Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Crustyt0ny
Danzaburou
Level 160
God Stats
7W - 3L
1,777 SR
Queue Stats
483W - 380L
1,622 Elo+
Party 2
Hou Yi
Hou Yi
OrpheusXx95
Hou Yi
Level 126
God Stats
2W - 5L
1,239 SR
Queue Stats
414W - 390L
1,542 Elo+
Solo
Cthulhu
Cthulhu
TheClutchDoink
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,543 Elo+
Party 2
Team Averages
Level 136
1,503 SR
1,541 Elo+

VS

Team Averages
Level 134
1,478 SR
1,593 Elo+
He Bo
He Bo
Fallen_LnD_Angel
He Bo
Level 124
God Stats
0W - 1L
1,791 SR
Queue Stats
127W - 105L
1,626 Elo+
Party 1
Thor
Thor
NomNomGoesPewPew
Thor
Level 87
God Stats
6W - 6L
1,555 SR
Queue Stats
213W - 161L
1,593 Elo+
Party 1
The Morrigan
The Morrigan
Shadowzdeceiver
The Morrigan
Level 142
God Stats
3W - 13L
1,103 SR
Queue Stats
627W - 644L
1,497 Elo+
Solo
Ganesha
Ganesha
UnRatedZero
Ganesha
Level 157
God Stats
2W - 2L
1,619 SR
Queue Stats
159W - 130L
1,626 Elo+
Party 1
Scylla
Scylla
usagi61-
Scylla
Level 159
God Stats
2W - 6L
1,319 SR
Queue Stats
257W - 207L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
5 / 2 / 17
11,005
847
10,624
13,947
14,118
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
 
Cabrakan
17
4 / 5 / 17
10,293
792
9,314
13,333
18,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Crustyt0ny
Danzaburou
19
13 / 4 / 9
12,138
934
20,221
12,170
5,060
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
18
3 / 3 / 15
10,295
792
7,433
9,764
3,777
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 15
9,929
764
7,565
13,742
14,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
9,474
729
7,383
11,057
4,317
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 5 / 8
10,115
778
12,177
16,446
7,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
Shadowzdeceiver
The Morrigan
18
6 / 6 / 7
10,905
839
14,477
6,274
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
UnRatedZero
Ganesha
16
0 / 6 / 16
9,495
730
7,805
20,552
27,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
usagi61-
Scylla
17
1 / 4 / 11
9,916
763
9,176
7,454
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
28
Kills
17
17
Deaths
28
73
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
17
6.75
W
Cabrakan
 
Cabrakan
4
5
17
2.5
W
Danzaburou
Crustyt0ny
Danzaburou
13
4
9
4.38
L
3
7
4
0.71
L
7
5
8
2.2
W
Hou Yi
3
3
15
3.5
L
The Morrigan
Shadowzdeceiver
The Morrigan
6
6
7
1.58
W
3
3
15
3.5
L
Ganesha
UnRatedZero
Ganesha
0
6
16
1.33
L
Scylla
usagi61-
Scylla
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,157
Damage
51,018
62,956
Taken
61,783
55,982
Mitigated
46,974
27,956
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,624
2,569
2,504
6,046
13,947
14,118
528
7,116
6,831
0
21,239
W
Cabrakan
 
Cabrakan
9,314
987
2,917
2,437
13,333
18,551
362
8,177
5,108
18,995
0
W
Danzaburou
Crustyt0ny
Danzaburou
20,221
12,499
891
4,325
12,170
5,060
1,958
6,090
6,046
0
50,776
L
7,383
258
1,331
1,033
11,057
4,317
451
2,925
7,852
15,344
0
L
12,177
1,681
1,896
4,878
16,446
7,827
194
4,016
11,910
0
13,335
W
Hou Yi
7,433
3,843
16
2,674
9,764
3,777
2,139
5,026
4,686
0
35,267
L
The Morrigan
Shadowzdeceiver
The Morrigan
14,477
3,183
495
509
6,274
3,799
65
1,677
4,426
25,408
3,826
W
7,565
429
3,070
3,076
13,742
14,476
283
8,447
5,270
15,524
0
L
Ganesha
UnRatedZero
Ganesha
7,805
257
1,671
2,339
20,552
27,274
0
4,970
14,479
22,361
0
L
Scylla
usagi61-
Scylla
9,176
787
683
398
7,454
3,757
1,739
1,585
5,448
27,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,660
Gold Earned
49,905
154
Minions Killed
129
0
Camps Cleared
0
1,219,030
Distance Traveled
1,067,915
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,005
847
19
1
0
267,227
3
W
Cabrakan
10,293
792
13
1
0
222,854
0
W
Danzaburou
12,138
934
65
5
0
210,956
0
L
He Bo
9,474
729
20
2
0
197,093
1
L
Thor
10,115
778
5
0
0
215,853
1
W
Hou Yi
10,295
792
38
3
0
244,554
2
L
The Morrigan
10,905
839
50
4
0
198,338
3
W
Cthulhu
9,929
764
19
1
0
273,439
0
L
Ganesha
9,495
730
1
0
0
230,946
3
L
Scylla
9,916
763
53
4
0
225,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role