Player Matchup

Guan Yu
Guan Yu
Dtrick
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
RnkdaGr8gg
He Bo
Level 28
God Stats
1W - 3L
1,543 SR
Queue Stats
78W - 80L
1,545 Elo+
Solo
Cerberus
Cerberus
ShiveosaurusRex
Cerberus
Level 69
God Stats
2W - 2L
1,693 SR
Queue Stats
15W - 17L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
UnfilteredJoJo
Kuzenbo
Level 26
God Stats
1W - 1L
1,761 SR
Queue Stats
43W - 36L
1,570 Elo+
Solo
Hou Yi
Hou Yi
deniszone
Hou Yi
Level 154
God Stats
0W - 2L
1,378 SR
Queue Stats
25W - 24L
1,568 Elo+
Party 1
Team Averages
Level 61
1,575 SR
1,542 Elo+

VS

Team Averages
Level 70
1,658 SR
1,548 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
IAMRazorI
Ra
Level 21
God Stats
1W - 0L
1,801 SR
Queue Stats
15W - 9L
1,606 Elo+
Party 2
Thoth
Thoth
OmegaStaff
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,483 Elo+
Solo
Zeus
Zeus
dodgingtoxicity
Zeus
Level 28
God Stats
6W - 0L
1,844 SR
Queue Stats
155W - 98L
1,588 Elo+
Solo
Khepri
Khepri
rod04
Khepri
Level 127
God Stats
31W - 13L
1,647 SR
Queue Stats
541W - 516L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dtrick
Guan Yu
12
3 / 6 / 6
7,494
681
4,435
14,866
12,854
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
14
4 / 9 / 7
8,478
771
8,178
11,468
4,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
2 / 6 / 12
8,391
763
6,965
18,350
22,026
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 6 / 10
8,981
816
8,157
16,488
15,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
deniszone
Hou Yi
18
4 / 6 / 8
10,284
935
10,098
12,186
5,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
11 / 3 / 14
10,072
916
15,095
10,678
5,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 3 / 19
10,559
960
10,852
7,889
4,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
15
6 / 4 / 14
9,261
842
11,489
8,734
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 18
9,537
867
25,145
6,272
3,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
rod04
Khepri
15
3 / 3 / 20
9,574
870
4,325
11,393
12,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
118
16
Kills
33
33
Deaths
16
43
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
3
14
6
L
Guan Yu
Dtrick
Guan Yu
3
6
6
1
W
8
3
19
5.83
W
Thoth
6
4
14
3.25
L
He Bo
4
9
7
0.83
L
Cerberus
2
6
12
1.33
L
3
6
10
1.33
L
Hou Yi
deniszone
Hou Yi
4
6
8
1.33
W
5
3
18
4.67
W
Khepri
rod04
Khepri
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,833
Damage
66,906
73,358
Taken
44,966
60,239
Mitigated
29,772
17,529
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,095
1,629
528
2,019
10,678
5,286
583
5,636
5,042
0
19,978
L
Guan Yu
Dtrick
Guan Yu
4,435
712
2,138
3,428
14,866
12,854
0
11,807
3,059
187
6,690
W
10,852
1,054
3,319
3,095
7,889
4,214
1,240
4,623
3,266
27,425
0
W
Thoth
11,489
352
1,258
1,879
8,734
4,363
1,227
5,691
3,043
22,419
0
L
He Bo
8,178
538
0
646
11,468
4,002
0
6,600
4,868
12,474
0
L
Cerberus
6,965
208
0
3,149
18,350
22,026
0
12,395
5,955
11,393
0
L
8,157
2,507
970
4,033
16,488
15,635
0
12,605
3,883
23,088
0
L
Hou Yi
deniszone
Hou Yi
10,098
2,702
1,350
1,815
12,186
5,722
0
8,404
3,782
0
26,246
W
25,145
4,477
81
1,258
6,272
3,063
970
3,358
2,914
36,675
0
W
Khepri
rod04
Khepri
4,325
131
1,131
3,058
11,393
12,846
234
4,179
7,214
11,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,628
Gold Earned
49,003
92
Minions Killed
125
0
Camps Cleared
0
929,208
Distance Traveled
1,063,002
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,072
916
13
1
0
242,078
4
L
Guan Yu
7,494
681
5
0
0
203,700
0
W
Ra
10,559
960
42
4
0
211,938
4
W
Thoth
9,261
842
28
3
0
203,841
0
L
He Bo
8,478
771
17
2
0
153,310
0
L
Cerberus
8,391
763
13
1
0
197,639
0
L
Kuzenbo
8,981
816
25
2
0
200,867
0
L
Hou Yi
10,284
935
32
3
0
173,692
0
W
Zeus
9,537
867
37
3
0
186,535
1
W
Khepri
9,574
870
5
0
0
218,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role