Player Matchup

Nemesis
Nemesis
CrescentCode
Nemesis
Level 109
God Stats
0W - 2L
1,529 SR
Queue Stats
142W - 129L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
Sonicherowolf1
Erlang Shen
Level 127
God Stats
4W - 4L
1,725 SR
Queue Stats
228W - 220L
1,517 Elo+
Party 2
Atlas
Atlas
The_LOL_Gamer16
Atlas
Level 89
God Stats
15W - 13L
1,490 SR
Queue Stats
207W - 172L
1,525 Elo+
Party 2
Charybdis
Charybdis
bpday00
Charybdis
Level 79
God Stats
4W - 3L
1,617 SR
Queue Stats
65W - 59L
1,513 Elo+
Party 2
Raijin
Raijin
sheldorf11
Raijin
Level 125
God Stats
0W - 4L
1,046 SR
Queue Stats
212W - 188L
1,509 Elo+
Party 2
Team Averages
Level 106
1,482 SR
1,517 Elo+

VS

Team Averages
Level 107
1,577 SR
1,509 Elo+
Agni
Agni
I own a goose
Agni
Level 87
God Stats
6W - 5L
1,611 SR
Queue Stats
191W - 181L
1,528 Elo+
Solo
Chiron
Chiron
Lephisto785
Chiron
Level 100
God Stats
11W - 8L
1,595 SR
Queue Stats
207W - 193L
1,507 Elo+
Party 3
Tyr
Tyr
OMLORD
Tyr
Level 128
God Stats
5W - 3L
1,572 SR
Queue Stats
248W - 224L
1,507 Elo+
Party 1
Bastet
Bastet
WhitexRabbit13
Bastet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 113L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
blackskull080
Xing Tian
Level 115
God Stats
5W - 5L
1,605 SR
Queue Stats
234W - 230L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrescentCode
Nemesis
10
5 / 1 / 2
6,913
576
7,131
7,835
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Sonicherowolf1
Erlang Shen
10
1 / 4 / 0
6,024
502
5,857
9,706
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 2
4,844
404
4,672
10,312
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
bpday00
Charybdis
10
1 / 3 / 1
5,812
484
4,823
6,608
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
sheldorf11
Raijin
12
2 / 4 / 2
7,058
588
4,219
8,838
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,376
615
7,736
6,499
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
12
5 / 1 / 1
6,758
563
6,939
6,343
1,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
OMLORD
Tyr
13
4 / 2 / 0
7,230
603
6,708
9,026
7,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 4 / 3
7,021
585
3,518
9,154
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
blackskull080
Xing Tian
9
1 / 0 / 7
5,938
495
4,037
9,355
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
17
17
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CrescentCode
Nemesis
5
1
2
6
W
3
2
4
2.5
W
Chiron
5
1
1
5.5
W
Tyr
OMLORD
Tyr
4
2
0
2
L
Erlang Shen
Sonicherowolf1
Erlang Shen
1
4
0
0.25
L
0
5
2
0.2
W
4
4
3
1.38
W
Xing Tian
blackskull080
Xing Tian
1
0
7
4.5
L
Charybdis
bpday00
Charybdis
1
3
1
0.5
L
Raijin
sheldorf11
Raijin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
28,938
43,299
Taken
40,377
17,521
Mitigated
20,758
13,050
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CrescentCode
Nemesis
7,131
3,441
0
3,899
7,835
2,506
0
2,432
5,403
0
35,931
W
7,736
837
63
1,606
6,499
1,911
0
2,985
3,254
57,696
0
W
Chiron
6,939
3,181
417
1,881
6,343
1,753
272
587
5,645
0
45,951
W
Tyr
OMLORD
Tyr
6,708
2,156
0
3,319
9,026
7,562
0
0
9,026
0
43,358
L
Erlang Shen
Sonicherowolf1
Erlang Shen
5,857
3,526
0
3,602
9,706
5,723
0
0
9,706
0
33,217
L
4,672
1,207
0
1,172
10,312
5,004
0
3,498
6,814
12,329
0
W
3,518
1,038
0
2,493
9,154
2,672
0
1,152
7,785
0
30,194
W
Xing Tian
blackskull080
Xing Tian
4,037
366
252
2,851
9,355
6,860
115
3,147
5,776
13,118
0
L
Charybdis
bpday00
Charybdis
4,823
2,313
0
2,388
6,608
1,183
0
811
5,797
0
36,786
L
Raijin
sheldorf11
Raijin
4,219
230
0
1,989
8,838
3,105
0
5,179
3,659
46,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
34,323
343
Minions Killed
357
0
Camps Cleared
0
1,070,881
Distance Traveled
1,186,890
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,913
576
75
6
0
256,928
4
W
Agni
7,376
615
108
9
0
229,935
2
W
Chiron
6,758
563
83
7
0
207,242
3
W
Tyr
7,230
603
87
7
0
223,901
3
L
Erlang Shen
6,024
502
71
6
0
188,406
5
L
Atlas
4,844
404
20
2
0
205,628
0
W
Bastet
7,021
585
61
5
0
283,807
2
W
Xing Tian
5,938
495
18
2
0
242,005
4
L
Charybdis
5,812
484
73
6
0
205,943
3
L
Raijin
7,058
588
104
9
0
213,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role