Player Matchup

Gilgamesh
Gilgamesh
Drozd6078
Gilgamesh
Level 151
God Stats
4W - 12L
1,484 SR
Queue Stats
186W - 197L
1,601 Elo+
Solo
Bacchus
Bacchus
LASTI5000
Bacchus
Level 160
God Stats
30W - 18L
1,706 SR
Queue Stats
834W - 748L
1,629 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leguizamo
Morgan Le Fay
Level 159
God Stats
7W - 10L
1,540 SR
Queue Stats
191W - 167L
1,600 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
O1d Greg007
Ah Muzen Cab
Level 116
God Stats
3W - 3L
1,569 SR
Queue Stats
411W - 397L
1,618 Elo+
Solo
Mercury
Mercury
ShadowNash
Mercury
Level 143
God Stats
3W - 2L
1,836 SR
Queue Stats
98W - 91L
1,645 Elo+
Party 2
Team Averages
Level 146
1,627 SR
1,619 Elo+

VS

Team Averages
Level 152
1,565 SR
1,614 Elo+
Apollo
Apollo
BULLYMUSH
Apollo
Level 157
God Stats
4W - 3L
1,555 SR
Queue Stats
187W - 184L
1,560 Elo+
Solo
Ra
Ra
KingCrookss
Ra
Level 160
God Stats
2W - 0L
1,457 SR
Queue Stats
112W - 115L
1,622 Elo+
Party 1
Bacchus
Bacchus
ShamW0Wy
Bacchus
Level 155
God Stats
3W - 2L
1,640 SR
Queue Stats
75W - 57L
1,650 Elo+
Solo
Ravana
Ravana
Wayne Aten
Ravana
Level 160
God Stats
3W - 2L
1,631 SR
Queue Stats
456W - 419L
1,593 Elo+
Party 1
Achilles
Achilles
omegareturns999
Achilles
Level 128
God Stats
7W - 8L
1,543 SR
Queue Stats
550W - 505L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drozd6078
Gilgamesh
17
1 / 4 / 1
10,015
527
14,144
20,861
14,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
LASTI5000
Bacchus
13
4 / 8 / 3
8,344
439
10,717
19,058
19,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Leguizamo
Morgan Le Fay
15
1 / 6 / 1
9,034
475
8,064
12,582
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
O1d Greg007
Ah Muzen Cab
15
0 / 6 / 5
9,309
490
8,546
10,949
3,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
ShadowNash
Mercury
16
4 / 3 / 0
10,036
528
4,263
14,657
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BULLYMUSH
Apollo
17
5 / 3 / 9
10,279
541
6,524
13,045
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 6
10,230
538
8,520
10,678
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ShamW0Wy
Bacchus
16
2 / 1 / 14
10,331
544
5,247
13,056
13,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
Wayne Aten
Ravana
20
13 / 0 / 7
11,985
631
20,302
10,554
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
18
3 / 2 / 1
10,638
560
15,540
17,097
16,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
10
Kills
27
27
Deaths
10
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Apollo
BULLYMUSH
Apollo
5
3
9
3.17
L
Gilgamesh
Drozd6078
Gilgamesh
1
4
1
0.38
W
4
4
6
1.75
L
Bacchus
LASTI5000
Bacchus
4
8
3
0.69
L
Morgan Le Fay
Leguizamo
Morgan Le Fay
1
6
1
0.25
L
Ah Muzen Cab
O1d Greg007
Ah Muzen Cab
0
6
5
0.42
L
Mercury
ShadowNash
Mercury
4
3
0
1.33
W
Bacchus
ShamW0Wy
Bacchus
2
1
14
9
W
Ravana
Wayne Aten
Ravana
13
0
7
16.5
W
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,734
Damage
56,133
78,107
Taken
64,430
45,538
Mitigated
43,989
18,180
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BULLYMUSH
Apollo
6,524
4,234
0
4,515
13,045
4,539
0
3,397
9,194
0
71,802
L
Gilgamesh
Drozd6078
Gilgamesh
14,144
5,509
0
4,975
20,861
14,108
0
1,704
18,028
393
71,129
W
8,520
1,293
1,303
2,459
10,678
4,479
0
5,551
4,741
72,986
0
L
Bacchus
LASTI5000
Bacchus
10,717
703
158
2,712
19,058
19,040
0
6,960
12,098
28,420
0
L
Morgan Le Fay
Leguizamo
Morgan Le Fay
8,064
752
98
2,652
12,582
4,133
0
3,953
8,629
55,166
0
L
Ah Muzen Cab
O1d Greg007
Ah Muzen Cab
8,546
2,931
0
2,769
10,949
3,239
1,272
846
10,103
0
73,059
L
Mercury
ShadowNash
Mercury
4,263
1,768
0
4,816
14,657
5,018
0
2,275
12,236
0
71,334
W
Bacchus
ShamW0Wy
Bacchus
5,247
683
2,286
3,315
13,056
13,391
554
4,377
8,230
26,404
0
W
Ravana
Wayne Aten
Ravana
20,302
6,658
0
5,920
10,554
5,510
0
3,898
6,291
0
95,998
W
Achilles
15,540
3,680
0
4,345
17,097
16,070
0
0
17,097
8,301
68,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
53,463
519
Minions Killed
634
0
Camps Cleared
0
1,775,674
Distance Traveled
1,964,123
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,279
541
130
7
0
364,527
2
L
Gilgamesh
10,015
527
128
7
0
336,534
1
W
Ra
10,230
538
155
8
0
366,679
10
L
Bacchus
8,344
439
28
1
0
331,418
1
L
Morgan Le Fay
9,034
475
116
6
0
317,625
3
L
Ah Muzen Cab
9,309
490
121
6
0
351,641
0
L
Mercury
10,036
528
126
7
0
438,456
7
W
Bacchus
10,331
544
51
3
0
397,174
7
W
Ravana
11,985
631
149
8
0
444,680
1
W
Achilles
10,638
560
149
8
0
391,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role