Player Matchup

Artio
Artio
FlareDragoon
Artio
Level 49
God Stats
3W - 0L
1,720 SR
Queue Stats
11W - 5L
1,715 Elo+
Party 1
Anubis
Anubis
LengendOfBatman
Anubis
Level 61
God Stats
3W - 0L
1,728 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ruskihleb
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,604 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
SunbroSolaire
Hun Batz
Level 147
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 3L
1,817 Elo+
Party 1
Sun Wukong
Sun Wukong
michaeljziggs
Sun Wukong
Level 29
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 60
1,607 SR
1,606 Elo+

VS

Team Averages
Level 82
1,722 SR
1,584 Elo+
Atlas
Atlas
EcchiNickel
Atlas
Level 82
God Stats
0W - 1L
1,675 SR
Queue Stats
4W - 4L
1,574 Elo+
Party 2
Neith
Neith
LaPrincesa
Neith
Level 129
God Stats
0W - 2L
1,522 SR
Queue Stats
65W - 39L
1,701 Elo+
Party 3
Gilgamesh
Gilgamesh
Otisu
Gilgamesh
Level 43
God Stats
16W - 2L
1,833 SR
Queue Stats
45W - 17L
1,781 Elo+
Party 3
Anubis
Anubis
Senkimone
Anubis
Level 27
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 2L
1,098 Elo+
Party 2
Sylvanus
Sylvanus
erbb
Sylvanus
Level 127
God Stats
7W - 2L
1,950 SR
Queue Stats
41W - 14L
1,768 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 20
11,543
888
13,685
18,252
17,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 3 / 16
12,745
980
23,510
14,928
7,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Ruskihleb
Morgan Le Fay
17
8 / 1 / 18
12,138
934
18,050
8,856
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
SunbroSolaire
Hun Batz
17
7 / 4 / 17
11,248
865
13,744
12,052
4,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
michaeljziggs
Sun Wukong
16
3 / 2 / 15
9,976
767
9,125
11,690
7,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
10,069
775
11,831
16,454
9,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
15
0 / 5 / 6
8,597
661
10,485
11,901
4,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Otisu
Gilgamesh
14
4 / 8 / 5
9,169
705
13,625
23,590
8,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Senkimone
Anubis
14
4 / 10 / 4
9,372
721
10,277
13,245
5,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
erbb
Sylvanus
15
2 / 7 / 7
9,493
730
9,376
20,416
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
43
35
Kills
13
13
Deaths
35
86
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
5
3
20
5
L
Neith
0
5
6
0.6
W
12
3
16
6.67
L
Gilgamesh
Otisu
Gilgamesh
4
8
5
0.81
W
Morgan Le Fay
Ruskihleb
Morgan Le Fay
8
1
18
17
L
Anubis
Senkimone
Anubis
4
10
4
0.6
W
Hun Batz
SunbroSolaire
Hun Batz
7
4
17
3.88
L
Sylvanus
erbb
Sylvanus
2
7
7
0.79
W
Sun Wukong
michaeljziggs
Sun Wukong
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,114
Damage
55,594
65,778
Taken
85,606
40,653
Mitigated
42,206
21,858
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,831
4,486
0
596
16,454
9,179
1
9,450
7,004
26,304
0
W
13,685
1,279
3,478
5,185
18,252
17,748
84
7,457
10,795
28,904
0
L
Neith
10,485
3,530
0
2,674
11,901
4,639
0
6,298
5,603
0
44,322
W
23,510
448
0
7,644
14,928
7,165
1,651
8,287
6,641
51,142
0
L
Gilgamesh
Otisu
Gilgamesh
13,625
2,760
0
2,581
23,590
8,902
1
15,559
8,031
0
27,971
W
Morgan Le Fay
Ruskihleb
Morgan Le Fay
18,050
1,144
422
1,304
8,856
3,724
778
4,780
4,076
36,965
0
L
Anubis
Senkimone
Anubis
10,277
288
0
681
13,245
5,917
0
8,555
4,690
19,904
0
W
Hun Batz
SunbroSolaire
Hun Batz
13,744
3,354
0
60
12,052
4,808
1,450
7,665
4,387
0
39,831
L
Sylvanus
erbb
Sylvanus
9,376
1,708
3,551
4,371
20,416
13,569
0
15,414
5,002
16,093
0
W
Sun Wukong
michaeljziggs
Sun Wukong
9,125
2,965
0
3,765
11,690
7,208
344
4,133
7,557
31
30,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,650
Gold Earned
46,700
290
Minions Killed
191
13
Camps Cleared
4
1,259,030
Distance Traveled
1,015,111
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,069
775
33
3
1
226,817
1
W
Artio
11,543
888
43
3
2
257,755
2
L
Neith
8,597
661
85
7
2
209,769
0
W
Anubis
12,745
980
81
6
5
216,215
0
L
Gilgamesh
9,169
705
27
2
0
214,674
1
W
Morgan Le Fay
12,138
934
48
4
0
257,434
2
L
Anubis
9,372
721
21
2
0
177,021
3
W
Hun Batz
11,248
865
62
5
3
262,703
2
L
Sylvanus
9,493
730
25
2
1
186,830
1
W
Sun Wukong
9,976
767
56
4
3
264,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role