Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Derpinfinity529
Ganesha
Level 105
God Stats
2W - 1L
1,966 SR
Queue Stats
53W - 61L
1,316 Elo+
Party 1
Ao Kuang
Ao Kuang
PROJECTvBAKED
Ao Kuang
Level 109
God Stats
1W - 1L
1,751 SR
Queue Stats
126W - 163L
1,354 Elo+
Solo
Mercury
Mercury
foxenboy
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,043 Elo+
Solo
Atlas
Atlas
th3stupidtank22
Atlas
Level 126
God Stats
0W - 1L
1,472 SR
Queue Stats
45W - 60L
1,444 Elo+
Party 1
Team Averages
Level 101
1,638 SR
1,332 Elo+

VS

Team Averages
Level 80
1,567 SR
1,434 Elo+
Cerberus
Cerberus
AMOGUS1241
Cerberus
Level 44
God Stats
1W - 1L
1,134 SR
Queue Stats
27W - 33L
1,380 Elo+
Party 2
Poseidon
Poseidon
Alcachofa117
Poseidon
Level 67
God Stats
2W - 0L
1,499 SR
Queue Stats
112W - 94L
1,442 Elo+
Party 2
Fenrir
Fenrir
Empanada271570
Fenrir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,378 Elo+
Party 2
Raijin
Raijin
MrsToxikkx
Raijin
Level 148
God Stats
3W - 0L
1,833 SR
Queue Stats
269W - 252L
1,542 Elo+
Solo
Vulcan
Vulcan
SpeedyIceWolf5
Vulcan
Level 103
God Stats
9W - 0L
1,871 SR
Queue Stats
282W - 277L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 4 / 4
10,344
739
14,786
11,328
5,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 5 / 10
10,222
730
10,739
20,019
28,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
PROJECTvBAKED
Ao Kuang
15
3 / 7 / 5
9,549
682
6,571
14,395
8,264
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
foxenboy
Mercury
13
1 / 12 / 3
8,282
592
3,886
13,669
5,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 6 / 8
9,994
714
11,783
17,434
20,547
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AMOGUS1241
Cerberus
19
2 / 0 / 25
11,730
838
7,932
16,200
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
Alcachofa117
Poseidon
19
10 / 1 / 18
11,867
848
18,542
10,085
4,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 5 / 14
10,836
774
13,540
13,619
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
MrsToxikkx
Raijin
18
9 / 3 / 16
11,365
812
13,452
9,644
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 4 / 17
11,402
814
15,202
10,408
4,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
13
Kills
34
34
Deaths
13
30
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
4
1.75
W
Cerberus
AMOGUS1241
Cerberus
2
0
25
14.5
W
Poseidon
Alcachofa117
Poseidon
10
1
18
19
L
1
5
10
1.2
W
7
5
14
2.8
W
Raijin
MrsToxikkx
Raijin
9
3
16
5.67
L
Ao Kuang
PROJECTvBAKED
Ao Kuang
3
7
5
0.79
W
6
4
17
3.63
L
Mercury
foxenboy
Mercury
1
12
3
0.21
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,765
Damage
68,668
76,845
Taken
59,956
68,339
Mitigated
39,462
16,846
Healing
29,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,786
7,437
373
2,458
11,328
5,579
0
9,032
1,918
0
43,135
W
Cerberus
AMOGUS1241
Cerberus
7,932
291
2,730
6,395
16,200
17,584
380
6,568
9,632
23,316
0
W
Poseidon
Alcachofa117
Poseidon
18,542
4,051
5,894
4,294
10,085
4,453
813
5,528
4,557
40,744
0
L
10,739
450
1,307
2,885
20,019
28,246
0
14,345
4,813
23,792
0
W
13,540
5,314
1,626
2,531
13,619
8,344
1,418
7,776
5,843
0
14,542
W
Raijin
MrsToxikkx
Raijin
13,452
1,969
405
1,376
9,644
4,376
376
4,071
5,573
18,698
0
L
Ao Kuang
PROJECTvBAKED
Ao Kuang
6,571
1,576
510
3,075
14,395
8,264
0
7,338
6,569
13,829
0
W
15,202
6,099
1,166
3,350
10,408
4,705
1,465
5,150
5,258
44,054
0
L
Mercury
foxenboy
Mercury
3,886
490
349
182
13,669
5,703
0
10,923
2,365
0
8,584
L
11,783
3,885
2,815
2,892
17,434
20,547
0
11,964
4,853
23,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,391
Gold Earned
57,200
133
Minions Killed
163
0
Camps Cleared
0
1,141,879
Distance Traveled
1,366,572
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,344
739
86
6
0
241,949
0
W
Cerberus
11,730
838
43
3
0
321,608
5
W
Poseidon
11,867
848
42
3
0
293,411
5
L
Ganesha
10,222
730
1
0
0
231,419
0
W
Fenrir
10,836
774
4
0
0
258,289
1
W
Raijin
11,365
812
10
1
0
244,265
0
L
Ao Kuang
9,549
682
6
0
0
238,375
4
W
Vulcan
11,402
814
64
5
0
248,999
0
L
Mercury
8,282
592
15
1
0
207,905
0
L
Atlas
9,994
714
25
2
0
222,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role