Player Matchup

Da Ji
Da Ji
FlamingoKlok12
Da Ji
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
49W - 74L
1,313 Elo+
Party 2
Sun Wukong
Sun Wukong
SpeedyHarbor319
Sun Wukong
Level 124
God Stats
8W - 1L
1,860 SR
Queue Stats
199W - 238L
1,453 Elo+
Party 2
Hel
Hel
iPRO ErickDa
Hel
Level 89
God Stats
1W - 1L
1,188 SR
Queue Stats
181W - 226L
1,424 Elo+
Solo
Team Averages
Level 76
1,516 SR
1,397 Elo+

VS

Team Averages
Level 57
1,518 SR
1,342 Elo+
Nox
Nox
BrotherDior
Nox
Level 60
God Stats
8W - 12L
1,500 SR
Queue Stats
27W - 41L
1,385 Elo+
Party 1
Charybdis
Charybdis
UrMomsgouch
Charybdis
Level 13
God Stats
0W - 1L
1,774 SR
Queue Stats
15W - 26L
1,281 Elo+
Party 1
Thor
Thor
lilskilo
Thor
Level 99
God Stats
1W - 4L
1,281 SR
Queue Stats
44W - 55L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
11,029
689
7,148
12,515
5,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SpeedyHarbor319
Sun Wukong
16
6 / 1 / 5
12,007
750
9,755
22,575
17,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 5 / 7
10,426
652
6,888
9,781
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 3
11,650
728
14,492
12,928
5,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
UrMomsgouch
Charybdis
14
3 / 8 / 6
10,162
635
12,047
16,253
5,875
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
7
0 / 0 / 3
8,647
540
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
12
Kills
10
10
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
5
4
4
1.75
W
Sun Wukong
SpeedyHarbor319
Sun Wukong
6
1
5
8.5
L
Charybdis
UrMomsgouch
Charybdis
3
8
6
0.75
W
1
5
7
0.9
L
Thor
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,791
Damage
26,539
44,871
Taken
29,181
26,117
Mitigated
11,367
9,670
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,492
1,136
125
2,347
12,928
5,492
390
4,464
8,464
57,543
0
W
7,148
432
0
361
12,515
5,240
1,077
5,145
7,370
0
19,229
W
Sun Wukong
SpeedyHarbor319
Sun Wukong
9,755
2,345
944
3,101
22,575
17,158
886
6,596
14,400
0
46,562
L
Charybdis
UrMomsgouch
Charybdis
12,047
5,284
234
1,240
16,253
5,875
1,104
2,547
13,706
0
32,288
W
6,888
598
2,463
2,801
9,781
3,719
1,058
3,988
5,793
44,203
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
30,459
168
Minions Killed
125
12
Camps Cleared
0
841,542
Distance Traveled
515,575
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,650
728
84
5
0
277,230
3
W
Da Ji
11,029
689
25
2
3
273,228
0
W
Sun Wukong
12,007
750
76
5
3
315,277
0
L
Charybdis
10,162
635
41
3
0
238,345
0
W
Hel
10,426
652
67
4
6
253,037
2
L
Thor
8,647
540
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role