Player Matchup

Anubis
Anubis
IIExalted
Anubis
Level 109
God Stats
1W - 0L
1,792 SR
Queue Stats
20W - 14L
1,656 Elo+
Party 1
Ganesha
Ganesha
Mato Vileblood
Ganesha
Level 108
God Stats
4W - 2L
1,646 SR
Queue Stats
16W - 8L
1,688 Elo+
Party 1
Nike
Nike
VVaabaa
Nike
Level 8
God Stats
13W - 1L
1,893 SR
Queue Stats
16W - 9L
1,694 Elo+
Party 1
Fenrir
Fenrir
WAR x UNDE4D
Fenrir
Level 126
God Stats
3W - 0L
1,757 SR
Queue Stats
25W - 7L
1,780 Elo+
Party 1
Ra
Ra
ZTX Ssenpaii
Ra
Level 73
God Stats
3W - 3L
1,643 SR
Queue Stats
24W - 9L
1,687 Elo+
Party 1
Team Averages
Level 85
1,746 SR
1,701 Elo+

VS

Team Averages
Level 62
1,477 SR
1,432 Elo+
Izanami
Izanami
FuzzMasta2941
Izanami
Level 62
God Stats
19W - 23L
1,475 SR
Queue Stats
120W - 157L
1,400 Elo+
Solo
Olorun
Olorun
MOZU ApexWatt
Olorun
Level 27
God Stats
0W - 1L
1,535 SR
Queue Stats
24W - 42L
1,352 Elo+
Party 2
Nu Wa
Nu Wa
MOZU HolyDragon
Nu Wa
Level 71
God Stats
1W - 2L
1,689 SR
Queue Stats
170W - 174L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TouchiestHydra8
Cu Chulainn
Level 85
God Stats
5W - 7L
1,406 SR
Queue Stats
193W - 196L
1,511 Elo+
Party 2
Yemoja
Yemoja
eragon09_2009
Yemoja
Level 65
God Stats
0W - 2L
1,280 SR
Queue Stats
29W - 31L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IIExalted
Anubis
19
7 / 2 / 18
12,126
1,102
17,820
10,260
5,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 2 / 27
10,990
999
8,237
7,673
9,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
VVaabaa
Nike
18
2 / 1 / 23
11,282
1,026
7,522
7,880
6,743
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
18
11 / 3 / 12
12,651
1,150
19,511
14,608
11,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
17 / 1 / 14
14,830
1,348
20,240
9,917
5,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

249

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 7 / 5
10,403
946
11,689
16,527
3,968
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 12 / 4
11,013
1,001
5,736
19,140
5,317
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 5
10,489
954
7,362
11,445
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
TouchiestHydra8
Cu Chulainn
17
5 / 7 / 3
11,625
1,057
14,838
19,960
16,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 5 / 4
10,170
925
3,699
10,400
6,745
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
30
37
Kills
9
9
Deaths
37
94
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
7
5
0.5
W
Anubis
IIExalted
Anubis
7
2
18
8
L
2
12
4
0.33
L
1
6
5
0.58
W
0
2
27
6.75
L
Cu Chulainn
TouchiestHydra8
Cu Chulainn
5
7
3
0.93
W
Nike
VVaabaa
Nike
2
1
23
13.5
W
Fenrir
11
3
12
5.67
W
17
1
14
24
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,330
Damage
43,324
50,338
Taken
77,472
39,146
Mitigated
35,327
11,839
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,689
9,066
0
0
16,527
3,968
0
10,508
6,019
0
27,380
W
Anubis
IIExalted
Anubis
17,820
533
0
2,757
10,260
5,971
0
5,338
4,774
34,206
0
L
5,736
2,276
924
1,607
19,140
5,317
0
11,953
7,187
22,222
0
L
7,362
1,091
0
0
11,445
2,857
0
5,554
5,891
36,315
0
W
8,237
746
0
0
7,673
9,175
0
2,493
5,008
18,225
0
L
Cu Chulainn
TouchiestHydra8
Cu Chulainn
14,838
1,184
0
277
19,960
16,440
0
11,515
8,445
8,997
18,249
W
Nike
VVaabaa
Nike
7,522
1,504
0
147
7,880
6,743
0
2,720
5,068
0
13,337
W
Fenrir
19,511
5,152
0
1,074
14,608
11,864
0
5,751
8,737
290
31,732
W
20,240
2,791
3,051
4,810
9,917
5,393
0
4,261
5,526
67,443
0
L
3,699
930
3,281
665
10,400
6,745
0
6,972
3,428
17,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,879
Gold Earned
53,700
209
Minions Killed
192
8
Camps Cleared
9
1,091,404
Distance Traveled
975,195
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,403
946
54
5
1
194,776
0
W
Anubis
12,126
1,102
44
4
1
195,072
2
L
Olorun
11,013
1,001
27
2
3
186,364
1
L
Nu Wa
10,489
954
64
6
2
203,065
0
W
Ganesha
10,990
999
0
0
0
209,967
0
L
Cu Chulainn
11,625
1,057
30
3
3
226,387
0
W
Nike
11,282
1,026
13
1
0
221,507
0
W
Fenrir
12,651
1,150
18
2
6
231,946
0
W
Ra
14,830
1,348
134
12
1
232,912
0
L
Yemoja
10,170
925
17
2
0
164,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role