Player Matchup

Geb
Geb
Silver II
Gimme_Da_Bamboo
Geb
Silver II
Level 109
God Stats
19W - 16L
1,541 SR
Queue Stats
75W - 93L
960 MMR
Solo
Bakasura
Bakasura
Silver II
XxIceCold27xX
Bakasura
Silver II
Level 118
God Stats
1W - 0L
1,759 SR
Queue Stats
138W - 151L
948 MMR
Solo
Scylla
Scylla
Silver II
itachii77710
Scylla
Silver II
Level 108
God Stats
2W - 2L
1,502 SR
Queue Stats
121W - 128L
1,102 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,601 SR
1,003 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,490 SR
912 MMR
Chiron
Chiron
Silver III
Dragon003000
Chiron
Silver III
Level 63
God Stats
3W - 2L
1,748 SR
Queue Stats
34W - 38L
1,408 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
Eliza0Black
Cu Chulainn
Silver III
Level 95
God Stats
1W - 8L
1,441 SR
Queue Stats
135W - 193L
924 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
mo4nnmyvan
Cthulhu
Bronze I
Level 124
God Stats
2W - 9L
1,283 SR
Queue Stats
202W - 306L
405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
12,843
755
10,281
22,876
22,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
XxIceCold27xX
Bakasura
15
4 / 8 / 7
11,995
706
7,809
13,788
5,728
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
6 / 5 / 6
12,043
708
16,196
13,217
3,824
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetBaron Samedi

VS

Bans
ZeusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 4 / 11
11,532
678
15,987
13,582
4,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Eliza0Black
Cu Chulainn
15
6 / 6 / 8
11,452
674
15,551
22,523
18,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
mo4nnmyvan
Cthulhu
15
7 / 4 / 10
11,525
678
10,581
15,925
14,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
14
Kills
17
17
Deaths
14
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
4
11
2.38
L
Cu Chulainn
Eliza0Black
Cu Chulainn
6
6
8
1.67
W
4
4
6
1.75
W
Bakasura
XxIceCold27xX
Bakasura
4
8
7
0.94
W
Scylla
6
5
6
1.8
L
Cthulhu
mo4nnmyvan
Cthulhu
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,286
Damage
42,119
49,881
Taken
52,030
32,455
Mitigated
37,530
8,187
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
15,987
6,069
1,549
4,815
13,582
4,889
1,466
7,729
5,693
0
55,184
L
Cu Chulainn
Eliza0Black
Cu Chulainn
15,551
3,652
84
4,398
22,523
18,069
137
12,492
9,861
9,573
33,104
W
10,281
1,747
285
2,740
22,876
22,903
262
5,563
16,752
27,588
0
W
Bakasura
XxIceCold27xX
Bakasura
7,809
6,723
592
2,771
13,788
5,728
1,457
3,741
9,745
0
24,842
W
Scylla
16,196
1,307
0
1,799
13,217
3,824
959
3,452
9,425
42,107
0
L
Cthulhu
mo4nnmyvan
Cthulhu
10,581
244
403
2,882
15,925
14,572
150
7,453
8,396
29,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
34,509
144
Minions Killed
195
4
Camps Cleared
10
965,248
Distance Traveled
887,099
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,532
678
91
5
5
278,359
4
L
Cu Chulainn
11,452
674
55
3
4
287,850
1
W
Geb
12,843
755
12
1
0
339,609
2
W
Bakasura
11,995
706
61
4
1
337,711
1
W
Scylla
12,043
708
71
4
3
287,928
0
L
Cthulhu
11,525
678
49
3
1
320,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role