Player Matchup

Chaac
Chaac
Jay98d
Chaac
Level 128
God Stats
11W - 4L
1,552 SR
Queue Stats
316W - 342L
1,458 Elo+
Solo
Zeus
Zeus
TheDozza
Zeus
Level 81
God Stats
2W - 3L
1,537 SR
Queue Stats
149W - 158L
1,439 Elo+
Party 2
Thanatos
Thanatos
WHIPLLLAAASSHH
Thanatos
Level 101
God Stats
23W - 20L
1,478 SR
Queue Stats
222W - 245L
1,405 Elo+
Party 2
Neith
Neith
darjeen
Neith
Level 141
God Stats
85W - 88L
1,590 SR
Queue Stats
839W - 847L
1,537 Elo+
Solo
Bastet
Bastet
soicygod
Bastet
Level 64
God Stats
102W - 81L
1,527 SR
Queue Stats
358W - 342L
1,448 Elo+
Solo
Team Averages
Level 103
1,537 SR
1,457 Elo+

VS

Team Averages
Level 85
1,539 SR
1,472 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AM057
Danzaburou
Level 66
God Stats
4W - 3L
1,535 SR
Queue Stats
21W - 19L
1,487 Elo+
Party 1
Hercules
Hercules
Evel2
Hercules
Level 86
God Stats
5W - 6L
1,475 SR
Queue Stats
66W - 68L
1,443 Elo+
Party 1
Ao Kuang
Ao Kuang
Korneback
Ao Kuang
Level 86
God Stats
29W - 19L
1,735 SR
Queue Stats
58W - 44L
1,524 Elo+
Solo
Zeus
Zeus
Toumous44
Zeus
Level 58
God Stats
0W - 2L
1,451 SR
Queue Stats
44W - 58L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jay98d
Chaac
11
0 / 6 / 1
6,668
513
5,015
10,728
5,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
14
8 / 0 / 2
8,594
661
10,011
7,075
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
12
3 / 3 / 4
7,042
542
4,905
9,351
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
darjeen
Neith
12
6 / 3 / 7
7,657
589
7,697
7,088
2,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
soicygod
Bastet
10
2 / 0 / 8
6,969
536
4,813
5,910
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 2 / 3
7,292
561
8,450
10,205
7,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
AM057
Danzaburou
9
1 / 6 / 1
5,776
444
3,528
9,231
2,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Evel2
Hercules
9
2 / 5 / 1
5,888
453
4,994
10,849
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Korneback
Ao Kuang
11
4 / 1 / 2
7,067
544
5,451
8,077
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
10
1 / 5 / 0
5,866
451
3,991
6,913
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
12
12
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
2
3
2.75
L
Danzaburou
AM057
Danzaburou
1
6
1
0.25
L
Hercules
Evel2
Hercules
2
5
1
0.5
W
Chaac
Jay98d
Chaac
0
6
1
0.08
L
Ao Kuang
Korneback
Ao Kuang
4
1
2
5
W
Zeus
8
0
2
9
L
Zeus
1
5
0
0.2
W
Thanatos
3
3
4
1.67
W
Neith
darjeen
Neith
6
3
7
3.17
W
Bastet
soicygod
Bastet
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,441
Damage
26,414
40,152
Taken
45,275
17,420
Mitigated
18,806
19,497
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,450
699
0
2,856
10,205
7,137
0
2,603
7,492
9,323
35,928
L
Danzaburou
AM057
Danzaburou
3,528
1,581
0
1,837
9,231
2,244
120
1,516
7,653
0
31,099
L
Hercules
Evel2
Hercules
4,994
2,609
0
2,048
10,849
5,369
0
3,020
7,741
0
19,348
W
Chaac
Jay98d
Chaac
5,015
1,033
0
2,984
10,728
5,549
0
3,390
7,338
0
38,090
L
Ao Kuang
Korneback
Ao Kuang
5,451
747
362
3,177
8,077
2,368
0
270
7,795
34,645
0
W
Zeus
10,011
3,069
0
4,514
7,075
2,440
1,317
2,574
4,467
53,491
0
L
Zeus
3,991
1,032
0
0
6,913
1,688
0
2,387
4,340
28,862
0
W
Thanatos
4,905
823
0
7,879
9,351
3,100
366
3,176
6,103
0
36,372
W
Neith
darjeen
Neith
7,697
3,251
0
810
7,088
2,112
1,861
1,793
5,125
0
38,140
W
Bastet
soicygod
Bastet
4,813
1,104
0
3,310
5,910
4,219
462
483
5,227
0
18,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
31,889
385
Minions Killed
287
0
Camps Cleared
0
1,186,276
Distance Traveled
1,204,509
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,292
561
80
6
0
249,492
4
L
Danzaburou
5,776
444
58
4
0
225,752
1
L
Hercules
5,888
453
37
3
0
231,904
0
W
Chaac
6,668
513
81
6
0
217,620
4
L
Ao Kuang
7,067
544
64
5
0
271,287
0
W
Zeus
8,594
661
111
9
0
247,187
6
L
Zeus
5,866
451
48
4
0
226,074
1
W
Thanatos
7,042
542
81
6
0
228,533
3
W
Neith
7,657
589
73
6
0
235,062
3
W
Bastet
6,969
536
39
3
0
257,874
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role