Player Matchup

Bacchus
Bacchus
BabaYagaYeetYert
Bacchus
Level 81
God Stats
1W - 0L
1,540 SR
Queue Stats
6W - 11L
1,179 Elo+
Party 1
Mulan
Mulan
Shink70
Mulan
Level 61
God Stats
1W - 2L
1,603 SR
Queue Stats
6W - 12L
1,177 Elo+
Party 1
Zeus
Zeus
SmoothBrainD
Zeus
Level 49
God Stats
2W - 2L
1,613 SR
Queue Stats
4W - 11L
1,057 Elo+
Party 1
Danzaburou
Danzaburou
SovereignVII
Danzaburou
Level 63
God Stats
1W - 0L
1,572 SR
Queue Stats
4W - 7L
1,089 Elo+
Party 1
Team Averages
Level 64
1,582 SR
1,126 Elo+

VS

Team Averages
Level 75
1,555 SR
1,334 Elo+
Medusa
Medusa
JohnBlaze0024
Medusa
Level 100
God Stats
0W - 2L
1,673 SR
Queue Stats
12W - 32L
1,304 Elo+
Party 2
Merlin
Merlin
Karumba La Boom
Merlin
Level 95
God Stats
0W - 1L
1,360 SR
Queue Stats
15W - 32L
1,324 Elo+
Party 2
Hades
Hades
PeriPhantom
Hades
Level 28
God Stats
1W - 1L
1,613 SR
Queue Stats
2W - 4L
1,381 Elo+
Party 2
Artemis
Artemis
doomlordOg
Artemis
Level 75
God Stats
0W - 1L
1,573 SR
Queue Stats
2W - 5L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
12,711
748
7,326
21,329
29,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Shink70
Mulan
20
8 / 4 / 8
13,617
801
14,393
21,751
20,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 4 / 5
13,879
816
11,432
11,617
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SovereignVII
Danzaburou
20
6 / 7 / 5
13,682
805
13,645
16,899
7,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 2
13,860
815
21,403
16,561
7,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 6 / 7
12,437
732
12,929
17,069
7,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 4
11,545
679
12,971
14,658
7,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
doomlordOg
Artemis
16
2 / 6 / 1
10,982
646
7,859
12,203
4,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
24
Kills
18
18
Deaths
24
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
11
7
2
1.71
L
2
6
7
0.92
L
3
5
4
1
W
Mulan
Shink70
Mulan
8
4
8
3
W
8
4
5
2.63
W
Danzaburou
SovereignVII
Danzaburou
6
7
5
1.21
L
Artemis
doomlordOg
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,796
Damage
55,162
71,596
Taken
60,491
61,541
Mitigated
26,779
17,012
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,326
823
787
5,602
21,329
29,962
344
7,894
13,158
27,260
0
L
21,403
11,273
154
2,950
16,561
7,771
1,608
4,441
12,120
0
68,415
L
12,929
613
223
3,222
17,069
7,355
649
5,806
11,263
61,097
0
L
12,971
1,710
86
3,389
14,658
7,103
1,387
5,959
8,699
29,177
0
W
Mulan
Shink70
Mulan
14,393
1,640
15
4,258
21,751
20,260
1,426
7,690
13,749
1,298
43,391
W
11,432
1,903
200
1,280
11,617
4,172
585
4,463
6,974
45,606
0
W
Danzaburou
SovereignVII
Danzaburou
13,645
5,515
646
4,224
16,899
7,147
2,925
5,391
11,418
0
70,010
L
Artemis
doomlordOg
Artemis
7,859
4,283
364
1,874
12,203
4,550
604
3,299
8,904
0
31,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
48,824
259
Minions Killed
264
9
Camps Cleared
13
1,176,855
Distance Traveled
1,108,594
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,711
748
43
3
0
315,459
6
L
Medusa
13,860
815
101
6
6
276,167
1
L
Merlin
12,437
732
82
5
3
283,411
3
L
Hades
11,545
679
35
2
1
302,047
0
W
Mulan
13,617
801
68
4
1
316,356
2
W
Zeus
13,879
816
68
4
1
287,950
2
W
Danzaburou
13,682
805
80
5
7
257,090
2
L
Artemis
10,982
646
46
3
3
246,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role