Player Matchup

Artio
Artio
Kaitlynn8184
Artio
Level 97
God Stats
5W - 5L
1,571 SR
Queue Stats
116W - 111L
1,409 Elo+
Party 1
Artemis
Artemis
Miss Venatic
Artemis
Level 29
God Stats
0W - 1L
1,782 SR
Queue Stats
1W - 11L
1,115 Elo+
Party 1
Bellona
Bellona
hermblack
Bellona
Level 123
God Stats
8W - 8L
1,488 SR
Queue Stats
263W - 283L
1,394 Elo+
Solo
Anubis
Anubis
oBo Legend oCo
Anubis
Level 157
God Stats
1W - 2L
1,556 SR
Queue Stats
115W - 115L
1,467 Elo+
Party 1
Fenrir
Fenrir
spidermans10
Fenrir
Level 140
God Stats
6W - 6L
1,612 SR
Queue Stats
389W - 426L
1,430 Elo+
Solo
Team Averages
Level 109
1,602 SR
1,363 Elo+

VS

Team Averages
Level 87
1,490 SR
1,519 Elo+
Chaac
Chaac
AluaOfEto
Chaac
Level 128
God Stats
1W - 0L
1,262 SR
Queue Stats
72W - 51L
1,622 Elo+
Party 2
Ares
Ares
ChimenyPimp
Ares
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,522 Elo+
Party 2
Skadi
Skadi
Obama3rdterm
Skadi
Level 28
God Stats
4W - 0L
1,519 SR
Queue Stats
6W - 6L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
SociallyKilled
Nu Wa
Level 108
God Stats
7W - 2L
1,627 SR
Queue Stats
13W - 8L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Sterlingyp
Kukulkan
Level 53
God Stats
5W - 3L
1,540 SR
Queue Stats
7W - 5L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
10,799
635
6,269
26,285
33,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Miss Venatic
Artemis
16
1 / 6 / 5
9,424
554
5,339
13,181
5,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
hermblack
Bellona
16
0 / 5 / 9
10,937
643
8,116
19,067
23,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 1 / 4
13,055
768
25,948
13,450
8,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
17
3 / 4 / 2
10,300
606
6,721
14,398
8,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AluaOfEto
Chaac
18
3 / 0 / 13
12,049
709
19,936
16,687
15,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 3 / 13
12,645
744
14,596
23,355
31,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
5 / 3 / 7
11,557
680
9,425
9,018
2,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 6 / 12
11,618
683
15,456
12,758
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Sterlingyp
Kukulkan
18
4 / 1 / 10
12,331
725
15,150
4,925
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
13
Kills
19
19
Deaths
13
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
AluaOfEto
Chaac
3
0
13
9.5
W
4
3
13
3.5
L
1
3
7
1.5
L
Artemis
Miss Venatic
Artemis
1
6
5
0.58
W
5
3
7
2.83
W
3
6
12
1.5
W
Kukulkan
Sterlingyp
Kukulkan
4
1
10
9
L
Bellona
hermblack
Bellona
0
5
9
0.9
L
8
1
4
10
L
Fenrir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,393
Damage
74,563
86,381
Taken
66,743
80,117
Mitigated
56,103
26,502
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AluaOfEto
Chaac
19,936
3,736
0
5,196
16,687
15,589
1,295
8,185
8,502
5,226
46,986
W
14,596
1,287
0
2,084
23,355
31,903
201
8,669
14,686
22,724
0
L
6,269
235
3,410
6,106
26,285
33,512
0
12,659
12,812
24,685
0
L
Artemis
Miss Venatic
Artemis
5,339
2,668
0
469
13,181
5,832
0
7,928
5,045
0
23,574
W
9,425
4,588
0
1,015
9,018
2,492
2,281
5,040
3,978
0
25,099
W
15,456
3,289
276
1,418
12,758
4,283
2,900
7,319
5,439
43,005
0
W
Kukulkan
Sterlingyp
Kukulkan
15,150
221
0
940
4,925
1,836
1,242
3,126
1,799
42,839
0
L
Bellona
hermblack
Bellona
8,116
1,583
2,978
2,380
19,067
23,616
0
10,129
8,313
0
25,614
L
25,948
677
0
9,039
13,450
8,433
0
7,747
5,331
83,294
0
L
Fenrir
6,721
1,343
0
2,120
14,398
8,724
0
6,462
7,594
0
29,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,515
Gold Earned
60,200
302
Minions Killed
314
5
Camps Cleared
7
1,495,273
Distance Traveled
1,549,885
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,049
709
84
5
1
362,463
0
W
Ares
12,645
744
14
1
0
316,540
4
L
Artio
10,799
635
40
2
0
282,680
4
L
Artemis
9,424
554
54
3
0
257,969
0
W
Skadi
11,557
680
49
3
3
265,295
0
W
Nu Wa
11,618
683
67
4
3
245,914
0
W
Kukulkan
12,331
725
100
6
0
359,673
3
L
Bellona
10,937
643
31
2
0
314,008
4
L
Anubis
13,055
768
122
7
5
293,734
1
L
Fenrir
10,300
606
55
3
0
346,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role