Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
creeeeeeemy
Cernunnos
Level 84
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 4L
1,422 Elo+
Solo
Tiamat
Tiamat
rafajesus
Tiamat
Level 28
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Team Averages
Level 80
1,601 SR
1,371 Elo+

VS

Team Averages
Level 74
1,412 SR
1,364 Elo+
Rama
Rama
Emperor wa1ru5
Rama
Level 71
God Stats
5W - 6L
1,364 SR
Queue Stats
13W - 19L
1,267 Elo+
Party 2
Cthulhu
Cthulhu
HiboGuts
Cthulhu
Level 8
God Stats
4W - 5L
1,306 SR
Queue Stats
8W - 13L
1,290 Elo+
Party 2
Discordia
Discordia
SumomoSummer
Discordia
Level 143
God Stats
61W - 47L
1,565 SR
Queue Stats
69W - 58L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 2
7,613
692
4,995
12,633
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
creeeeeeemy
Cernunnos
11
1 / 4 / 1
7,037
640
4,988
8,237
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
rafajesus
Tiamat
10
1 / 5 / 2
6,918
629
4,389
7,818
3,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,784
708
5,487
6,403
2,232
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HiboGuts
Cthulhu
12
0 / 1 / 9
7,374
670
6,373
8,734
4,864
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
SumomoSummer
Discordia
14
7 / 0 / 3
8,617
783
12,160
4,570
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
2
2
W
3
2
5
2.75
W
Cthulhu
HiboGuts
Cthulhu
0
1
9
4.5
W
Discordia
SumomoSummer
Discordia
7
0
3
8.5
L
Cernunnos
creeeeeeemy
Cernunnos
1
4
1
0.38
L
Tiamat
rafajesus
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,372
Damage
24,020
28,688
Taken
19,707
15,837
Mitigated
8,611
8,050
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,995
455
0
4,488
12,633
9,647
0
6,660
5,973
4,152
14,487
W
5,487
3,424
143
403
6,403
2,232
420
2,036
4,367
0
12,740
W
Cthulhu
HiboGuts
Cthulhu
6,373
324
204
0
8,734
4,864
0
2,617
6,117
17,026
0
W
Discordia
SumomoSummer
Discordia
12,160
0
0
970
4,570
1,515
667
803
3,767
42,944
0
L
Cernunnos
creeeeeeemy
Cernunnos
4,988
2,017
0
1,540
8,237
2,758
0
6,721
1,516
0
25,850
L
Tiamat
rafajesus
Tiamat
4,389
307
473
1,549
7,818
3,432
0
5,745
2,073
14,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,568
Gold Earned
23,775
112
Minions Killed
125
5
Camps Cleared
5
590,589
Distance Traveled
666,017
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,613
692
40
4
0
230,771
3
W
Rama
7,784
708
22
2
0
205,336
0
W
Cthulhu
7,374
670
19
2
0
211,512
0
W
Discordia
8,617
783
84
8
5
249,169
1
L
Cernunnos
7,037
640
41
4
4
181,376
2
L
Tiamat
6,918
629
31
3
1
178,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role