Player Matchup

Neith
Neith
BigDongZhong
Neith
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
126W - 97L
1,620 Elo+
Party 1
Ah Puch
Ah Puch
Moist Fold
Ah Puch
Level 160
God Stats
4W - 1L
1,735 SR
Queue Stats
171W - 137L
1,724 Elo+
Party 1
Gilgamesh
Gilgamesh
TFA_Entity
Gilgamesh
Level 144
God Stats
13W - 2L
1,630 SR
Queue Stats
230W - 155L
1,626 Elo+
Party 1
Team Averages
Level 144
1,550 SR
1,657 Elo+

VS

Team Averages
Level 117
1,452 SR
1,479 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IdealChaos
Sol
Level 123
God Stats
16W - 18L
1,552 SR
Queue Stats
324W - 362L
1,582 Elo+
Solo
Cliodhna
Cliodhna
lonelyweeb
Cliodhna
Level 67
God Stats
0W - 1L
1,305 SR
Queue Stats
9W - 15L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,711
771
5,463
5,011
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Moist Fold
Ah Puch
14
5 / 0 / 10
8,587
859
13,373
6,740
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
TFA_Entity
Gilgamesh
13
7 / 1 / 8
8,532
853
9,878
10,321
6,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 3 / 2
6,967
697
4,938
9,732
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 6 / 1
6,692
669
5,399
9,367
2,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
lonelyweeb
Cliodhna
8
1 / 6 / 1
6,496
650
4,145
12,647
3,769
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
2
0.67
W
3
2
6
3
L
1
6
1
0.25
W
Ah Puch
Moist Fold
Ah Puch
5
0
10
10
W
Gilgamesh
TFA_Entity
Gilgamesh
7
1
8
11
L
Cliodhna
lonelyweeb
Cliodhna
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
14,482
22,072
Taken
31,746
11,357
Mitigated
14,296
6,698
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,938
525
852
1,457
9,732
7,922
0
4,740
4,477
10,796
0
W
5,463
1,227
0
962
5,011
1,860
959
3,330
1,467
0
27,802
L
5,399
916
0
1,634
9,367
2,605
0
2,424
6,460
25,669
0
W
Ah Puch
Moist Fold
Ah Puch
13,373
811
0
3,641
6,740
3,089
718
2,964
3,674
31,669
0
W
Gilgamesh
TFA_Entity
Gilgamesh
9,878
3,261
0
2,095
10,321
6,408
566
3,808
6,215
0
23,678
L
Cliodhna
lonelyweeb
Cliodhna
4,145
0
0
449
12,647
3,769
0
5,195
6,552
0
6,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
20,155
141
Minions Killed
80
9
Camps Cleared
1
631,722
Distance Traveled
519,853
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,967
697
14
1
0
159,321
0
W
Neith
7,711
771
63
6
4
191,167
1
L
Sol
6,692
669
55
6
0
176,283
3
W
Ah Puch
8,587
859
51
5
4
215,601
1
W
Gilgamesh
8,532
853
27
3
1
224,954
2
L
Cliodhna
6,496
650
11
1
1
184,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role