Player Matchup

Athena
Athena
Anthurn
Athena
Level 109
God Stats
0W - 1L
1,295 SR
Queue Stats
13W - 16L
1,530 Elo+
Party 1
Agni
Agni
Girthquake9001
Agni
Level 145
God Stats
2W - 3L
1,544 SR
Queue Stats
121W - 127L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Jometheuz
Sylvanus
Level 147
God Stats
0W - 1L
1,750 SR
Queue Stats
48W - 36L
1,620 Elo+
Party 1
Merlin
Merlin
N7 Redeemer
Merlin
Level 147
God Stats
4W - 4L
1,538 SR
Queue Stats
333W - 346L
1,513 Elo+
Solo
Sol
Sol
tor1000
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,708 Elo+
Party 1
Team Averages
Level 126
1,525 SR
1,568 Elo+

VS

Team Averages
Level 123
1,545 SR
1,497 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
DemonKingofLanka
Agni
Level 84
God Stats
5W - 6L
1,550 SR
Queue Stats
217W - 171L
1,466 Elo+
Party 3
Geb
Geb
ItsDampman
Geb
Level 127
God Stats
8W - 3L
1,682 SR
Queue Stats
364W - 366L
1,521 Elo+
Solo
Janus
Janus
Raikuo-
Janus
Level 129
God Stats
3W - 5L
1,494 SR
Queue Stats
150W - 140L
1,495 Elo+
Party 2
Bastet
Bastet
dy38
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 116L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anthurn
Athena
11
0 / 6 / 5
7,138
714
4,313
15,574
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 5 / 3
8,485
849
11,442
7,504
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Jometheuz
Sylvanus
14
1 / 5 / 5
7,849
785
4,932
14,608
13,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
15
4 / 5 / 3
9,347
935
5,364
6,718
2,591
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
14
1 / 6 / 4
7,145
715
4,239
9,310
3,070
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 2 / 16
8,201
820
5,378
12,697
17,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 2 / 14
8,843
884
11,326
6,806
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 20
7,864
786
7,499
12,100
14,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Raikuo-
Janus
16
3 / 2 / 16
9,272
927
9,921
7,322
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
dy38
Bastet
16
13 / 3 / 11
9,634
963
15,111
10,979
4,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
11
Kills
27
27
Deaths
13
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
16
5.5
L
Athena
Anthurn
Athena
0
6
5
0.42
W
7
2
14
7
L
5
5
3
1.3
W
1
4
20
2.75
L
Sylvanus
Jometheuz
Sylvanus
1
5
5
0.7
L
Merlin
4
5
3
1.1
W
Janus
Raikuo-
Janus
3
2
16
5.5
W
Bastet
dy38
Bastet
13
3
11
6.17
L
Sol
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,290
Damage
49,235
53,714
Taken
49,904
32,863
Mitigated
43,106
9,148
Healing
22,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,378
961
6,940
4,510
12,697
17,923
407
7,218
5,479
0
7,290
L
Athena
Anthurn
Athena
4,313
1,473
122
807
15,574
11,402
0
9,348
5,638
7,899
0
W
11,326
1,253
2,269
902
6,806
2,599
1,485
4,700
2,106
15,398
0
L
11,442
295
291
422
7,504
2,587
104
3,032
4,332
20,601
0
W
7,499
1,276
1,113
1,520
12,100
14,711
82
6,317
5,783
10,429
0
L
Sylvanus
Jometheuz
Sylvanus
4,932
913
2,809
3,143
14,608
13,213
0
7,215
6,901
11,561
0
L
Merlin
5,364
155
347
272
6,718
2,591
0
2,313
4,369
18,882
0
W
Janus
Raikuo-
Janus
9,921
1,185
780
1,524
7,322
2,882
1,455
5,245
2,077
36,004
0
W
Bastet
dy38
Bastet
15,111
4,140
1,409
1,812
10,979
4,991
674
6,810
4,169
0
21,127
L
Sol
4,239
563
0
935
9,310
3,070
0
5,322
3,728
13,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
43,814
91
Minions Killed
109
0
Camps Cleared
0
790,196
Distance Traveled
978,295
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,201
820
3
0
0
209,039
0
L
Athena
7,138
714
5
1
0
172,656
0
W
Agni
8,843
884
16
2
0
188,079
1
L
Agni
8,485
849
25
3
0
164,959
0
W
Geb
7,864
786
6
1
0
155,154
0
L
Sylvanus
7,849
785
8
1
0
141,968
0
L
Merlin
9,347
935
30
3
0
154,056
1
W
Janus
9,272
927
76
8
0
206,484
0
W
Bastet
9,634
963
8
1
0
219,539
0
L
Sol
7,145
715
23
2
0
156,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role