Player Matchup

King Arthur
King Arthur
BrothersGrimm70
King Arthur
Level 154
God Stats
27W - 21L
1,594 SR
Queue Stats
188W - 217L
1,528 Elo+
Party 1
Medusa
Medusa
MathewsAM2
Medusa
Level 110
God Stats
5W - 1L
1,858 SR
Queue Stats
54W - 77L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MeatyMussy
Tsukuyomi
Level 154
God Stats
4W - 6L
1,443 SR
Queue Stats
174W - 192L
1,523 Elo+
Party 1
Khepri
Khepri
Wamupillarman
Khepri
Level 156
God Stats
10W - 1L
1,695 SR
Queue Stats
201W - 223L
1,531 Elo+
Party 1
Merlin
Merlin
datguymario
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,618 Elo+
Party 1
Team Averages
Level 133
1,618 SR
1,531 Elo+

VS

Team Averages
Level 90
1,520 SR
1,491 Elo+
Loki
Loki
CracklingReaper
Loki
Level 98
God Stats
22W - 24L
1,486 SR
Queue Stats
350W - 358L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
ElBurritoLoco221
Gilgamesh
Level 96
God Stats
36W - 38L
1,578 SR
Queue Stats
369W - 372L
1,509 Elo+
Party 2
Hachiman
Hachiman
Nacholeada
Hachiman
Level 107
God Stats
16W - 29L
1,414 SR
Queue Stats
117W - 113L
1,512 Elo+
Party 2
Geb
Geb
iPanda Frost
Geb
Level 65
God Stats
4W - 3L
1,618 SR
Queue Stats
62W - 62L
1,521 Elo+
Party 2
Poseidon
Poseidon
innerthriller13
Poseidon
Level 83
God Stats
15W - 18L
1,503 SR
Queue Stats
240W - 274L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrothersGrimm70
King Arthur
14
4 / 1 / 12
9,070
534
19,807
22,612
14,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
MathewsAM2
Medusa
14
4 / 5 / 3
8,666
510
7,356
9,240
2,553
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
MeatyMussy
Tsukuyomi
17
10 / 3 / 8
10,547
620
12,057
11,841
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 15
7,845
461
5,368
11,956
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
14
4 / 3 / 11
8,785
517
10,796
7,914
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
7,686
452
5,425
11,248
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
13
2 / 4 / 1
7,586
446
13,060
18,729
11,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Nacholeada
Hachiman
16
7 / 3 / 1
9,634
567
10,940
10,972
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 3 / 3
7,030
414
5,047
15,822
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
12
2 / 9 / 2
7,688
452
10,221
12,507
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
22
Kills
14
14
Deaths
22
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BrothersGrimm70
King Arthur
4
1
12
10
L
0
3
6
1
L
Gilgamesh
2
4
1
0.63
W
Medusa
MathewsAM2
Medusa
4
5
3
1.1
W
Tsukuyomi
MeatyMussy
Tsukuyomi
10
3
8
4.67
L
Hachiman
Nacholeada
Hachiman
7
3
1
2.5
W
0
2
15
3.75
W
Merlin
4
3
11
3.17
L
3
3
3
1.5
L
Poseidon
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,384
Damage
44,693
63,563
Taken
69,278
33,795
Mitigated
36,086
20,633
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BrothersGrimm70
King Arthur
19,807
2,421
0
9,833
22,612
14,648
277
4,447
17,462
4,499
49,857
L
5,425
811
0
3,082
11,248
3,937
0
1,851
9,292
0
45,784
L
Gilgamesh
13,060
2,730
0
4,303
18,729
11,827
0
3,769
14,782
2,754
41,004
W
Medusa
MathewsAM2
Medusa
7,356
3,440
0
110
9,240
2,553
1,638
1,144
8,096
0
49,744
W
Tsukuyomi
MeatyMussy
Tsukuyomi
12,057
2,868
0
4,126
11,841
4,119
0
3,424
8,338
0
63,461
L
Hachiman
Nacholeada
Hachiman
10,940
5,607
0
4,069
10,972
3,850
610
1,392
9,580
0
63,189
W
5,368
772
847
3,352
11,956
9,898
635
4,350
7,563
18,727
0
W
Merlin
10,796
909
0
2,365
7,914
2,577
594
3,145
4,564
55,287
0
L
5,047
1,126
0
1,912
15,822
12,304
0
7,416
8,192
11,854
0
L
Poseidon
10,221
968
0
2,048
12,507
4,168
561
3,401
8,868
53,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
39,624
395
Minions Killed
371
0
Camps Cleared
0
1,661,709
Distance Traveled
1,619,825
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,070
534
69
4
0
330,138
4
L
Loki
7,686
452
77
5
0
386,484
3
L
Gilgamesh
7,586
446
78
5
0
310,503
2
W
Medusa
8,666
510
90
5
0
306,192
2
W
Tsukuyomi
10,547
620
108
6
0
380,164
1
L
Hachiman
9,634
567
112
7
0
298,465
7
W
Khepri
7,845
461
29
2
0
325,778
9
W
Merlin
8,785
517
99
6
0
319,437
1
L
Geb
7,030
414
13
1
0
325,707
6
L
Poseidon
7,688
452
91
5
0
298,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role