Player Matchup

Medusa
Medusa
RNS COUGAR BAIT
Medusa
Level 114
God Stats
6W - 6L
1,604 SR
Queue Stats
15W - 25L
1,481 Elo+
Party 1
Discordia
Discordia
RNS GXLD
Discordia
Level 105
God Stats
1W - 0L
1,172 SR
Queue Stats
20W - 24L
1,523 Elo+
Party 1
Bacchus
Bacchus
RNS Kold
Bacchus
Level 92
God Stats
1W - 2L
1,733 SR
Queue Stats
21W - 28L
1,473 Elo+
Party 1
Team Averages
Level 104
1,503 SR
1,492 Elo+

VS

Team Averages
Level 71
1,329 SR
1,340 Elo+
Ganesha
Ganesha
Teh Dergenbern
Ganesha
Level 49
God Stats
5W - 7L
1,338 SR
Queue Stats
45W - 71L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
Thug_Samurai
Danzaburou
Level 63
God Stats
0W - 2L
1,213 SR
Queue Stats
6W - 12L
1,286 Elo+
Solo
Eset
Eset
Trixerblue23
Eset
Level 101
God Stats
11W - 17L
1,435 SR
Queue Stats
125W - 147L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 7
9,684
807
11,995
9,212
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
RNS GXLD
Discordia
13
7 / 1 / 8
9,454
788
10,313
4,496
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
RNS Kold
Bacchus
12
2 / 5 / 13
8,664
722
3,875
10,219
13,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
7,856
655
3,145
12,050
11,316
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Thug_Samurai
Danzaburou
11
3 / 5 / 3
7,838
653
2,812
9,564
2,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

12
6 / 7 / 4
9,262
772
8,258
11,285
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
16
Kills
10
10
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
W
Discordia
RNS GXLD
Discordia
7
1
8
11
W
Bacchus
RNS Kold
Bacchus
2
5
13
1.7
L
1
4
7
1.13
L
Danzaburou
Thug_Samurai
Danzaburou
3
5
3
0.9
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,183
Damage
14,215
23,927
Taken
32,899
18,518
Mitigated
17,716
2,774
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,995
3,140
464
1,635
9,212
3,333
2,148
5,259
3,702
0
40,233
W
Discordia
RNS GXLD
Discordia
10,313
576
0
0
4,496
1,525
817
2,734
1,627
31,547
0
W
Bacchus
RNS Kold
Bacchus
3,875
73
280
395
10,219
13,660
589
3,078
6,916
11,272
0
L
3,145
248
158
1,090
12,050
11,316
125
4,569
7,481
11,265
0
L
Danzaburou
Thug_Samurai
Danzaburou
2,812
722
0
927
9,564
2,914
481
3,703
5,861
0
21,295
L
8,258
943
633
2,139
11,285
3,486
0
6,502
4,783
23,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,802
Gold Earned
24,956
125
Minions Killed
87
8
Camps Cleared
3
660,009
Distance Traveled
549,974
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,684
807
70
6
5
218,800
4
W
Discordia
9,454
788
48
4
3
208,261
2
W
Bacchus
8,664
722
7
1
0
232,948
5
L
Ganesha
7,856
655
4
0
0
193,869
1
L
Danzaburou
7,838
653
49
4
0
163,975
0
L
Eset
9,262
772
34
3
3
192,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role