Player Matchup

Horus
Horus
AngelOfHonor
Horus
Level 88
God Stats
0W - 1L
1,444 SR
Queue Stats
8W - 20L
1,264 Elo+
Party 1
Zhong Kui
Zhong Kui
AngelOfLightning
Zhong Kui
Level 29
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 2L
1,087 Elo+
Party 1
Neith
Neith
RinrinFTW
Neith
Level 26
God Stats
1W - 6L
1,359 SR
Queue Stats
1W - 7L
1,149 Elo+
Party 1
Bastet
Bastet
ikabog
Bastet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 1
Team Averages
Level 46
1,505 SR
1,236 Elo+

VS

Team Averages
Level 121
1,496 SR
1,381 Elo+
Zeus
Zeus
Bailewy
Zeus
Level 143
God Stats
3W - 0L
1,483 SR
Queue Stats
14W - 12L
1,435 Elo+
Party 2
Atlas
Atlas
DonBoricua92
Atlas
Level 107
God Stats
2W - 7L
1,498 SR
Queue Stats
9W - 10L
1,339 Elo+
Party 2
Hou Yi
Hou Yi
ItsOmii
Hou Yi
Level 108
God Stats
1W - 0L
1,480 SR
Queue Stats
11W - 13L
1,365 Elo+
Party 2
Tyr
Tyr
xCursedShinobix
Tyr
Level 125
God Stats
1W - 1L
1,524 SR
Queue Stats
11W - 11L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
12,901
759
11,134
24,093
26,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
19
4 / 6 / 3
12,449
732
15,259
19,860
13,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RinrinFTW
Neith
16
2 / 6 / 2
10,726
631
7,770
14,729
5,782
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bastet
ikabog
Bastet
17
2 / 3 / 5
11,344
667
6,429
12,930
5,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bailewy
Zeus
19
5 / 4 / 5
13,124
772
20,832
12,346
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 2 / 7
12,105
712
6,487
14,524
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
ItsOmii
Hou Yi
20
14 / 1 / 3
14,336
843
24,036
14,496
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 13
12,062
710
9,083
16,082
11,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
21
21
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Zhong Kui
4
6
3
0.92
W
Zeus
Bailewy
Zeus
5
4
5
1.88
W
0
2
7
1.75
W
Hou Yi
ItsOmii
Hou Yi
14
1
3
15.5
L
Neith
RinrinFTW
Neith
2
6
2
0.5
L
Bastet
ikabog
Bastet
2
3
5
1.5
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,592
Damage
60,438
71,612
Taken
57,448
51,685
Mitigated
39,080
22,065
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,134
3,191
2,784
8,708
24,093
26,739
297
10,308
13,403
0
27,271
L
Zhong Kui
15,259
1,397
372
6,652
19,860
13,714
2,103
4,393
15,399
49,380
0
W
Zeus
Bailewy
Zeus
20,832
1,420
272
2,558
12,346
4,340
2,496
2,384
9,962
64,468
0
W
6,487
2,353
567
2,597
14,524
17,343
429
5,768
8,756
28,853
0
W
Hou Yi
ItsOmii
Hou Yi
24,036
11,701
0
2,305
14,496
5,978
5,548
4,966
9,530
0
70,598
L
Neith
RinrinFTW
Neith
7,770
3,095
0
589
14,729
5,782
364
8,412
5,904
0
37,043
L
Bastet
ikabog
Bastet
6,429
1,449
224
2,736
12,930
5,450
516
3,643
9,155
0
33,716
W
9,083
434
0
5,105
16,082
11,419
990
2,833
13,249
0
22,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,420
Gold Earned
51,627
242
Minions Killed
299
6
Camps Cleared
6
1,136,506
Distance Traveled
1,238,080
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,901
759
37
2
0
283,076
1
L
Zhong Kui
12,449
732
82
5
0
263,414
1
W
Zeus
13,124
772
117
7
2
291,503
0
W
Atlas
12,105
712
45
3
1
336,939
6
W
Hou Yi
14,336
843
108
6
2
310,776
1
L
Neith
10,726
631
63
4
1
252,242
2
L
Bastet
11,344
667
60
4
5
337,774
1
W
Tyr
12,062
710
29
2
1
298,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role