Player Matchup

Atlas
Atlas
Anthurn
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
Jometheuz
Danzaburou
Level 147
God Stats
1W - 0L
1,330 SR
Queue Stats
118W - 109L
1,544 Elo+
Party 1
Hera
Hera
PABLOEATSTACOS21
Hera
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 32L
1,437 Elo+
Party 2
King Arthur
King Arthur
dtony80
King Arthur
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,645 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tor1000
Tsukuyomi
Level 83
God Stats
15W - 12L
1,576 SR
Queue Stats
34W - 36L
1,504 Elo+
Party 1
Team Averages
Level 122
1,481 SR
1,554 Elo+

VS

Team Averages
Level 127
1,643 SR
1,451 Elo+
Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Morgmaster65
Neith
Level 151
God Stats
2W - 3L
1,620 SR
Queue Stats
40W - 48L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Solidbane
Morgan Le Fay
Level 143
God Stats
2W - 3L
1,670 SR
Queue Stats
12W - 23L
1,404 Elo+
Party 3
Mercury
Mercury
TheNamesRager
Mercury
Level 85
God Stats
4W - 5L
1,504 SR
Queue Stats
36W - 45L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
cmorgan56
Cthulhu
Level 106
God Stats
0W - 1L
1,918 SR
Queue Stats
17W - 28L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Anthurn
Atlas
16
2 / 5 / 16
10,197
784
9,262
12,490
12,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Jometheuz
Danzaburou
19
17 / 3 / 11
14,463
1,113
22,120
13,383
4,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 5 / 9
10,277
791
6,009
11,915
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
dtony80
King Arthur
18
7 / 4 / 22
12,705
977
15,750
20,502
20,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
tor1000
Tsukuyomi
17
7 / 2 / 14
11,819
909
15,386
12,375
4,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 5 / 7
10,102
777
8,382
16,812
21,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 4 / 7
11,269
867
17,825
15,227
5,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Solidbane
Morgan Le Fay
16
6 / 9 / 7
11,252
866
16,588
15,849
6,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
13
1 / 10 / 7
8,176
629
5,607
14,164
4,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
cmorgan56
Cthulhu
14
1 / 9 / 7
8,387
645
10,399
18,163
12,516
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
54
37
Kills
19
19
Deaths
37
72
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
7
1.3
W
Atlas
Anthurn
Atlas
2
5
16
2
W
Danzaburou
Jometheuz
Danzaburou
17
3
11
7.5
L
8
4
7
2.88
W
4
5
9
1.7
L
Morgan Le Fay
Solidbane
Morgan Le Fay
6
9
7
1.06
L
Mercury
1
10
7
0.45
L
Cthulhu
cmorgan56
Cthulhu
1
9
7
0.5
W
King Arthur
dtony80
King Arthur
7
4
22
4.5
W
Tsukuyomi
tor1000
Tsukuyomi
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,527
Damage
58,801
70,665
Taken
80,215
47,258
Mitigated
49,832
15,768
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,382
1,943
0
1,514
16,812
21,014
0
4,624
11,904
0
34,680
W
Atlas
Anthurn
Atlas
9,262
2,888
0
814
12,490
12,418
1
3,123
9,209
23,940
0
W
Danzaburou
Jometheuz
Danzaburou
22,120
11,017
0
3,263
13,383
4,786
3,556
6,036
7,227
0
49,622
L
17,825
8,245
0
2,818
15,227
5,727
0
2,391
12,506
0
36,383
W
6,009
1,590
72
1,694
11,915
4,309
1,487
4,991
6,778
29,326
0
L
Morgan Le Fay
Solidbane
Morgan Le Fay
16,588
1,740
37
2,455
15,849
6,045
518
1,407
14,114
37,255
0
L
Mercury
5,607
2,734
0
1,898
14,164
4,530
0
3,853
10,033
0
14,541
L
Cthulhu
cmorgan56
Cthulhu
10,399
412
361
220
18,163
12,516
1
2,637
15,103
19,573
0
W
King Arthur
dtony80
King Arthur
15,750
2,705
282
6,517
20,502
20,962
112
8,725
11,415
0
23,910
W
Tsukuyomi
tor1000
Tsukuyomi
15,386
4,360
0
3,126
12,375
4,783
61
3,232
9,049
0
30,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,461
Gold Earned
49,186
257
Minions Killed
217
4
Camps Cleared
7
1,197,864
Distance Traveled
1,103,577
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,102
777
66
5
4
210,217
2
W
Atlas
10,197
784
36
3
0
224,468
0
W
Danzaburou
14,463
1,113
74
6
2
226,582
0
L
Neith
11,269
867
48
4
1
221,802
1
W
Hera
10,277
791
73
6
0
220,995
2
L
Morgan Le Fay
11,252
866
63
5
1
208,284
1
L
Mercury
8,176
629
14
1
1
228,311
0
L
Cthulhu
8,387
645
26
2
0
234,963
2
W
King Arthur
12,705
977
27
2
2
254,934
0
W
Tsukuyomi
11,819
909
47
4
0
270,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role