Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
RoxasBlackk
Nox
Level 46
God Stats
1W - 2L
1,472 SR
Queue Stats
26W - 22L
1,496 Elo+
Party 1
Artemis
Artemis
SeitenGreat
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,455 Elo+
Party 1
Ravana
Ravana
Troll_Tyr_Main
Ravana
Level 147
God Stats
12W - 12L
1,572 SR
Queue Stats
322W - 321L
1,566 Elo+
Solo
Hel
Hel
shiniryu
Hel
Level 83
God Stats
3W - 1L
1,806 SR
Queue Stats
271W - 244L
1,451 Elo+
Solo
Team Averages
Level 91
1,570 SR
1,493 Elo+

VS

Team Averages
Level 121
1,534 SR
1,454 Elo+
Hera
Hera
Absellom
Hera
Level 69
God Stats
3W - 1L
1,402 SR
Queue Stats
63W - 71L
1,330 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Norahc
Tsukuyomi
Level 160
God Stats
20W - 19L
1,480 SR
Queue Stats
772W - 727L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
Septarius
Aphrodite
Level 84
God Stats
13W - 5L
1,676 SR
Queue Stats
408W - 412L
1,491 Elo+
Solo
Fenrir
Fenrir
TheAnguish88
Fenrir
Level 154
God Stats
8W - 13L
1,296 SR
Queue Stats
423W - 420L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
ichigokurosaki10
Cernunnos
Level 136
God Stats
5W - 1L
1,816 SR
Queue Stats
421W - 433L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 4 / 14
10,218
786
18,466
16,748
7,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 19
10,719
825
15,860
14,490
6,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
SeitenGreat
Artemis
18
7 / 7 / 12
10,885
837
17,421
18,132
8,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 5 / 15
12,161
935
14,271
17,968
17,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 5 / 19
10,505
808
11,338
17,464
14,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
4 / 9 / 5
10,291
792
10,677
11,279
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Norahc
Tsukuyomi
16
2 / 8 / 9
9,895
761
14,377
18,728
9,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Aphrodite
Septarius
Aphrodite
20
8 / 5 / 8
12,393
953
14,434
19,817
10,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
8 / 5 / 13
11,611
893
15,339
22,624
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
18
3 / 8 / 13
10,654
820
18,993
19,107
7,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
73
34
Kills
25
25
Deaths
35
79
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
4
14
3.5
W
Hera
4
9
5
0.72
W
Tsukuyomi
Norahc
Tsukuyomi
2
8
9
0.81
L
4
4
19
3.38
L
Artemis
SeitenGreat
Artemis
7
7
12
1.86
W
Aphrodite
Septarius
Aphrodite
8
5
8
2.4
W
Fenrir
8
5
13
2.9
L
11
5
15
3.7
W
Cernunnos
3
8
13
1.19
L
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,356
Damage
73,820
84,802
Taken
91,555
53,803
Mitigated
49,977
39,772
Healing
38,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
18,466
8,693
1,778
3,795
16,748
7,618
756
5,209
11,335
0
33,080
W
Hera
10,677
1,890
977
1,096
11,279
3,705
956
3,087
8,022
20,777
0
W
Tsukuyomi
Norahc
Tsukuyomi
14,377
2,226
0
3,720
18,728
9,499
1,036
6,715
11,906
0
26,104
L
15,860
639
1,555
2,722
14,490
6,549
697
2,448
11,679
30,238
0
L
Artemis
SeitenGreat
Artemis
17,421
7,087
518
4,197
18,132
8,297
1,678
4,806
12,800
0
29,895
W
Aphrodite
Septarius
Aphrodite
14,434
1,345
13,085
12,229
19,817
10,023
1,235
5,630
13,861
38,104
0
W
Fenrir
15,339
2,408
413
5,265
22,624
18,872
228
5,712
16,618
0
23,882
L
14,271
3,351
1,268
2,858
17,968
17,167
35
4,810
12,686
797
19,459
W
Cernunnos
18,993
7,081
259
1,190
19,107
7,878
1,973
6,213
12,794
0
32,456
L
11,338
453
12,736
8,345
17,464
14,172
36
7,104
10,168
24,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,488
Gold Earned
54,844
134
Minions Killed
137
0
Camps Cleared
0
1,152,239
Distance Traveled
1,131,333
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,218
786
39
3
0
225,072
1
W
Hera
10,291
792
24
2
0
187,325
3
W
Tsukuyomi
9,895
761
18
1
0
233,179
3
L
Nox
10,719
825
31
2
0
252,861
4
L
Artemis
10,885
837
27
2
0
207,727
0
W
Aphrodite
12,393
953
56
4
0
266,374
1
W
Fenrir
11,611
893
13
1
0
261,534
1
L
Ravana
12,161
935
17
1
0
230,630
1
W
Cernunnos
10,654
820
26
2
0
182,921
0
L
Hel
10,505
808
20
2
0
235,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role