Player Matchup

Neith
Neith
AnimeBoopsYT
Neith
Level 56
God Stats
8W - 5L
1,640 SR
Queue Stats
167W - 148L
1,470 Elo+
Party 3
Kali
Kali
Doxiifyz
Kali
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 114L
1,487 Elo+
Party 3
Geb
Geb
Muxif-
Geb
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 83L
1,439 Elo+
Party 3
Achilles
Achilles
PrizeMaker45
Achilles
Level 46
God Stats
9W - 10L
1,484 SR
Queue Stats
76W - 72L
1,436 Elo+
Party 4
Raijin
Raijin
robertmorgan1107
Raijin
Level 89
God Stats
4W - 3L
1,400 SR
Queue Stats
185W - 167L
1,481 Elo+
Party 4
Team Averages
Level 60
1,505 SR
1,463 Elo+

VS

Team Averages
Level 45
1,583 SR
1,460 Elo+
Mercury
Mercury
Darkesthour06
Mercury
Level 67
God Stats
7W - 9L
1,493 SR
Queue Stats
268W - 242L
1,501 Elo+
Party 1
Sol
Sol
GoldenMexican69
Sol
Level 79
God Stats
8W - 9L
1,547 SR
Queue Stats
263W - 247L
1,515 Elo+
Party 1
Bellona
Bellona
GoldenRedneck69
Bellona
Level 28
God Stats
41W - 33L
1,597 SR
Queue Stats
74W - 79L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
GrossChicken
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,402 Elo+
Party 2
Geb
Geb
ITS_A_STIFF
Geb
Level 33
God Stats
2W - 1L
1,777 SR
Queue Stats
23W - 29L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 8
10,493
656
16,514
8,754
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
15
5 / 1 / 11
9,505
594
10,996
17,483
7,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Muxif-
Geb
13
2 / 1 / 18
8,787
549
7,415
13,875
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
PrizeMaker45
Achilles
14
3 / 2 / 6
8,500
531
7,296
11,553
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
10 / 2 / 6
10,030
627
9,731
7,076
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
2 / 6 / 2
7,422
464
6,034
12,546
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 8 / 1
8,048
503
9,284
13,593
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 2
7,645
478
10,526
15,751
9,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
GrossChicken
Xbalanque
9
1 / 9 / 0
5,764
360
6,970
11,972
3,149
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
6,212
388
3,690
16,449
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
34
Kills
6
6
Deaths
34
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
14
0
8
18
L
Mercury
2
6
2
0.5
W
Kali
5
1
11
10.5
L
1
8
1
0.19
L
2
6
2
0.5
L
Xbalanque
GrossChicken
Xbalanque
1
9
0
0.11
L
0
5
0
0
W
Geb
Muxif-
Geb
2
1
18
11
W
Achilles
PrizeMaker45
Achilles
3
2
6
3
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,952
Damage
36,504
58,741
Taken
70,311
37,889
Mitigated
29,781
22,258
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,514
7,569
0
3,828
8,754
4,208
4,397
2,408
6,346
0
63,315
L
Mercury
6,034
1,350
0
1,013
12,546
3,662
0
997
11,349
0
44,608
W
Kali
10,996
4,495
0
9,376
17,483
7,587
519
3,655
13,828
0
62,657
L
9,284
3,058
0
3,865
13,593
4,617
0
5,736
7,460
48,223
5,053
L
10,526
2,296
0
2,830
15,751
9,551
0
1,683
13,578
3,920
38,491
L
Xbalanque
GrossChicken
Xbalanque
6,970
4,287
0
2,519
11,972
3,149
0
3,451
8,347
0
29,898
L
3,690
855
0
758
16,449
8,802
0
5,697
10,541
13,127
0
W
Geb
Muxif-
Geb
7,415
1,180
419
2,787
13,875
14,225
709
3,019
10,856
26,380
0
W
Achilles
PrizeMaker45
Achilles
7,296
1,572
0
4,141
11,553
9,140
984
1,406
10,147
5,496
29,302
W
9,731
723
137
1,570
7,076
2,729
648
2,863
4,213
60,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
35,091
426
Minions Killed
319
0
Camps Cleared
0
1,578,538
Distance Traveled
1,527,404
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,493
656
113
7
0
297,572
1
L
Mercury
7,422
464
75
5
0
352,861
0
W
Kali
9,505
594
103
6
0
336,040
3
L
Sol
8,048
503
104
7
0
280,708
2
L
Bellona
7,645
478
85
5
0
313,621
3
L
Xbalanque
5,764
360
46
3
0
271,588
0
L
Geb
6,212
388
9
1
0
308,626
0
W
Geb
8,787
549
33
2
0
308,316
0
W
Achilles
8,500
531
60
4
0
321,637
4
W
Raijin
10,030
627
117
7
0
314,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role