Player Matchup

Ymir
Ymir
Breadverified
Ymir
Level 5
God Stats
0W - 5L
1,121 SR
Queue Stats
0W - 9L
1,242 Elo+
Party 1
Nu Wa
Nu Wa
DjRizio
Nu Wa
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
1,251 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Flashbang522
Cu Chulainn
Level 69
God Stats
7W - 17L
1,329 SR
Queue Stats
172W - 296L
1,315 Elo+
Party 1
Thanatos
Thanatos
TheGamer1256
Thanatos
Level 53
God Stats
28W - 56L
1,301 SR
Queue Stats
118W - 205L
1,309 Elo+
Party 1
Skadi
Skadi
pbhperseus
Skadi
Level 43
God Stats
1W - 2L
1,190 SR
Queue Stats
49W - 115L
1,268 Elo+
Party 1
Team Averages
Level 42
1,288 SR
1,277 Elo+

VS

Team Averages
Level 62
1,463 SR
1,415 Elo+
Arachne
Arachne
ARandomMexican
Arachne
Level 56
God Stats
21W - 16L
1,427 SR
Queue Stats
34W - 41L
1,331 Elo+
Solo
Bellona
Bellona
JWHEEL
Bellona
Level 59
God Stats
3W - 3L
1,425 SR
Queue Stats
127W - 177L
1,420 Elo+
Solo
Ymir
Ymir
MewNemia
Ymir
Level 77
God Stats
8W - 7L
1,486 SR
Queue Stats
382W - 439L
1,446 Elo+
Solo
Izanami
Izanami
SinNoodle
Izanami
Level 69
God Stats
55W - 65L
1,442 SR
Queue Stats
364W - 415L
1,414 Elo+
Solo
Kukulkan
Kukulkan
chiefkeefbaby
Kukulkan
Level 51
God Stats
52W - 37L
1,535 SR
Queue Stats
167W - 178L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
7,253
403
7,131
18,597
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
DjRizio
Nu Wa
14
3 / 6 / 1
8,754
486
8,671
11,335
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
Flashbang522
Cu Chulainn
14
4 / 7 / 0
8,749
486
9,702
17,649
20,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TheGamer1256
Thanatos
12
1 / 10 / 1
7,810
434
6,113
15,620
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
13
3 / 10 / 1
8,662
481
6,780
16,690
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 3
10,751
597
10,457
14,813
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JWHEEL
Bellona
18
6 / 3 / 4
11,123
618
12,273
14,711
17,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
16
6 / 0 / 16
10,449
581
14,135
11,195
10,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SinNoodle
Izanami
16
15 / 3 / 5
11,286
627
14,570
12,519
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
chiefkeefbaby
Kukulkan
16
4 / 3 / 5
10,449
581
8,880
8,720
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
11
Kills
43
43
Deaths
12
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
12
3
3
4.5
L
0
10
2
0.1
L
Nu Wa
DjRizio
Nu Wa
3
6
1
0.58
L
Cu Chulainn
Flashbang522
Cu Chulainn
4
7
0
0.57
W
Bellona
JWHEEL
Bellona
6
3
4
2.67
W
Ymir
6
0
16
14
W
Izanami
SinNoodle
Izanami
15
3
5
5.83
L
Thanatos
TheGamer1256
Thanatos
1
10
1
0.15
W
Kukulkan
chiefkeefbaby
Kukulkan
4
3
5
2.17
L
Skadi
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,397
Damage
60,315
79,891
Taken
61,958
50,281
Mitigated
40,464
17,089
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,457
8,753
0
2,002
14,813
5,649
686
2,749
11,904
0
66,442
L
7,131
2,435
0
558
18,597
13,032
0
9,419
8,809
18,286
0
L
Nu Wa
DjRizio
Nu Wa
8,671
1,727
0
1,842
11,335
4,737
114
5,452
5,803
32,129
0
L
Cu Chulainn
Flashbang522
Cu Chulainn
9,702
2,158
33
3,756
17,649
20,491
438
719
16,930
6,095
42,238
W
Bellona
JWHEEL
Bellona
12,273
3,909
0
1,961
14,711
17,727
120
1,460
13,153
5,307
61,500
W
Ymir
14,135
3,435
305
1,001
11,195
10,647
637
4,652
6,445
53,043
0
W
Izanami
SinNoodle
Izanami
14,570
9,641
354
5,084
12,519
3,691
2,606
3,032
9,411
0
58,373
L
Thanatos
TheGamer1256
Thanatos
6,113
2,089
263
8,629
15,620
6,988
0
4,179
11,363
0
50,608
W
Kukulkan
chiefkeefbaby
Kukulkan
8,880
863
0
1,378
8,720
2,750
1,640
4,787
3,501
70,942
0
L
Skadi
6,780
2,720
48
1,960
16,690
5,033
0
3,486
12,982
0
55,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
54,058
354
Minions Killed
526
0
Camps Cleared
0
1,458,531
Distance Traveled
1,760,286
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,751
597
92
5
0
397,204
2
L
Ymir
7,253
403
17
1
0
281,709
0
L
Nu Wa
8,754
486
60
3
0
283,112
0
L
Cu Chulainn
8,749
486
98
5
0
281,156
5
W
Bellona
11,123
618
127
7
0
382,317
1
W
Ymir
10,449
581
88
5
0
323,738
1
W
Izanami
11,286
627
78
4
0
316,211
2
L
Thanatos
7,810
434
79
4
0
325,201
1
W
Kukulkan
10,449
581
141
8
0
340,816
5
L
Skadi
8,662
481
100
6
0
287,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role