Player Matchup

Heimdallr
Heimdallr
AndreDemetrius
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 141L
1,267 Elo+
Party 1
Yemoja
Yemoja
diamond_King400
Yemoja
Level 45
God Stats
1W - 2L
1,354 SR
Queue Stats
91W - 149L
1,265 Elo+
Party 1
Nu Wa
Nu Wa
gvld_jade
Nu Wa
Level 47
God Stats
4W - 11L
1,327 SR
Queue Stats
81W - 133L
1,260 Elo+
Party 1
Team Averages
Level 40
1,394 SR
1,264 Elo+

VS

Team Averages
Level 66
1,503 SR
1,346 Elo+
Fenrir
Fenrir
Birduim
Fenrir
Level 32
God Stats
4W - 1L
1,439 SR
Queue Stats
44W - 51L
1,325 Elo+
Party 2
Heimdallr
Heimdallr
MajinTorabisu
Heimdallr
Level 142
God Stats
9W - 15L
1,282 SR
Queue Stats
234W - 315L
1,364 Elo+
Solo
Ah Puch
Ah Puch
Sora iwnl
Ah Puch
Level 24
God Stats
1W - 2L
1,789 SR
Queue Stats
31W - 31L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndreDemetrius
Heimdallr
14
0 / 8 / 6
10,817
569
4,347
17,179
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 3 / 2
12,384
652
6,417
13,103
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
gvld_jade
Nu Wa
15
3 / 4 / 2
11,159
587
8,869
11,194
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Birduim
Fenrir
17
7 / 3 / 5
12,790
673
10,147
17,939
10,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
MajinTorabisu
Heimdallr
18
6 / 1 / 5
12,813
674
9,998
8,838
3,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Sora iwnl
Ah Puch
16
2 / 2 / 7
11,729
617
15,705
7,803
2,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
15
15
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AndreDemetrius
Heimdallr
0
8
6
0.38
W
Fenrir
Birduim
Fenrir
7
3
5
3.17
W
Heimdallr
MajinTorabisu
Heimdallr
6
1
5
8.5
W
Ah Puch
Sora iwnl
Ah Puch
2
2
7
2.75
L
3
3
2
1.33
L
Nu Wa
gvld_jade
Nu Wa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
35,850
41,476
Taken
34,580
18,651
Mitigated
16,495
11,965
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AndreDemetrius
Heimdallr
4,347
939
0
1,896
17,179
6,923
0
5,643
11,488
0
24,947
W
Fenrir
Birduim
Fenrir
10,147
1,155
0
6,173
17,939
10,258
339
8,310
9,148
0
44,647
W
Heimdallr
MajinTorabisu
Heimdallr
9,998
4,112
46
1,944
8,838
3,353
2,274
4,117
4,178
0
47,061
W
Ah Puch
Sora iwnl
Ah Puch
15,705
494
670
2,696
7,803
2,884
0
4,033
3,329
74,229
0
L
6,417
1,054
4,986
4,845
13,103
8,455
88
7,015
5,787
26,405
0
L
Nu Wa
gvld_jade
Nu Wa
8,869
2,976
0
238
11,194
3,273
81
3,213
7,931
36,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,360
Gold Earned
37,332
207
Minions Killed
256
3
Camps Cleared
13
918,811
Distance Traveled
997,848
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,817
569
62
3
2
314,252
0
W
Fenrir
12,790
673
46
2
6
320,058
5
W
Heimdallr
12,813
674
75
4
0
352,820
3
W
Ah Puch
11,729
617
135
7
7
324,970
0
L
Yemoja
12,384
652
54
3
0
312,134
0
L
Nu Wa
11,159
587
91
5
1
292,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role