Player Matchup

Fenrir
Fenrir
CypherzZ-_-
Fenrir
Level 153
God Stats
2W - 10L
1,305 SR
Queue Stats
396W - 384L
1,465 Elo+
Solo
Anhur
Anhur
EzUllrAxe
Anhur
Level 128
God Stats
9W - 7L
1,627 SR
Queue Stats
101W - 103L
1,521 Elo+
Party 4
Geb
Geb
UlyssEs13
Geb
Level 148
God Stats
7W - 8L
1,503 SR
Queue Stats
239W - 222L
1,524 Elo+
Party 2
Chaac
Chaac
Vaultdweller101
Chaac
Level 155
God Stats
8W - 6L
1,506 SR
Queue Stats
251W - 243L
1,510 Elo+
Party 2
Thoth
Thoth
ziveeh
Thoth
Level 69
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 6L
1,242 Elo+
Party 4
Team Averages
Level 131
1,451 SR
1,453 Elo+

VS

Team Averages
Level 148
1,560 SR
1,502 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
I do not gank
Chernobog
Level 157
God Stats
3W - 1L
1,632 SR
Queue Stats
271W - 241L
1,512 Elo+
Party 3
Gilgamesh
Gilgamesh
Pulsel
Gilgamesh
Level 143
God Stats
83W - 68L
1,622 SR
Queue Stats
93W - 83L
1,515 Elo+
Party 1
Ganesha
Ganesha
hrnycowboy
Ganesha
Level 124
God Stats
14W - 21L
1,545 SR
Queue Stats
129W - 116L
1,495 Elo+
Party 3
Mercury
Mercury
iiFluffehii
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 3 / 3
9,315
717
6,030
11,145
6,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
EzUllrAxe
Anhur
16
3 / 3 / 1
9,644
742
11,487
11,113
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 6 / 5
8,934
687
7,550
16,251
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 2
8,768
674
11,254
17,623
15,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
ziveeh
Thoth
15
1 / 5 / 5
8,617
663
7,663
7,481
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
12 / 3 / 7
12,535
964
19,960
9,740
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
I do not gank
Chernobog
17
4 / 2 / 14
10,662
820
12,201
10,077
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Pulsel
Gilgamesh
16
3 / 3 / 12
9,972
767
11,322
17,316
15,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
hrnycowboy
Ganesha
15
0 / 2 / 16
9,837
757
7,487
16,893
17,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
iiFluffehii
Mercury
16
2 / 1 / 11
9,912
762
5,297
10,006
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
9
Kills
21
21
Deaths
11
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
12
3
7
5.17
L
Fenrir
3
3
3
1.5
L
Anhur
EzUllrAxe
Anhur
3
3
1
1.17
W
Chernobog
I do not gank
Chernobog
4
2
14
5.5
W
Gilgamesh
Pulsel
Gilgamesh
3
3
12
3
L
0
6
5
0.42
L
2
4
2
0.75
W
Ganesha
hrnycowboy
Ganesha
0
2
16
4
W
Mercury
iiFluffehii
Mercury
2
1
11
7.5
L
Thoth
ziveeh
Thoth
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,984
Damage
56,267
63,613
Taken
64,032
41,889
Mitigated
44,868
12,029
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
19,960
2,870
0
1,435
9,740
3,393
101
1,646
8,094
44,274
0
L
Fenrir
6,030
954
0
850
11,145
6,337
0
5,898
5,124
0
14,356
L
Anhur
EzUllrAxe
Anhur
11,487
6,088
0
2,854
11,113
3,588
126
5,486
5,508
0
33,265
W
Chernobog
I do not gank
Chernobog
12,201
6,502
0
731
10,077
4,233
5,744
3,329
6,748
0
47,055
W
Gilgamesh
Pulsel
Gilgamesh
11,322
2,325
724
4,006
17,316
15,380
547
4,761
12,555
1,278
34,549
L
7,550
1,252
0
2,040
16,251
14,615
0
7,186
8,702
21,906
0
L
11,254
2,156
276
5,844
17,623
15,023
0
6,159
11,238
0
37,498
W
Ganesha
hrnycowboy
Ganesha
7,487
293
0
2,582
16,893
17,496
0
3,869
13,024
19,078
0
W
Mercury
iiFluffehii
Mercury
5,297
1,067
0
1,734
10,006
4,366
1,810
1,996
8,010
0
28,533
L
Thoth
ziveeh
Thoth
7,663
319
0
165
7,481
2,326
0
3,507
3,854
38,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
52,918
265
Minions Killed
291
6
Camps Cleared
9
1,222,116
Distance Traveled
1,363,302
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,535
964
66
5
1
260,851
4
L
Fenrir
9,315
717
16
1
2
266,636
3
L
Anhur
9,644
742
81
6
1
234,843
6
W
Chernobog
10,662
820
94
7
2
256,467
2
W
Gilgamesh
9,972
767
58
4
3
275,220
7
L
Geb
8,934
687
19
1
0
235,794
2
L
Chaac
8,768
674
68
5
3
263,018
2
W
Ganesha
9,837
757
0
0
0
258,175
1
W
Mercury
9,912
762
73
6
3
312,589
1
L
Thoth
8,617
663
81
6
0
221,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role