Player Matchup

Pele
Pele
FreedArbiter456
Pele
Level 129
God Stats
16W - 6L
1,677 SR
Queue Stats
145W - 119L
1,612 Elo+
Party 1
Geb
Geb
Seraphinium
Geb
Level 126
God Stats
8W - 2L
1,751 SR
Queue Stats
308W - 243L
1,640 Elo+
Party 2
Eset
Eset
StarfishPrime7
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
347W - 277L
1,637 Elo+
Party 2
Guan Yu
Guan Yu
SubKilaKadogg
Guan Yu
Level 141
God Stats
2W - 1L
1,776 SR
Queue Stats
183W - 136L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
TheMatingCall
Danzaburou
Level 156
God Stats
11W - 8L
1,615 SR
Queue Stats
203W - 156L
1,609 Elo+
Party 1
Team Averages
Level 135
1,664 SR
1,625 Elo+

VS

Team Averages
Level 115
1,587 SR
1,622 Elo+
Arachne
Arachne
GRIZZLY AND GUN
Arachne
Level 129
God Stats
1W - 1L
1,767 SR
Queue Stats
162W - 124L
1,633 Elo+
Party 4
Hercules
Hercules
LittleJunkDog
Hercules
Level 129
God Stats
4W - 9L
1,401 SR
Queue Stats
308W - 304L
1,606 Elo+
Party 3
Hera
Hera
Masta Killa52
Hera
Level 106
God Stats
0W - 3L
1,254 SR
Queue Stats
109W - 104L
1,640 Elo+
Party 3
Xing Tian
Xing Tian
Skippoli
Xing Tian
Level 157
God Stats
1W - 2L
1,815 SR
Queue Stats
353W - 289L
1,655 Elo+
Party 4
Chiron
Chiron
onlyplayloki23
Chiron
Level 54
God Stats
3W - 1L
1,697 SR
Queue Stats
84W - 72L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 11
8,250
589
10,442
13,637
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 1 / 9
7,108
508
4,050
12,271
7,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 3 / 10
7,995
571
8,017
7,348
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
13
1 / 0 / 2
7,689
549
4,815
10,386
6,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
TheMatingCall
Danzaburou
14
7 / 1 / 7
8,457
604
12,076
9,412
3,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
6,824
487
4,369
12,015
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
LittleJunkDog
Hercules
13
0 / 2 / 4
7,815
558
8,676
10,496
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 6 / 1
7,537
538
4,770
8,025
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Skippoli
Xing Tian
10
2 / 4 / 3
6,476
463
9,329
15,248
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 5 / 1
7,409
529
8,887
11,199
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
22
Kills
9
10
Deaths
22
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
2
5
3
0.7
L
Hercules
LittleJunkDog
Hercules
0
2
4
1
L
3
6
1
0.58
W
3
1
9
7.5
L
Xing Tian
Skippoli
Xing Tian
2
4
3
0.88
W
5
3
10
3.33
W
Guan Yu
1
0
2
2
W
Danzaburou
TheMatingCall
Danzaburou
7
1
7
10.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,400
Damage
36,031
53,054
Taken
56,983
24,470
Mitigated
27,221
18,915
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,442
2,845
0
4,180
13,637
4,687
0
3,120
10,290
0
46,472
L
4,369
2,563
0
4,754
12,015
3,574
0
2,478
9,399
0
32,178
L
Hercules
LittleJunkDog
Hercules
8,676
1,654
0
4,068
10,496
6,466
0
866
9,594
3,629
49,042
L
4,770
1,025
0
557
8,025
2,563
0
3,486
4,285
38,995
0
W
4,050
1,003
2,002
3,367
12,271
7,331
0
2,777
9,061
15,353
0
L
Xing Tian
Skippoli
Xing Tian
9,329
1,065
190
2,619
15,248
11,411
0
3,862
11,192
25,698
0
W
8,017
1,107
464
1,803
7,348
2,606
476
2,578
4,589
41,440
0
W
Guan Yu
4,815
808
315
3,504
10,386
6,772
0
1,215
8,486
4,423
43,747
W
Danzaburou
TheMatingCall
Danzaburou
12,076
6,926
0
3,280
9,412
3,074
1,076
3,909
4,955
0
48,328
L
8,887
1,310
449
2,904
11,199
3,207
128
1,408
9,699
0
55,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
36,061
397
Minions Killed
406
0
Camps Cleared
0
1,463,051
Distance Traveled
1,413,144
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,250
589
78
6
0
289,587
2
L
Arachne
6,824
487
63
5
0
283,577
0
L
Hercules
7,815
558
123
9
0
290,342
1
L
Hera
7,537
538
89
6
0
275,267
2
W
Geb
7,108
508
15
1
0
301,043
9
L
Xing Tian
6,476
463
36
3
0
276,523
1
W
Eset
7,995
571
89
6
0
282,056
4
W
Guan Yu
7,689
549
122
9
0
312,783
5
W
Danzaburou
8,457
604
93
7
0
277,582
6
L
Chiron
7,409
529
95
7
0
287,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role