Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Uri_Pain
Thanatos
Level 88
God Stats
2W - 5L
1,404 SR
Queue Stats
84W - 196L
1,296 Elo+
Party 1
Hercules
Hercules
geodepoint
Hercules
Level 102
God Stats
2W - 6L
1,255 SR
Queue Stats
62W - 135L
1,350 Elo+
Party 1
Team Averages
Level 99
1,386 SR
1,382 Elo+

VS

Team Averages
Level 86
1,539 SR
1,382 Elo+
Cupid
Cupid
MagaiverCalebe
Cupid
Level 128
God Stats
2W - 6L
1,457 SR
Queue Stats
68W - 104L
1,332 Elo+
Party 2
Bacchus
Bacchus
Potemkin06
Bacchus
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
11W - 39L
1,177 Elo+
Party 2
Vulcan
Vulcan
gabrielcarp1992
Vulcan
Level 105
God Stats
4W - 4L
1,661 SR
Queue Stats
49W - 43L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 1 / 4
7,320
732
3,829
3,265
1,108
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Uri_Pain
Thanatos
13
5 / 0 / 5
7,621
762
6,575
4,322
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
geodepoint
Hercules
11
1 / 0 / 7
6,936
694
2,878
5,978
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,994
599
1,125
4,294
1,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Potemkin06
Bacchus
8
0 / 4 / 0
5,501
550
1,093
7,058
4,071
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 0
5,709
571
4,444
4,075
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
10
Kills
1
1
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
4
6
L
1
2
0
0.5
L
Bacchus
Potemkin06
Bacchus
0
4
0
0
W
Thanatos
Uri_Pain
Thanatos
5
0
5
7.5
L
0
4
0
0
W
Hercules
geodepoint
Hercules
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,282
Damage
6,662
13,565
Taken
15,427
6,163
Mitigated
6,087
7,994
Healing
2,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,829
331
0
257
3,265
1,108
612
1,279
1,886
24,139
0
L
1,125
168
99
1,257
4,294
1,197
0
1,413
2,771
0
14,241
L
Bacchus
Potemkin06
Bacchus
1,093
187
0
500
7,058
4,071
0
1,347
5,330
2,374
0
W
Thanatos
Uri_Pain
Thanatos
6,575
1,269
0
5,950
4,322
1,952
493
1,353
2,877
0
25,266
L
4,444
1,436
0
500
4,075
819
0
1,141
2,694
18,689
0
W
Hercules
geodepoint
Hercules
2,878
709
0
1,787
5,978
3,103
0
2,905
2,917
0
19,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,877
Gold Earned
17,204
141
Minions Killed
72
9
Camps Cleared
1
524,047
Distance Traveled
412,940
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,320
732
61
6
4
173,196
0
L
Cupid
5,994
599
36
4
0
123,634
1
L
Bacchus
5,501
550
1
0
0
144,970
1
W
Thanatos
7,621
762
32
3
5
173,782
3
L
Vulcan
5,709
571
35
4
1
144,336
3
W
Hercules
6,936
694
48
5
0
177,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role