3,211
10,761
3,054
0
809
9,952
0
71,451
W
Artemis
AntiGoogie
Artemis
9,304
3,740
0
6,857
12,305
4,271
2,990
932
11,373
0
86,302
L
3,296
636
0
4,449
14,379
5,011
0
1,042
13,210
0
50,433
L
Nemesis
FoKush912
Nemesis
7,133
1,883
0
1,684
13,007
7,883
0
1,732
10,616
0
52,831
L
Cerberus
Killjoymmfwcl
Cerberus
3,438
201
184
2,013
11,116
7,560
0
3,527
7,437
18,774
0
W
Loki
9,399
2,237
0
827
9,928
3,161
170
621
9,095
0
70,327
L
4,919
82
3,309
5,754
12,169
3,844
0
4,570
7,469
46,656
0
W
The Morrigan
juan9803
The Morrigan
6,561
697
0
603
4,179
1,802
777
1,774
2,405
57,751
6,426
W
Achilles
polloprohd
Achilles
8,915
1,288
0
4,146
11,957
11,180
135
842
10,498
7,611
55,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,804
Gold Earned
38,876
542
Minions Killed
431
0
Camps Cleared
0
1,777,240
Distance Traveled
1,714,852
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,176
454
16
1
0
374,236
4
L
Danzaburou
8,548
475
127
7
0
320,589
4
W
Artemis
10,631
591
134
7
0
339,035
6
L
Fenrir
7,639
424
87
5
0
354,490
7
L
Nemesis
7,773
432
86
5
0
330,756
3
L
Cerberus
7,279
404
41
2
0
327,074
0
W
Loki
10,233
569
113
6
0
381,807
4
L
Hel
7,637
424
90
5
0
381,943
9
W
The Morrigan
10,292
572
139
8
0
350,217
5
W
Achilles
10,472
582
140
8
0
331,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role