Player Matchup

Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
Grecco24
Khepri
Gold IV
Level 120
God Stats
4W - 4L
1,598 SR
Queue Stats
125W - 122L
1,384 MMR
Solo
Eset
Eset
Gold IV
Naxhes
Eset
Gold IV
Level 69
God Stats
6W - 8L
1,601 SR
Queue Stats
196W - 197L
1,342 MMR
Solo
Medusa
Medusa
Gold V
PepeHoyos88
Medusa
Gold V
Level 84
God Stats
11W - 6L
1,496 SR
Queue Stats
105W - 102L
1,423 MMR
Solo
Thor
Thor
Bronze III
paulolarchi
Thor
Bronze III
Level 103
God Stats
1W - 0L
1,624 SR
Queue Stats
2W - 4L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,564 SR
1,410 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,483 SR
1,367 MMR
Ratatoskr
Ratatoskr
Gold I
 
Ratatoskr
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Silver II
Auquify
Merlin
Silver II
Level 148
God Stats
1W - 3L
1,695 SR
Queue Stats
13W - 18L
1,409 MMR
Solo
Achilles
Achilles
Silver IV
CaptainKrackman
Achilles
Silver IV
Level 49
God Stats
0W - 1L
1,117 SR
Queue Stats
17W - 27L
1,309 MMR
Solo
Anhur
Anhur
Gold IV
GMAK21
Anhur
Gold IV
Level 160
God Stats
5W - 8L
1,601 SR
Queue Stats
174W - 180L
1,253 MMR
Party 1
Chang'e
Chang'e
Bronze III
pandagrog59321
Chang'e
Bronze III
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 1 / 4
7,762
517
6,657
12,759
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Grecco24
Khepri
13
3 / 0 / 12
8,195
546
3,320
5,856
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Naxhes
Eset
15
6 / 2 / 4
9,183
612
9,052
7,240
2,455
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
14
1 / 3 / 3
8,351
557
5,970
8,717
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 1 / 4
8,767
584
6,881
7,369
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ah Muzen CabCamazotzCliodhnaGeb

VS

Bans
BastetOdinKaliAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
3 / 6 / 4
8,238
549
6,422
10,783
3,457
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Auquify
Merlin
12
1 / 5 / 1
7,372
491
1,582
7,297
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
14
2 / 4 / 0
8,217
548
9,734
14,306
13,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
GMAK21
Anhur
13
1 / 3 / 2
7,677
512
5,175
8,901
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 1
6,392
426
1,975
7,905
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
7
7
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
4
6
L
Ratatoskr
 
Ratatoskr
3
6
4
0.83
L
Merlin
Auquify
Merlin
1
5
1
0.3
L
Achilles
2
4
0
0.5
L
Anhur
GMAK21
Anhur
1
3
2
0.67
W
Khepri
Grecco24
Khepri
3
0
12
9
W
Eset
Naxhes
Eset
6
2
4
4
W
Medusa
1
3
3
0.83
L
0
3
1
0.17
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
24,888
41,941
Taken
49,192
21,584
Mitigated
25,730
14,058
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,657
3,041
0
3,972
12,759
9,337
22
521
11,370
0
32,466
L
Ratatoskr
 
Ratatoskr
6,422
1,461
0
3,096
10,783
3,457
0
2,604
8,099
0
50,063
L
Merlin
Auquify
Merlin
1,582
117
0
610
7,297
2,326
0
3,404
3,808
39,401
0
L
Achilles
9,734
1,489
0
3,406
14,306
13,780
0
3,049
10,723
0
51,365
L
Anhur
GMAK21
Anhur
5,175
2,296
0
3,104
8,901
2,016
0
958
7,898
0
48,872
W
Khepri
Grecco24
Khepri
3,320
572
123
1,553
5,856
4,924
0
1,217
4,486
16,023
0
W
Eset
Naxhes
Eset
9,052
958
0
2,264
7,240
2,455
0
723
6,402
59,602
0
W
Medusa
5,970
2,279
0
3,348
8,717
2,174
0
526
8,115
0
72,083
L
1,975
459
279
2,396
7,905
4,151
327
2,580
5,325
26,044
0
W
6,881
1,562
0
2,798
7,369
2,694
0
255
6,956
0
48,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,258
Gold Earned
37,896
396
Minions Killed
432
0
Camps Cleared
0
1,551,620
Distance Traveled
1,410,384
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,762
517
65
4
0
280,073
2
L
Ratatoskr
8,238
549
96
6
0
323,048
4
L
Merlin
7,372
491
98
7
0
265,113
3
L
Achilles
8,217
548
99
7
0
289,016
2
L
Anhur
7,677
512
93
6
0
252,058
5
W
Khepri
8,195
546
18
1
0
337,224
7
W
Eset
9,183
612
119
8
0
293,914
5
W
Medusa
8,351
557
117
8
0
292,608
8
L
Chang'e
6,392
426
46
3
0
281,149
1
W
Thor
8,767
584
77
5
0
347,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role