Player Matchup

Hades
Hades
BigFootDoom
Hades
Level 64
God Stats
4W - 3L
1,757 SR
Queue Stats
14W - 12L
1,657 Elo+
Party 2
Baron Samedi
Baron Samedi
Doctormagikk
Baron Samedi
Level 64
God Stats
11W - 6L
1,531 SR
Queue Stats
147W - 107L
1,619 Elo+
Party 2
Atlas
Atlas
TheReapersRanger
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,545 Elo+
Party 2
Team Averages
Level 70
1,596 SR
1,607 Elo+

VS

Team Averages
Level 86
1,493 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Sauce6201
Gilgamesh
Level 83
God Stats
12W - 6L
1,624 SR
Queue Stats
87W - 94L
1,513 Elo+
Solo
Vulcan
Vulcan
WERRAV3N
Vulcan
Level 109
God Stats
23W - 34L
1,432 SR
Queue Stats
256W - 299L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
darcvador35
Cthulhu
Level 65
God Stats
9W - 8L
1,424 SR
Queue Stats
156W - 208L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
6,495
650
3,236
5,503
1,886
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Doctormagikk
Baron Samedi
9
2 / 5 / 0
6,383
638
4,733
8,925
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 3
6,281
628
2,780
9,911
5,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sauce6201
Gilgamesh
11
3 / 3 / 8
7,125
713
4,549
8,183
3,405
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
WERRAV3N
Vulcan
13
6 / 0 / 5
7,761
776
8,801
4,286
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
darcvador35
Cthulhu
11
3 / 1 / 8
7,794
779
8,586
8,626
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
12
12
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Baron Samedi
Doctormagikk
Baron Samedi
2
5
0
0.4
W
Gilgamesh
Sauce6201
Gilgamesh
3
3
8
2.33
L
0
4
3
0.38
W
Vulcan
WERRAV3N
Vulcan
6
0
5
8.5
W
Cthulhu
darcvador35
Cthulhu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,749
Damage
21,936
24,339
Taken
21,095
10,785
Mitigated
13,089
4,381
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,236
184
128
754
5,503
1,886
0
3,640
1,743
9,692
0
L
Baron Samedi
Doctormagikk
Baron Samedi
4,733
317
750
1,778
8,925
3,443
0
6,564
2,175
17,311
0
W
Gilgamesh
Sauce6201
Gilgamesh
4,549
574
345
725
8,183
3,405
694
5,129
3,054
2,162
14,079
L
2,780
1,148
0
971
9,911
5,456
0
7,481
2,283
6,985
0
W
Vulcan
WERRAV3N
Vulcan
8,801
1,528
0
574
4,286
1,521
128
1,831
2,455
25,531
0
W
Cthulhu
darcvador35
Cthulhu
8,586
160
432
2,357
8,626
8,163
0
4,101
4,525
22,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,159
Gold Earned
22,680
56
Minions Killed
99
1
Camps Cleared
8
362,410
Distance Traveled
590,287
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,495
650
15
2
0
65,961
0
L
Baron Samedi
6,383
638
34
3
1
129,968
3
W
Gilgamesh
7,125
713
24
2
2
174,743
1
L
Atlas
6,281
628
7
1
0
166,481
3
W
Vulcan
7,761
776
49
5
6
207,289
5
W
Cthulhu
7,794
779
26
3
0
208,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role