Player Matchup

Fenrir
Fenrir
FootballPro_58
Fenrir
Level 29
God Stats
46W - 14L
1,786 SR
Queue Stats
106W - 54L
1,683 Elo+
Party 1
Amaterasu
Amaterasu
GetHighAndSleep
Amaterasu
Level 160
God Stats
3W - 3L
1,564 SR
Queue Stats
462W - 247L
1,646 Elo+
Party 1
Nox
Nox
SuAltezaReal
Nox
Level 145
God Stats
1W - 0L
1,576 SR
Queue Stats
630W - 345L
1,622 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tony2Fat
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,920 SR
Queue Stats
31W - 26L
1,636 Elo+
Party 1
Xbalanque
Xbalanque
llIKillerlll
Xbalanque
Level 133
God Stats
10W - 12L
1,649 SR
Queue Stats
147W - 70L
1,803 Elo+
Party 1
Team Averages
Level 125
1,699 SR
1,678 Elo+

VS

Team Averages
Level 41
1,570 SR
1,533 Elo+
Janus
Janus
Alexva3
Janus
Level 45
God Stats
6W - 15L
1,417 SR
Queue Stats
36W - 47L
1,450 Elo+
Solo
Neith
Neith
PikaMouse13
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Sauron5344
Zhong Kui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,541 Elo+
Solo
Awilix
Awilix
UltraBobsaget
Awilix
Level 41
God Stats
4W - 1L
1,724 SR
Queue Stats
37W - 49L
1,505 Elo+
Solo
Danzaburou
Danzaburou
luisisbad
Danzaburou
Level 76
God Stats
100W - 69L
1,709 SR
Queue Stats
347W - 298L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,581
558
1,909
4,676
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
GetHighAndSleep
Amaterasu
11
2 / 0 / 0
6,364
636
3,335
5,918
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 0 / 4
5,906
591
1,208
4,669
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Tony2Fat
Ah Muzen Cab
12
4 / 0 / 1
6,953
695
3,503
4,957
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
llIKillerlll
Xbalanque
11
6 / 2 / 3
6,469
647
4,999
5,801
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alexva3
Janus
9
0 / 2 / 0
4,982
498
1,606
3,359
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 6 / 1
4,035
404
222
4,327
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Sauron5344
Zhong Kui
7
0 / 1 / 0
4,478
448
1,847
4,168
1,970
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 2 / 0
4,137
414
1,891
4,533
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
luisisbad
Danzaburou
9
2 / 4 / 0
5,761
576
5,665
7,372
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
2
2
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
Alexva3
Janus
0
2
0
0
W
2
0
2
3
W
Amaterasu
GetHighAndSleep
Amaterasu
2
0
0
2
L
0
6
1
0.08
L
Zhong Kui
Sauron5344
Zhong Kui
0
1
0
0
W
1
0
4
3
W
Ah Muzen Cab
Tony2Fat
Ah Muzen Cab
4
0
1
4.5
L
0
2
0
0
W
Xbalanque
llIKillerlll
Xbalanque
6
2
3
3.75
L
Danzaburou
luisisbad
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,954
Damage
11,231
26,021
Taken
23,759
10,885
Mitigated
6,885
12,974
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alexva3
Janus
1,606
0
0
1,064
3,359
607
0
0
3,359
23,757
0
W
1,909
382
0
2,298
4,676
1,308
0
0
4,676
0
25,237
W
Amaterasu
GetHighAndSleep
Amaterasu
3,335
1,339
155
3,537
5,918
3,818
2,375
2,068
3,826
0
37,827
L
222
131
0
91
4,327
1,241
33
74
4,253
0
4,194
L
Zhong Kui
Sauron5344
Zhong Kui
1,847
539
0
2,046
4,168
1,970
0
16
4,152
18,556
0
W
1,208
95
481
1,754
4,669
3,080
1,883
421
4,174
14,430
0
W
Ah Muzen Cab
Tony2Fat
Ah Muzen Cab
3,503
1,156
0
3,175
4,957
1,486
248
746
4,091
0
46,610
L
1,891
889
0
1,723
4,533
1,055
0
224
4,309
0
12,917
W
Xbalanque
llIKillerlll
Xbalanque
4,999
2,572
0
1,574
5,801
1,193
144
0
5,801
0
31,890
L
Danzaburou
luisisbad
Danzaburou
5,665
2,393
0
1,701
7,372
2,012
0
894
6,478
0
32,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
23,393
330
Minions Killed
222
0
Camps Cleared
0
933,140
Distance Traveled
754,760
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,982
498
66
7
0
190,735
1
W
Fenrir
5,581
558
53
5
0
203,257
1
W
Amaterasu
6,364
636
88
9
0
175,780
3
L
Neith
4,035
404
9
1
0
139,674
0
L
Zhong Kui
4,478
448
49
5
0
119,339
1
W
Nox
5,906
591
25
3
0
177,412
4
W
Ah Muzen Cab
6,953
695
96
10
0
203,518
1
L
Awilix
4,137
414
38
4
0
137,934
2
W
Xbalanque
6,469
647
68
7
0
173,173
4
L
Danzaburou
5,761
576
60
6
0
167,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role