Player Matchup

Kali
Kali
 
Kali
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BacchusBelch947
Bellona
Level 143
God Stats
0W - 1L
1,618 SR
Queue Stats
11W - 13L
1,515 Elo+
Solo
Thoth
Thoth
BobbyBatronic
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,493 Elo+
Solo
Ra
Ra
DarkphantomOk
Ra
Level 114
God Stats
2W - 2L
1,614 SR
Queue Stats
115W - 125L
1,352 Elo+
Party 1
Kuzenbo
Kuzenbo
Fellul
Kuzenbo
Level 104
God Stats
0W - 1L
1,737 SR
Queue Stats
14W - 7L
1,601 Elo+
Solo
Team Averages
Level 118
1,594 SR
1,492 Elo+

VS

Team Averages
Level 132
1,469 SR
1,491 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SeaPandas16
Thanatos
Level 149
God Stats
6W - 8L
1,640 SR
Queue Stats
105W - 100L
1,510 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stahlfakt
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,478 Elo+
Solo
Guan Yu
Guan Yu
stempy121
Guan Yu
Level 158
God Stats
1W - 1L
1,205 SR
Queue Stats
513W - 537L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
9 / 7 / 9
11,207
801
18,849
18,191
8,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 7 / 10
11,221
802
11,414
24,424
18,222
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 10
10,467
748
13,122
11,114
3,267
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 12
10,632
759
9,764
10,062
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Fellul
Kuzenbo
17
0 / 4 / 20
10,719
766
10,038
18,031
20,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 4 / 16
11,579
827
16,190
10,561
4,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
 
Nemesis
18
2 / 3 / 18
10,360
740
10,740
15,978
11,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
SeaPandas16
Thanatos
19
12 / 5 / 6
12,245
875
17,152
16,565
7,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
Stahlfakt
Ah Muzen Cab
19
5 / 2 / 14
11,040
789
18,360
12,118
4,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
stempy121
Guan Yu
16
1 / 7 / 13
9,739
696
5,243
15,210
18,126
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
91
21
Kills
24
24
Deaths
21
61
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
9
7
9
1.93
W
Nu Wa
 
Nu Wa
4
4
16
3
W
Nemesis
 
Nemesis
2
3
18
3.67
L
3
7
10
1.14
L
6
3
10
3.67
L
3
3
12
3
L
Kuzenbo
Fellul
Kuzenbo
0
4
20
2.5
W
Thanatos
SeaPandas16
Thanatos
12
5
6
3
W
Ah Muzen Cab
Stahlfakt
Ah Muzen Cab
5
2
14
6
W
Guan Yu
stempy121
Guan Yu
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,187
Damage
67,685
81,822
Taken
70,432
55,068
Mitigated
46,245
32,178
Healing
32,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
18,849
8,478
1,185
4,371
18,191
8,793
806
2,563
15,628
0
28,293
W
Nu Wa
 
Nu Wa
16,190
2,500
671
1,237
10,561
4,325
741
4,228
6,333
48,242
0
W
Nemesis
 
Nemesis
10,740
2,982
1,745
4,739
15,978
11,101
906
6,569
9,409
0
14,614
L
11,414
1,618
3,082
3,910
24,424
18,222
275
5,916
18,508
245
28,499
L
13,122
779
1,481
1,469
11,114
3,267
865
2,752
8,362
30,086
0
L
9,764
823
9,424
3,319
10,062
4,675
706
1,928
8,134
29,528
0
L
Kuzenbo
Fellul
Kuzenbo
10,038
2,318
682
3,255
18,031
20,111
260
3,031
15,000
21,484
0
W
Thanatos
SeaPandas16
Thanatos
17,152
2,768
1,209
9,959
16,565
7,762
416
7,869
8,696
0
23,074
W
Ah Muzen Cab
Stahlfakt
Ah Muzen Cab
18,360
8,064
1,417
5,782
12,118
4,931
2,990
6,930
5,188
0
52,384
W
Guan Yu
stempy121
Guan Yu
5,243
637
3,301
2,747
15,210
18,126
0
7,508
7,702
0
10,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,246
Gold Earned
54,963
150
Minions Killed
168
0
Camps Cleared
0
1,249,905
Distance Traveled
1,280,669
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,207
801
24
2
0
243,240
2
W
Nu Wa
11,579
827
63
5
0
246,283
0
W
Nemesis
10,360
740
11
1
0
283,906
1
L
Bellona
11,221
802
27
2
0
252,285
0
L
Thoth
10,467
748
38
3
0
242,576
0
L
Ra
10,632
759
46
3
0
256,640
0
L
Kuzenbo
10,719
766
15
1
0
255,164
0
W
Thanatos
12,245
875
23
2
0
249,591
0
W
Ah Muzen Cab
11,040
789
59
4
0
265,436
0
W
Guan Yu
9,739
696
12
1
0
235,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role