Player Matchup

Da Ji
Da Ji
Bellaga23
Da Ji
Level 79
God Stats
5W - 6L
1,483 SR
Queue Stats
17W - 13L
1,558 Elo+
Party 2
Chiron
Chiron
CHIRONDADDY
Chiron
Level 45
God Stats
1W - 0L
1,851 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Danpantz
Ymir
Level 13
God Stats
4W - 1L
1,750 SR
Queue Stats
10W - 10L
1,475 Elo+
Party 2
Zeus
Zeus
Noast75
Zeus
Level 61
God Stats
8W - 3L
1,651 SR
Queue Stats
11W - 7L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
Robby301
Sun Wukong
Level 84
God Stats
5W - 3L
1,605 SR
Queue Stats
11W - 10L
1,496 Elo+
Party 2
Team Averages
Level 56
1,668 SR
1,518 Elo+

VS

Team Averages
Level 67
1,503 SR
1,514 Elo+
Scylla
Scylla
Danmaster42
Scylla
Level 42
God Stats
0W - 3L
1,481 SR
Queue Stats
18W - 20L
1,497 Elo+
Party 1
Neith
Neith
DarkraiSterben
Neith
Level 82
God Stats
71W - 79L
1,496 SR
Queue Stats
132W - 121L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
DiamondDeity
Kukulkan
Level 57
God Stats
54W - 27L
1,677 SR
Queue Stats
93W - 80L
1,536 Elo+
Party 3
Nemesis
Nemesis
How ideal
Nemesis
Level 35
God Stats
2W - 2L
1,247 SR
Queue Stats
55W - 50L
1,487 Elo+
Party 3
Khepri
Khepri
SylSunset
Khepri
Level 119
God Stats
5W - 4L
1,616 SR
Queue Stats
32W - 29L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bellaga23
Da Ji
18
8 / 2 / 10
11,782
1,071
13,483
6,611
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
17
6 / 2 / 7
11,002
1,000
12,846
7,165
3,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
17
0 / 1 / 8
10,564
960
2,524
9,813
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Noast75
Zeus
18
5 / 0 / 10
11,241
1,022
26,384
4,862
1,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Robby301
Sun Wukong
17
3 / 2 / 10
10,647
968
5,903
8,264
4,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

227

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 4 / 4
9,899
900
3,456
10,477
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 5
9,569
870
4,710
10,069
3,940
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
DiamondDeity
Kukulkan
17
3 / 5 / 3
10,726
975
16,779
12,582
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
How ideal
Nemesis
16
1 / 6 / 4
9,381
853
4,720
17,993
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
SylSunset
Khepri
16
2 / 4 / 4
11,532
1,048
4,485
12,982
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
22
Kills
7
7
Deaths
22
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bellaga23
Da Ji
8
2
10
6.5
W
Chiron
6
2
7
4.75
L
Scylla
1
4
4
0.75
W
Ymir
0
1
8
4
L
0
3
5
0.83
L
Kukulkan
DiamondDeity
Kukulkan
3
5
3
0.9
L
Nemesis
How ideal
Nemesis
1
6
4
0.5
W
Zeus
Noast75
Zeus
5
0
10
10
W
Sun Wukong
Robby301
Sun Wukong
3
2
10
4
L
Khepri
SylSunset
Khepri
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,140
Damage
34,150
36,715
Taken
64,103
23,797
Mitigated
34,889
6,503
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bellaga23
Da Ji
13,483
6,116
0
773
6,611
3,270
0
2,534
4,077
0
20,627
W
Chiron
12,846
4,247
774
1,738
7,165
3,090
0
5,831
1,333
0
49,982
L
Scylla
3,456
351
0
89
10,477
3,308
0
5,492
4,701
20,361
0
W
Ymir
2,524
82
0
1,099
9,813
10,591
0
7,099
2,714
15,987
0
L
4,710
1,823
0
834
10,069
3,940
0
4,424
5,370
0
27,796
L
Kukulkan
DiamondDeity
Kukulkan
16,779
713
0
157
12,582
4,636
0
5,647
6,733
57,713
0
L
Nemesis
How ideal
Nemesis
4,720
797
0
1,973
17,993
7,571
0
5,360
12,402
0
9,685
W
Zeus
Noast75
Zeus
26,384
1,149
200
1,078
4,862
1,938
0
4,031
831
42,422
0
W
Sun Wukong
Robby301
Sun Wukong
5,903
604
0
841
8,264
4,908
0
5,224
3,040
0
24,052
L
Khepri
SylSunset
Khepri
4,485
191
0
1,428
12,982
15,434
0
6,713
5,989
17,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,236
Gold Earned
51,107
234
Minions Killed
228
12
Camps Cleared
5
1,052,469
Distance Traveled
1,010,045
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,782
1,071
12
1
4
213,280
3
W
Chiron
11,002
1,000
105
10
4
200,838
0
L
Scylla
9,899
900
57
5
0
173,234
2
W
Ymir
10,564
960
32
3
0
203,397
0
L
Neith
9,569
870
38
3
1
202,679
2
L
Kukulkan
10,726
975
102
9
1
207,575
0
L
Nemesis
9,381
853
10
1
1
209,947
3
W
Zeus
11,241
1,022
46
4
1
219,709
1
W
Sun Wukong
10,647
968
39
4
3
215,245
0
L
Khepri
11,532
1,048
21
2
2
216,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role