Player Matchup

Xing Tian
Xing Tian
Deadnaught_24
Xing Tian
Level 148
God Stats
2W - 2L
1,828 SR
Queue Stats
426W - 307L
1,617 Elo+
Party 1
Awilix
Awilix
KxS_SnipesYou
Awilix
Level 128
God Stats
1W - 2L
1,755 SR
Queue Stats
265W - 198L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
XRIOT-Chesty
Danzaburou
Level 104
God Stats
18W - 18L
1,622 SR
Queue Stats
296W - 227L
1,585 Elo+
Party 1
Janus
Janus
choffa_Boy93
Janus
Level 99
God Stats
25W - 16L
1,660 SR
Queue Stats
405W - 355L
1,479 Elo+
Party 1
Sol
Sol
zzPanduh_
Sol
Level 139
God Stats
0W - 1L
1,668 SR
Queue Stats
211W - 176L
1,617 Elo+
Party 1
Team Averages
Level 124
1,707 SR
1,577 Elo+

VS

Team Averages
Level 109
1,673 SR
1,621 Elo+
Danzaburou
Danzaburou
Dromuss_
Danzaburou
Level 129
God Stats
29W - 23L
1,652 SR
Queue Stats
223W - 189L
1,616 Elo+
Solo
Hades
Hades
GrinnellTheGod
Hades
Level 127
God Stats
3W - 0L
1,760 SR
Queue Stats
404W - 345L
1,598 Elo+
Solo
Aphrodite
Aphrodite
QUEEN_GRAnNy
Aphrodite
Level 157
God Stats
49W - 32L
1,589 SR
Queue Stats
250W - 228L
1,604 Elo+
Party 2
Bacchus
Bacchus
acoolmandude
Bacchus
Level 64
God Stats
2W - 0L
1,677 SR
Queue Stats
234W - 196L
1,659 Elo+
Solo
Da Ji
Da Ji
xMurdaSheSaid
Da Ji
Level 67
God Stats
15W - 8L
1,688 SR
Queue Stats
136W - 122L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deadnaught_24
Xing Tian
18
4 / 5 / 2
11,040
480
17,329
24,389
25,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 10 / 2
10,004
435
12,799
22,464
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
XRIOT-Chesty
Danzaburou
14
1 / 8 / 4
9,057
394
8,304
21,283
21,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 10 / 6
9,856
429
8,672
14,785
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 7 / 1
12,039
523
21,776
21,873
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dromuss_
Danzaburou
20
10 / 3 / 8
14,237
619
17,304
16,278
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 14
12,900
561
11,116
26,422
20,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
QUEEN_GRAnNy
Aphrodite
19
12 / 2 / 11
13,532
588
18,523
18,988
9,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
acoolmandude
Bacchus
17
1 / 2 / 21
11,692
508
11,708
23,267
34,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 2 / 18
14,544
632
27,087
28,529
14,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
14
Kills
40
40
Deaths
14
15
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Deadnaught_24
Xing Tian
4
5
2
1
W
Danzaburou
Dromuss_
Danzaburou
10
3
8
4.67
W
4
5
14
2.2
L
5
10
2
0.6
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
12
2
11
8.75
L
Danzaburou
XRIOT-Chesty
Danzaburou
1
8
4
0.38
W
Bacchus
acoolmandude
Bacchus
1
2
21
5.75
L
0
10
6
0.3
W
13
2
18
11
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,880
Damage
85,738
104,794
Taken
113,484
63,745
Mitigated
84,721
19,471
Healing
61,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Deadnaught_24
Xing Tian
17,329
1,149
0
5,261
24,389
25,454
0
11,623
12,766
62,333
0
W
Danzaburou
Dromuss_
Danzaburou
17,304
8,074
0
7,876
16,278
6,594
5,493
7,890
8,202
0
122,345
W
11,116
1,578
844
12,636
26,422
20,013
1,594
11,225
14,080
74,985
0
L
12,799
5,040
0
3,894
22,464
6,493
12
6,571
15,893
0
70,020
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
18,523
731
11,224
12,525
18,988
9,172
444
9,438
9,121
96,264
0
L
Danzaburou
XRIOT-Chesty
Danzaburou
8,304
1,878
0
2,299
21,283
21,402
0
11,004
10,279
0
31,499
W
Bacchus
acoolmandude
Bacchus
11,708
1,180
0
6,058
23,267
34,650
397
5,687
17,350
34,348
0
L
8,672
254
0
1,362
14,785
3,872
0
6,272
8,513
63,178
0
W
27,087
8,720
0
9,858
28,529
14,292
123
11,191
16,859
0
107,175
L
21,776
5,980
0
6,655
21,873
6,524
320
6,064
15,809
84,712
8,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,996
Gold Earned
66,905
519
Minions Killed
685
0
Camps Cleared
0
2,056,022
Distance Traveled
2,275,048
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,040
480
95
4
0
416,543
1
W
Danzaburou
14,237
619
190
8
0
413,158
4
W
Hades
12,900
561
165
7
0
388,308
4
L
Awilix
10,004
435
97
4
0
447,201
1
W
Aphrodite
13,532
588
164
7
0
455,578
6
L
Danzaburou
9,057
394
50
2
0
394,501
0
W
Bacchus
11,692
508
26
1
0
490,291
6
L
Janus
9,856
429
131
6
0
378,811
3
W
Da Ji
14,544
632
140
6
0
527,713
0
L
Sol
12,039
523
146
6
0
418,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role