Player Matchup

King Arthur
King Arthur
CDZ-_-20
King Arthur
Level 125
God Stats
0W - 1L
1,740 SR
Queue Stats
139W - 139L
1,476 Elo+
Party 1
Neith
Neith
Cmillz_Ballin
Neith
Level 115
God Stats
27W - 46L
1,401 SR
Queue Stats
167W - 221L
1,381 Elo+
Party 2
Atlas
Atlas
GREATNESS_9_95_
Atlas
Level 87
God Stats
0W - 3L
1,181 SR
Queue Stats
84W - 75L
1,430 Elo+
Party 1
Pele
Pele
JReal1121
Pele
Level 78
God Stats
0W - 10L
1,089 SR
Queue Stats
10W - 23L
1,267 Elo+
Party 2
He Bo
He Bo
Jincx-_-
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 144L
1,487 Elo+
Party 1
Team Averages
Level 106
1,382 SR
1,408 Elo+

VS

Team Averages
Level 106
1,588 SR
1,404 Elo+
Artemis
Artemis
ChudSupremacist
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,236 Elo+
Solo
Ganesha
Ganesha
CoiledGorilla26
Ganesha
Level 121
God Stats
24W - 10L
1,636 SR
Queue Stats
349W - 406L
1,441 Elo+
Solo
Tiamat
Tiamat
UIGokugooff
Tiamat
Level 69
God Stats
2W - 0L
1,600 SR
Queue Stats
344W - 370L
1,466 Elo+
Solo
Mercury
Mercury
WRATH OF VIPER1
Mercury
Level 87
God Stats
3W - 4L
1,720 SR
Queue Stats
144W - 154L
1,468 Elo+
Solo
Scylla
Scylla
xXBeautyFreakXx
Scylla
Level 147
God Stats
52W - 54L
1,483 SR
Queue Stats
618W - 647L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CDZ-_-20
King Arthur
16
3 / 3 / 0
9,538
502
8,799
15,578
10,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 1
8,737
460
14,923
11,418
3,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 5
8,185
431
6,507
20,196
18,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
16
2 / 3 / 5
9,313
490
4,290
10,840
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Jincx-_-
He Bo
16
6 / 7 / 0
9,770
514
7,173
12,223
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,582
452
13,384
15,253
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 3
8,483
446
6,854
15,631
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
17
6 / 5 / 2
10,690
563
7,706
11,903
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 6 / 6
10,507
553
10,509
15,543
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 0 / 2
11,006
579
7,561
6,219
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
14
Kills
16
16
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CDZ-_-20
King Arthur
3
3
0
1
W
2
2
0
1
L
3
1
1
3.5
W
0
1
3
1.5
L
0
2
5
1.25
L
Pele
2
3
5
1.5
L
He Bo
Jincx-_-
He Bo
6
7
0
0.86
W
Tiamat
6
5
2
1.4
W
5
6
6
1.33
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,692
Damage
46,014
70,255
Taken
64,549
40,816
Mitigated
36,427
21,877
Healing
23,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CDZ-_-20
King Arthur
8,799
503
0
5,002
15,578
10,158
0
5,773
9,805
110
61,463
W
13,384
7,261
1,063
7,166
15,253
6,829
224
2,646
12,575
0
64,187
L
14,923
5,884
830
5,055
11,418
3,661
362
1,932
9,486
0
69,872
W
6,854
230
904
5,127
15,631
14,519
0
3,611
12,016
30,558
0
L
6,507
2,287
483
5,173
20,196
18,195
140
5,074
15,122
23,819
0
L
Pele
4,290
1,496
325
4,585
10,840
4,277
0
3,384
7,456
0
64,492
L
He Bo
Jincx-_-
He Bo
7,173
441
0
424
12,223
4,525
406
5,958
6,265
48,322
0
W
Tiamat
7,706
597
0
2,329
11,903
6,208
688
5,804
5,683
58,112
0
W
10,509
5,259
0
4,957
15,543
6,820
0
1,277
14,266
0
66,157
W
7,561
818
0
1,500
6,219
2,051
153
0
6,219
75,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,543
Gold Earned
49,268
486
Minions Killed
541
0
Camps Cleared
0
1,694,614
Distance Traveled
1,759,573
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,538
502
124
7
0
361,863
3
W
Artemis
8,582
452
131
7
0
305,314
2
L
Neith
8,737
460
113
6
0
310,343
7
W
Ganesha
8,483
446
17
1
0
369,130
4
L
Atlas
8,185
431
32
2
0
344,008
2
L
Pele
9,313
490
123
6
0
356,998
5
L
He Bo
9,770
514
94
5
0
321,402
8
W
Tiamat
10,690
563
107
6
0
318,669
8
W
Mercury
10,507
553
123
6
0
413,185
0
W
Scylla
11,006
579
163
9
0
353,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role