Player Matchup

Artemis
Artemis
Likely_Stroken
Artemis
Level 145
God Stats
2W - 2L
1,830 SR
Queue Stats
93W - 84L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yeeter_i_Am
Cu Chulainn
Level 131
God Stats
5W - 5L
1,541 SR
Queue Stats
161W - 176L
1,591 Elo+
Party 2
Sol
Sol
iDomarz
Sol
Level 71
God Stats
9W - 9L
1,510 SR
Queue Stats
27W - 26L
1,401 Elo+
Party 2
Pele
Pele
iStubby
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Hel
Hel
oOoZackzZz
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 76
1,576 SR
1,499 Elo+

VS

Team Averages
Level 83
1,540 SR
1,482 Elo+
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ChiefSauce--
Ne Zha
Level 126
God Stats
3W - 3L
1,477 SR
Queue Stats
139W - 109L
1,501 Elo+
Party 1
Medusa
Medusa
Famouscoyote3465
Medusa
Level 120
God Stats
18W - 10L
1,562 SR
Queue Stats
213W - 192L
1,434 Elo+
Party 1
Chaac
Chaac
JJohnson0100
Chaac
Level 45
God Stats
6W - 0L
1,571 SR
Queue Stats
33W - 20L
1,532 Elo+
Party 1
Chronos
Chronos
NothinButWaffles
Chronos
Level 38
God Stats
5W - 3L
1,588 SR
Queue Stats
105W - 119L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,857
490
3,643
8,409
1,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Yeeter_i_Am
Cu Chulainn
14
2 / 0 / 2
8,087
578
4,440
7,055
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
12
2 / 3 / 3
6,817
487
4,704
6,163
2,057
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
iStubby
Pele
13
3 / 3 / 3
7,676
548
7,146
9,521
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 2
6,289
449
868
7,398
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 10
6,681
477
4,786
9,129
10,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
13
5 / 2 / 5
7,579
541
5,140
9,343
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 4 / 2
8,542
610
9,048
7,606
2,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,256
447
2,378
6,347
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 3
7,119
509
4,158
7,446
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
16
16
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
10
3
W
Ne Zha
5
2
5
3.75
W
9
4
2
2.5
W
0
1
0
0
L
2
4
2
0.75
W
1
1
3
2.5
L
Cu Chulainn
Yeeter_i_Am
Cu Chulainn
2
0
2
3
L
Sol
2
3
3
1.17
L
Pele
iStubby
Pele
3
3
3
1.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,801
Damage
25,510
38,546
Taken
39,871
13,860
Mitigated
22,471
11,959
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,786
853
321
1,904
9,129
10,014
310
1,930
7,199
18,897
0
W
Ne Zha
5,140
1,457
0
3,974
9,343
3,478
0
785
8,558
0
41,685
W
9,048
3,048
0
750
7,606
2,558
686
342
7,264
0
50,988
W
2,378
241
0
2,838
6,347
3,601
203
618
5,729
0
32,494
L
3,643
1,206
0
2,253
8,409
1,672
0
739
7,670
0
32,673
W
4,158
1,001
0
2,019
7,446
2,820
0
2,721
4,725
47,273
0
L
Cu Chulainn
Yeeter_i_Am
Cu Chulainn
4,440
717
0
2,902
7,055
4,251
85
1,316
5,377
6,465
38,692
L
Sol
4,704
1,055
0
1,468
6,163
2,057
595
2,945
3,218
33,415
0
L
Pele
iStubby
Pele
7,146
1,791
0
4,769
9,521
2,926
0
2,453
7,068
0
41,956
L
868
86
257
310
7,398
2,954
0
1,560
5,838
13,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
36,177
337
Minions Killed
350
0
Camps Cleared
0
1,260,045
Distance Traveled
1,322,272
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,681
477
29
2
0
273,046
2
W
Ne Zha
7,579
541
76
5
0
273,695
4
W
Medusa
8,542
610
88
6
0
256,238
2
W
Chaac
6,256
447
70
5
0
265,914
0
L
Artemis
6,857
490
63
5
0
232,456
0
W
Chronos
7,119
509
87
6
0
253,379
3
L
Cu Chulainn
8,087
578
92
7
0
290,953
0
L
Sol
6,817
487
72
5
0
238,955
0
L
Pele
7,676
548
85
6
0
265,200
4
L
Hel
6,289
449
25
2
0
232,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role