Player Matchup

Jing Wei
Jing Wei
AliUniverse
Jing Wei
Level 127
God Stats
1W - 2L
1,629 SR
Queue Stats
169W - 175L
1,536 Elo+
Party 1
Mulan
Mulan
Geko1030
Mulan
Level 126
God Stats
0W - 1L
1,735 SR
Queue Stats
160W - 166L
1,586 Elo+
Party 1
Ra
Ra
MaxiKary
Ra
Level 74
God Stats
33W - 23L
1,556 SR
Queue Stats
462W - 504L
1,534 Elo+
Solo
Bacchus
Bacchus
aliltobiased
Bacchus
Level 73
God Stats
25W - 45L
1,377 SR
Queue Stats
86W - 144L
1,324 Elo+
Solo
Chronos
Chronos
dropdeadsuit
Chronos
Level 98
God Stats
0W - 2L
1,282 SR
Queue Stats
185W - 199L
1,427 Elo+
Solo
Team Averages
Level 100
1,516 SR
1,481 Elo+

VS

Team Averages
Level 79
1,519 SR
1,499 Elo+
Sol
Sol
IREVUL
Sol
Level 99
God Stats
2W - 3L
1,407 SR
Queue Stats
98W - 70L
1,639 Elo+
Party 2
Chiron
Chiron
IhxrmIess
Chiron
Level 78
God Stats
3W - 3L
1,761 SR
Queue Stats
341W - 348L
1,487 Elo+
Solo
Scylla
Scylla
XxWishm4sterxX
Scylla
Level 76
God Stats
1W - 0L
1,395 SR
Queue Stats
18W - 34L
1,403 Elo+
Solo
Ymir
Ymir
Zecksgamer
Ymir
Level 89
God Stats
2W - 0L
1,608 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
geordy12123
Gilgamesh
Level 54
God Stats
38W - 46L
1,426 SR
Queue Stats
308W - 321L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AliUniverse
Jing Wei
16
2 / 6 / 4
9,742
974
11,816
15,769
5,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Geko1030
Mulan
17
1 / 5 / 9
10,074
1,007
14,316
19,530
23,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 8 / 5
11,298
1,130
20,390
18,875
7,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
aliltobiased
Bacchus
17
4 / 2 / 8
11,316
1,132
7,679
18,572
20,662
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
dropdeadsuit
Chronos
17
2 / 6 / 7
10,342
1,034
17,135
12,937
4,406
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

156

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
IREVUL
Sol
17
6 / 3 / 11
11,386
1,139
21,823
13,649
4,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
IhxrmIess
Chiron
19
10 / 1 / 11
13,158
1,316
25,037
13,626
5,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 4 / 9
11,256
1,126
13,630
13,368
5,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 5 / 13
10,164
1,016
8,205
16,769
18,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
geordy12123
Gilgamesh
16
4 / 2 / 7
10,457
1,046
10,293
18,532
16,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
15
Kills
27
27
Deaths
15
33
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AliUniverse
Jing Wei
2
6
4
0.67
L
Mulan
Geko1030
Mulan
1
5
9
1.1
W
Sol
IREVUL
Sol
6
3
11
3.83
W
Chiron
IhxrmIess
Chiron
10
1
11
15.5
L
6
8
5
1.06
W
6
4
9
2.63
W
1
5
13
1.5
L
Bacchus
aliltobiased
Bacchus
4
2
8
4
L
Chronos
dropdeadsuit
Chronos
2
6
7
0.92
W
Gilgamesh
geordy12123
Gilgamesh
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,336
Damage
78,988
85,683
Taken
75,944
61,932
Mitigated
51,389
11,165
Healing
15,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AliUniverse
Jing Wei
11,816
9,882
0
1,579
15,769
5,208
0
8,128
7,641
0
26,184
L
Mulan
Geko1030
Mulan
14,316
2,889
0
1,350
19,530
23,875
0
8,666
10,864
0
19,029
W
Sol
IREVUL
Sol
21,823
11,409
0
6,839
13,649
4,594
0
9,462
4,098
50,919
0
W
Chiron
IhxrmIess
Chiron
25,037
13,206
756
4,272
13,626
5,968
0
6,295
7,112
0
43,601
L
20,390
989
2,131
4,279
18,875
7,781
0
11,162
7,713
52,884
0
W
13,630
971
0
421
13,368
5,234
0
7,536
5,574
21,683
0
W
8,205
1,084
0
230
16,769
18,992
0
12,787
3,914
20,658
0
L
Bacchus
aliltobiased
Bacchus
7,679
557
557
883
18,572
20,662
0
8,947
9,625
15,915
0
L
Chronos
dropdeadsuit
Chronos
17,135
5,004
0
386
12,937
4,406
0
6,755
6,182
37,728
0
W
Gilgamesh
geordy12123
Gilgamesh
10,293
2,984
1,111
2,090
18,532
16,601
0
9,124
8,864
0
18,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,772
Gold Earned
56,421
187
Minions Killed
170
5
Camps Cleared
6
1,012,075
Distance Traveled
971,376
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,742
974
41
4
1
190,428
0
L
Mulan
10,074
1,007
8
1
2
199,951
0
W
Sol
11,386
1,139
62
6
3
179,415
1
W
Chiron
13,158
1,316
54
5
0
201,422
0
L
Ra
11,298
1,130
82
8
2
195,514
1
W
Scylla
11,256
1,126
23
2
0
200,645
1
W
Ymir
10,164
1,016
24
2
2
177,459
2
L
Bacchus
11,316
1,132
16
2
0
229,226
0
L
Chronos
10,342
1,034
40
4
0
196,956
0
W
Gilgamesh
10,457
1,046
7
1
1
212,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role