Player Matchup

Agni
Agni
Neil_Nlick
Agni
Level 10
God Stats
5W - 2L
1,694 SR
Queue Stats
112W - 26L
1,587 Elo+
Party 2
Ares
Ares
President_Baboon
Ares
Level 40
God Stats
8W - 0L
1,500 SR
Queue Stats
383W - 249L
1,595 Elo+
Party 2
Cernunnos
Cernunnos
SpIash_King
Cernunnos
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
133W - 44L
1,842 Elo+
Party 2
Team Averages
Level 19
1,565 SR
1,674 Elo+

VS

Team Averages
Level 101
1,507 SR
1,543 Elo+
Rama
Rama
Fablezz4590
Rama
Level 26
God Stats
3W - 3L
1,620 SR
Queue Stats
105W - 71L
1,644 Elo+
Party 1
Ra
Ra
Smash Prodigy
Ra
Level 155
God Stats
4W - 7L
1,431 SR
Queue Stats
158W - 143L
1,633 Elo+
Party 1
Cerberus
Cerberus
zainkitami
Cerberus
Level 123
God Stats
3W - 2L
1,470 SR
Queue Stats
149W - 176L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 9
8,469
847
10,561
6,460
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 11
8,259
826
7,337
11,547
8,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SpIash_King
Cernunnos
12
4 / 2 / 9
7,752
775
8,244
5,883
2,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
7,084
708
5,664
9,191
3,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 6 / 2
7,780
778
5,473
7,946
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
zainkitami
Cerberus
9
0 / 5 / 4
6,550
655
4,126
13,487
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
6
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
7
3
9
3.83
W
6
1
11
11.5
L
4
6
2
0.83
W
Cernunnos
SpIash_King
Cernunnos
4
2
9
4.25
L
Cerberus
zainkitami
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,142
Damage
15,263
23,890
Taken
30,624
12,643
Mitigated
13,057
3,800
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,664
4,583
0
1,219
9,191
3,075
0
6,117
3,074
0
21,951
W
10,561
1,439
0
469
6,460
2,215
229
3,316
2,996
33,307
0
W
7,337
321
0
2,749
11,547
8,219
0
3,777
7,530
15,924
0
L
5,473
601
840
1,614
7,946
2,454
0
4,648
3,298
21,170
0
W
Cernunnos
SpIash_King
Cernunnos
8,244
3,272
0
582
5,883
2,209
989
2,697
3,082
0
29,156
L
Cerberus
zainkitami
Cerberus
4,126
419
0
1,549
13,487
7,528
0
7,651
5,836
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
21,414
106
Minions Killed
124
6
Camps Cleared
3
550,165
Distance Traveled
503,206
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,084
708
46
5
3
151,924
2
W
Agni
8,469
847
53
5
1
169,294
0
W
Ares
8,259
826
7
1
2
212,648
0
L
Ra
7,780
778
36
4
0
175,045
1
W
Cernunnos
7,752
775
46
5
3
168,223
0
L
Cerberus
6,550
655
42
4
0
176,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role