Player Matchup

Olorun
Olorun
KILLERSQUAD333
Olorun
Level 146
God Stats
3W - 2L
1,579 SR
Queue Stats
309W - 287L
1,615 Elo+
Party 3
Mulan
Mulan
Lukester2904
Mulan
Level 79
God Stats
3W - 4L
1,438 SR
Queue Stats
328W - 328L
1,515 Elo+
Party 3
Khepri
Khepri
best__Ares
Khepri
Level 21
God Stats
7W - 1L
2,014 SR
Queue Stats
53W - 27L
1,675 Elo+
Party 3
Kali
Kali
life-ovrwhlms-me
Kali
Level 79
God Stats
4W - 1L
1,608 SR
Queue Stats
261W - 190L
1,566 Elo+
Party 3
Skadi
Skadi
xXNeonDeonXx
Skadi
Level 137
God Stats
13W - 2L
1,718 SR
Queue Stats
84W - 101L
1,619 Elo+
Party 3
Team Averages
Level 92
1,671 SR
1,598 Elo+

VS

Team Averages
Level 58
1,410 SR
1,529 Elo+
Olorun
Olorun
Blanketc69
Olorun
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 21L
1,570 Elo+
Party 1
Izanami
Izanami
CubixMaximus
Izanami
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,506 Elo+
Party 2
Nike
Nike
DiabloGamekeep
Nike
Level 37
God Stats
0W - 1L
1,335 SR
Queue Stats
26W - 23L
1,612 Elo+
Party 1
Cerberus
Cerberus
Mad Pak 45
Cerberus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,506 Elo+
Party 2
Da Ji
Da Ji
ProjectPat000
Da Ji
Level 49
God Stats
0W - 4L
1,217 SR
Queue Stats
66W - 76L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 10
13,246
662
23,188
10,001
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 4 / 7
11,395
570
8,214
18,870
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
best__Ares
Khepri
16
2 / 1 / 18
11,397
570
4,138
17,298
20,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 1 / 12
12,141
607
13,101
17,665
9,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 0 / 2
14,105
705
7,492
6,716
2,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blanketc69
Olorun
13
0 / 6 / 1
7,885
394
5,524
12,999
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
CubixMaximus
Izanami
15
1 / 6 / 0
9,729
486
8,001
13,128
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 3
9,458
473
11,390
17,659
14,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Mad Pak 45
Cerberus
11
0 / 4 / 1
7,853
393
4,370
22,328
18,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
3 / 7 / 1
8,153
408
5,476
13,206
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
25
Kills
6
6
Deaths
25
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Blanketc69
Olorun
0
6
1
0.08
L
Izanami
CubixMaximus
Izanami
1
6
0
0.17
L
2
2
3
1.75
W
9
0
10
14
W
2
4
7
1.38
L
Cerberus
Mad Pak 45
Cerberus
0
4
1
0.13
L
3
7
1
0.5
W
Khepri
best__Ares
Khepri
2
1
18
11
W
6
1
12
12
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,133
Damage
34,761
70,550
Taken
79,320
52,939
Mitigated
50,473
28,076
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Blanketc69
Olorun
5,524
2,748
86
2,658
12,999
7,728
0
3,233
9,670
56,480
0
L
Izanami
CubixMaximus
Izanami
8,001
6,056
0
3,273
13,128
4,097
78
3,618
9,510
0
75,705
L
11,390
1,323
308
3,160
17,659
14,413
187
5,806
11,231
12,025
49,424
W
23,188
12,891
3,014
7,028
10,001
5,814
5,900
3,748
6,200
115,073
9,012
W
8,214
889
469
5,804
18,870
14,648
1,263
4,811
13,177
5,400
57,249
L
Cerberus
Mad Pak 45
Cerberus
4,370
146
0
7,808
22,328
18,808
0
10,603
11,537
29,607
0
L
5,476
1,137
0
1,157
13,206
5,427
0
3,177
9,869
0
47,934
W
Khepri
best__Ares
Khepri
4,138
408
0
3,154
17,298
20,207
649
4,309
12,989
15,317
0
W
13,101
9,033
0
8,140
17,665
9,873
1,332
2,615
14,768
0
68,961
W
7,492
2,059
0
467
6,716
2,397
6,725
414
6,256
0
132,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,284
Gold Earned
43,078
613
Minions Killed
528
0
Camps Cleared
0
2,068,660
Distance Traveled
1,803,703
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,885
394
87
4
0
311,501
3
L
Izanami
9,729
486
158
8
0
327,692
5
L
Nike
9,458
473
119
6
0
386,092
3
W
Olorun
13,246
662
170
9
0
400,792
1
W
Mulan
11,395
570
115
6
0
398,866
1
L
Cerberus
7,853
393
91
5
0
396,210
6
L
Da Ji
8,153
408
73
4
0
382,208
3
W
Khepri
11,397
570
20
1
0
414,900
9
W
Kali
12,141
607
106
5
0
430,420
3
W
Skadi
14,105
705
202
10
0
423,682
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role