Player Matchup

Ymir
Ymir
CrimsonBird21
Ymir
Level 58
God Stats
1W - 4L
1,373 SR
Queue Stats
172W - 186L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
Dangerwaves
Danzaburou
Level 41
God Stats
1W - 8L
1,118 SR
Queue Stats
102W - 139L
1,308 Elo+
Party 1
Cliodhna
Cliodhna
REX313666
Cliodhna
Level 67
God Stats
11W - 11L
1,419 SR
Queue Stats
86W - 84L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
TruckSoundsGrr
Cu Chulainn
Level 21
God Stats
1W - 5L
1,318 SR
Queue Stats
17W - 37L
1,262 Elo+
Party 1
Sol
Sol
trevah5
Sol
Level 65
God Stats
7W - 9L
1,337 SR
Queue Stats
65W - 64L
1,431 Elo+
Solo
Team Averages
Level 50
1,313 SR
1,354 Elo+

VS

Team Averages
Level 47
1,382 SR
1,324 Elo+
Pele
Pele
CNote253
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,145 Elo+
Party 2
Olorun
Olorun
FOOP123
Olorun
Level 55
God Stats
3W - 4L
1,147 SR
Queue Stats
78W - 82L
1,373 Elo+
Party 2
Nu Wa
Nu Wa
GersonGyGod
Nu Wa
Level 95
God Stats
11W - 6L
1,566 SR
Queue Stats
509W - 561L
1,409 Elo+
Solo
Medusa
Medusa
PikaPikaWho
Medusa
Level 28
God Stats
2W - 1L
1,260 SR
Queue Stats
48W - 44L
1,333 Elo+
Party 3
Kuzenbo
Kuzenbo
SisTrail
Kuzenbo
Level 46
God Stats
15W - 14L
1,436 SR
Queue Stats
44W - 40L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
6,653
444
6,351
12,294
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Dangerwaves
Danzaburou
2
0 / 1 / 0
4,465
298
574
1,607
299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
REX313666
Cliodhna
11
3 / 4 / 6
7,092
473
6,242
11,336
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
TruckSoundsGrr
Cu Chulainn
11
1 / 1 / 3
6,531
435
4,728
9,592
7,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sol
14
9 / 2 / 4
8,604
574
11,343
8,589
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 4 / 5
6,744
450
2,850
8,727
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
FOOP123
Olorun
12
3 / 4 / 5
7,681
512
6,291
9,726
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 0 / 4
8,034
536
7,799
6,554
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
5 / 3 / 4
8,101
540
8,965
7,573
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
SisTrail
Kuzenbo
10
2 / 3 / 6
7,504
500
5,238
12,667
14,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
14
Kills
11
11
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
0
4
5
0.63
L
1
3
8
1.67
L
Danzaburou
Dangerwaves
Danzaburou
0
1
0
0
W
Olorun
FOOP123
Olorun
3
4
5
1.38
W
1
0
4
3
W
Medusa
5
3
4
2.33
L
Cliodhna
REX313666
Cliodhna
3
4
6
1.5
W
Kuzenbo
SisTrail
Kuzenbo
2
3
6
1.67
L
Cu Chulainn
TruckSoundsGrr
Cu Chulainn
1
1
3
2.5
L
Sol
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,238
Damage
31,143
43,418
Taken
45,247
20,518
Mitigated
27,558
8,344
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,850
1,388
0
3,417
8,727
2,771
640
1,342
7,385
0
31,660
L
6,351
1,210
323
1,018
12,294
6,716
0
5,932
6,157
31,255
0
L
Danzaburou
Dangerwaves
Danzaburou
574
399
0
250
1,607
299
0
799
808
0
2,708
W
Olorun
FOOP123
Olorun
6,291
3,066
1,748
3,243
9,726
3,843
2,214
5,253
4,473
37,922
0
W
7,799
2,239
0
1,849
6,554
3,465
512
1,534
5,020
48,575
0
W
Medusa
8,965
4,091
0
2,122
7,573
2,503
1,590
3,739
3,834
0
38,084
L
Cliodhna
REX313666
Cliodhna
6,242
867
0
2,934
11,336
3,318
302
4,190
7,104
0
33,932
W
Kuzenbo
SisTrail
Kuzenbo
5,238
2,120
0
2,482
12,667
14,976
521
4,861
7,806
17,410
0
L
Cu Chulainn
TruckSoundsGrr
Cu Chulainn
4,728
670
0
952
9,592
7,099
0
4,453
4,518
0
32,804
L
Sol
11,343
3,873
0
2,867
8,589
3,086
1,335
3,044
5,503
51,248
4,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
38,064
284
Minions Killed
309
0
Camps Cleared
0
1,173,086
Distance Traveled
1,323,204
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,744
450
66
4
0
277,096
0
L
Ymir
6,653
444
52
3
0
260,908
4
L
Danzaburou
4,465
298
6
0
0
47,322
1
W
Olorun
7,681
512
73
5
0
261,113
7
W
Nu Wa
8,034
536
90
6
0
223,229
1
W
Medusa
8,101
540
55
4
0
276,951
3
L
Cliodhna
7,092
473
73
5
0
304,864
2
W
Kuzenbo
7,504
500
25
2
0
284,815
7
L
Cu Chulainn
6,531
435
58
4
0
294,894
1
L
Sol
8,604
574
95
6
0
265,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role