Player Matchup

Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold V
 
Ra
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold V
FlashCentry
Athena
Gold V
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 7L
1,498 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 157
1,500 SR
1,499 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 71
1,775 SR
1,409 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
Jithyland
Ah Muzen Cab
Silver II
Level 67
God Stats
2W - 2L
1,801 SR
Queue Stats
11W - 13L
1,611 MMR
Party 2
Geb
Geb
Bronze III
jadielrulez
Geb
Bronze III
Level 62
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 7L
1,345 MMR
Party 2
Sol
Sol
Bronze I
xxJustTheBasic3x
Sol
Bronze I
Level 85
God Stats
0W - 2L
1,768 SR
Queue Stats
9W - 16L
1,271 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
10 / 1 / 6
9,172
834
13,194
10,624
3,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
14
6 / 0 / 11
9,131
830
10,376
8,483
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
2 / 0 / 16
8,917
811
5,697
14,676
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayThothPersephoneAchillesTiamat

VS

Bans
DanzaburouNu WaCupidHeraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jithyland
Ah Muzen Cab
11
1 / 6 / 0
7,184
653
9,735
9,815
2,750
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 6 / 0
6,618
602
5,263
14,489
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 6 / 0
6,362
578
5,543
9,485
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
1
18
Kills
1
1
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
6
13
W
Ra
 
Ra
6
0
11
11.5
W
Athena
2
0
16
10
L
Ah Muzen Cab
Jithyland
Ah Muzen Cab
1
6
0
0.17
L
0
6
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,267
Damage
20,541
33,783
Taken
33,789
18,990
Mitigated
17,805
16,553
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,194
4,353
0
890
10,624
3,883
1,277
3,542
7,082
0
37,973
W
Ra
 
Ra
10,376
939
4,777
5,015
8,483
2,942
918
2,234
6,249
50,637
0
W
Athena
5,697
1,654
614
5,257
14,676
12,165
205
4,750
9,926
10,906
0
L
Ah Muzen Cab
Jithyland
Ah Muzen Cab
9,735
2,761
0
1,007
9,815
2,750
0
4,568
5,247
0
28,273
L
5,263
675
468
3,855
14,489
11,928
0
7,224
7,265
11,492
0
L
5,543
1,272
0
2,199
9,485
3,127
0
4,664
4,821
23,993
2,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
20,164
160
Minions Killed
106
6
Camps Cleared
4
664,477
Distance Traveled
559,527
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,172
834
56
5
2
196,441
3
W
Ra
9,131
830
89
8
4
239,314
2
W
Athena
8,917
811
15
1
0
228,722
5
L
Ah Muzen Cab
7,184
653
44
4
0
177,773
3
L
Geb
6,618
602
6
1
0
203,735
1
L
Sol
6,362
578
56
5
4
178,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role