Player Matchup

Serqet
Serqet
OmKaBo
Serqet
Level 146
God Stats
0W - 2L
1,328 SR
Queue Stats
30W - 13L
1,731 Elo+
Party 1
Ra
Ra
PaulieIsCute
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
flamepheonix0831
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Team Averages
Level 51
1,443 SR
1,510 Elo+

VS

Team Averages
Level 85
1,762 SR
1,550 Elo+
Ah Puch
Ah Puch
DOOL811230
Ah Puch
Level 152
God Stats
134W - 108L
1,559 SR
Queue Stats
788W - 1,190L
1,342 Elo+
Solo
Guan Yu
Guan Yu
IcyxDragon
Guan Yu
Level 86
God Stats
3W - 0L
1,794 SR
Queue Stats
145W - 131L
1,603 Elo+
Party 2
Bastet
Bastet
TheGOATNguyen
Bastet
Level 17
God Stats
4W - 1L
1,932 SR
Queue Stats
27W - 7L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
OmKaBo
Serqet
13
7 / 5 / 0
9,001
818
10,695
11,650
4,014
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 12 / 1
7,004
637
5,148
11,175
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 9 / 6
7,790
708
1,310
15,311
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DOOL811230
Ah Puch
13
3 / 1 / 14
8,652
787
8,125
7,124
2,120
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
IcyxDragon
Guan Yu
13
14 / 4 / 8
10,284
935
13,294
13,316
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
9 / 3 / 12
9,245
840
12,800
10,080
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
26
26
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DOOL811230
Ah Puch
3
1
14
10
W
Guan Yu
IcyxDragon
Guan Yu
14
4
8
4.5
L
Serqet
OmKaBo
Serqet
7
5
0
1.4
L
1
12
1
0.13
W
9
3
12
5
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,153
Damage
34,219
38,136
Taken
30,520
17,918
Mitigated
12,523
1,426
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DOOL811230
Ah Puch
8,125
325
152
1,618
7,124
2,120
240
2,688
4,436
27,701
0
W
Guan Yu
IcyxDragon
Guan Yu
13,294
2,192
477
2,612
13,316
6,527
955
2,707
9,054
0
36,688
L
Serqet
OmKaBo
Serqet
10,695
2,437
0
125
11,650
4,014
0
2,847
8,328
0
18,692
L
5,148
239
196
976
11,175
3,406
0
3,291
7,468
15,211
0
W
12,800
3,927
0
1,434
10,080
3,876
498
1,539
7,995
0
23,582
L
1,310
184
0
129
15,311
10,498
0
2,279
12,288
2,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,795
Gold Earned
28,181
51
Minions Killed
114
2
Camps Cleared
7
417,803
Distance Traveled
589,188
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,652
787
41
4
3
175,253
2
W
Guan Yu
10,284
935
40
4
3
216,988
1
L
Serqet
9,001
818
25
2
2
175,139
1
L
Ra
7,004
637
21
2
0
116,357
3
W
Bastet
9,245
840
33
3
1
196,947
0
L
Cabrakan
7,790
708
5
0
0
126,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role