Player Matchup

Agni
Agni
Artificialism
Agni
Level 117
God Stats
22W - 21L
1,605 SR
Queue Stats
898W - 807L
1,646 Elo+
Solo
Sobek
Sobek
ChicagoBear101
Sobek
Level 136
God Stats
15W - 13L
1,632 SR
Queue Stats
176W - 133L
1,604 Elo+
Solo
Cu Chulainn
Cu Chulainn
JRKILLAH300
Cu Chulainn
Level 152
God Stats
1W - 1L
1,866 SR
Queue Stats
432W - 388L
1,614 Elo+
Solo
Cupid
Cupid
RandomlyEpic87
Cupid
Level 124
God Stats
4W - 3L
1,663 SR
Queue Stats
335W - 314L
1,602 Elo+
Solo
Kali
Kali
SmartyJay0
Kali
Level 128
God Stats
2W - 3L
1,618 SR
Queue Stats
440W - 383L
1,681 Elo+
Solo
Team Averages
Level 131
1,677 SR
1,629 Elo+

VS

Team Averages
Level 143
1,663 SR
1,653 Elo+
Tyr
Tyr
BIGGY 0 BOY
Tyr
Level 160
God Stats
37W - 32L
1,613 SR
Queue Stats
1,323W - 905L
1,713 Elo+
Party 1
Sylvanus
Sylvanus
BuIbasoar
Sylvanus
Level 154
God Stats
4W - 6L
1,560 SR
Queue Stats
128W - 112L
1,667 Elo+
Party 1
Aphrodite
Aphrodite
CykPlays
Aphrodite
Level 125
God Stats
44W - 37L
1,859 SR
Queue Stats
714W - 683L
1,581 Elo+
Solo
Freya
Freya
RipYahANewOne
Freya
Level 160
God Stats
19W - 11L
1,704 SR
Queue Stats
514W - 308L
1,676 Elo+
Party 1
Neith
Neith
STUBBzzz
Neith
Level 118
God Stats
78W - 43L
1,579 SR
Queue Stats
567W - 480L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,390
408
16,777
11,731
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 8
10,606
461
11,085
25,805
33,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
JRKILLAH300
Cu Chulainn
17
2 / 7 / 3
10,575
460
15,216
24,858
21,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 1 / 6
11,676
508
18,874
20,898
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 4 / 4
12,057
524
10,854
21,342
9,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 6
12,914
561
16,473
23,800
33,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
BuIbasoar
Sylvanus
14
0 / 4 / 9
9,909
431
7,856
24,766
22,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
CykPlays
Aphrodite
17
1 / 3 / 9
11,062
481
11,579
17,945
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 6 / 4
12,591
547
26,664
25,838
9,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
STUBBzzz
Neith
19
3 / 5 / 3
11,756
511
12,675
12,836
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
18
Kills
21
21
Deaths
18
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
7
0
6
10
W
Sylvanus
BuIbasoar
Sylvanus
0
4
9
1.13
L
4
4
8
2
W
Aphrodite
CykPlays
Aphrodite
1
3
9
1.83
L
Cu Chulainn
JRKILLAH300
Cu Chulainn
2
7
3
0.5
L
6
1
6
9
W
10
6
4
2
W
Neith
STUBBzzz
Neith
3
5
3
0.9
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,806
Damage
75,247
104,634
Taken
105,185
77,213
Mitigated
79,195
29,815
Healing
54,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,777
741
0
2,548
11,731
4,294
0
7,487
4,106
73,450
0
W
16,473
3,943
0
10,579
23,800
33,675
450
4,802
17,813
0
88,614
W
Sylvanus
BuIbasoar
Sylvanus
7,856
2,005
2,734
7,199
24,766
22,836
307
7,345
17,257
29,860
0
L
11,085
637
142
5,843
25,805
33,456
0
15,865
9,602
22,760
0
W
Aphrodite
CykPlays
Aphrodite
11,579
1,205
8,003
10,155
17,945
7,690
180
9,001
8,775
68,526
0
L
Cu Chulainn
JRKILLAH300
Cu Chulainn
15,216
2,344
0
5,848
24,858
21,380
0
7,368
17,356
10,723
54,905
L
18,874
14,055
412
9,672
20,898
8,831
0
10,167
10,699
0
92,365
W
26,664
9,254
0
12,730
25,838
9,892
185
7,668
18,087
98,997
0
W
Neith
STUBBzzz
Neith
12,675
6,259
0
3,342
12,836
5,102
1,310
2,452
10,360
0
103,267
L
10,854
4,925
0
5,350
21,342
9,252
220
8,590
12,536
0
102,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,304
Gold Earned
58,232
584
Minions Killed
645
0
Camps Cleared
0
2,098,579
Distance Traveled
2,178,597
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,390
408
146
6
0
376,410
4
W
Tyr
12,914
561
162
7
0
542,251
2
W
Sylvanus
9,909
431
41
2
0
400,847
2
L
Sobek
10,606
461
19
1
0
455,868
8
W
Aphrodite
11,062
481
144
6
0
428,002
1
L
Cu Chulainn
10,575
460
109
5
0
401,667
3
L
Cupid
11,676
508
151
7
0
435,880
4
W
Freya
12,591
547
124
5
0
414,092
3
W
Neith
11,756
511
174
8
0
393,405
9
L
Kali
12,057
524
159
7
0
428,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role