Player Matchup

Amaterasu
Amaterasu
Deadlicioso
Amaterasu
Level 140
God Stats
2W - 1L
1,430 SR
Queue Stats
257W - 270L
1,635 Elo+
Party 2
Ao Kuang
Ao Kuang
Ices black8522
Ao Kuang
Level 141
God Stats
4W - 2L
1,592 SR
Queue Stats
293W - 302L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
KO_Kiing
Erlang Shen
Level 126
God Stats
2W - 1L
1,385 SR
Queue Stats
109W - 111L
1,514 Elo+
Solo
Camazotz
Camazotz
Kokushibo-v-
Camazotz
Level 44
God Stats
2W - 0L
1,747 SR
Queue Stats
33W - 44L
1,473 Elo+
Party 2
Achilles
Achilles
Night_Shade2007
Achilles
Level 102
God Stats
2W - 0L
1,538 SR
Queue Stats
15W - 25L
1,434 Elo+
Solo
Team Averages
Level 111
1,538 SR
1,506 Elo+

VS

Team Averages
Level 125
1,547 SR
1,514 Elo+
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ralphinat0r
Freya
Level 106
God Stats
6W - 7L
1,532 SR
Queue Stats
432W - 419L
1,504 Elo+
Party 1
Nox
Nox
RedOdinThunder
Nox
Level 112
God Stats
16W - 10L
1,562 SR
Queue Stats
371W - 358L
1,486 Elo+
Party 1
He Bo
He Bo
Xl_Jewles_lX
He Bo
Level 144
God Stats
2W - 2L
1,594 SR
Queue Stats
91W - 94L
1,571 Elo+
Solo
Thoth
Thoth
Zeus2134
Thoth
Level 109
God Stats
5W - 9L
1,549 SR
Queue Stats
546W - 525L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deadlicioso
Amaterasu
20
9 / 6 / 15
13,799
767
22,525
34,662
31,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
19
6 / 5 / 15
12,280
682
12,157
17,458
16,862
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
KO_Kiing
Erlang Shen
20
5 / 3 / 23
13,122
729
20,206
25,004
39,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Kokushibo-v-
Camazotz
20
4 / 5 / 16
12,312
684
10,128
17,517
17,303
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
20
8 / 4 / 10
12,805
711
17,287
22,203
31,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 6 / 17
10,734
596
7,511
20,611
32,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 5 / 9
12,208
678
16,064
19,153
9,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 8 / 15
10,482
582
17,015
16,158
8,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 6 / 17
11,999
667
15,330
17,352
8,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Zeus2134
Thoth
20
9 / 7 / 9
12,932
718
22,837
16,100
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
90
32
Kills
23
23
Deaths
32
79
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
17
1.42
W
Amaterasu
Deadlicioso
Amaterasu
9
6
15
2.75
W
Ao Kuang
6
5
15
2.7
W
Erlang Shen
KO_Kiing
Erlang Shen
5
3
23
5.5
W
Camazotz
Kokushibo-v-
Camazotz
4
5
16
2.4
W
Achilles
8
4
10
3.25
L
7
5
9
2.3
L
2
8
15
1.19
L
5
6
17
2.25
L
Thoth
Zeus2134
Thoth
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,303
Damage
78,757
116,844
Taken
89,374
137,194
Mitigated
64,714
59,284
Healing
27,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,511
610
2,400
2,498
20,611
32,182
0
5,406
13,895
27,247
0
W
Amaterasu
Deadlicioso
Amaterasu
22,525
4,889
3,826
15,078
34,662
31,966
854
21,033
13,175
10,964
32,195
W
Ao Kuang
12,157
1,752
1,280
4,760
17,458
16,862
1,824
13,618
3,432
22,392
0
W
Erlang Shen
KO_Kiing
Erlang Shen
20,206
5,650
5,318
10,091
25,004
39,069
1,027
17,888
7,116
0
40,567
W
Camazotz
Kokushibo-v-
Camazotz
10,128
2,772
3,166
6,706
17,517
17,303
2,904
10,870
5,708
0
23,054
W
Achilles
17,287
1,025
1,703
7,356
22,203
31,994
1,145
15,348
6,855
6,367
31,489
L
16,064
4,881
2,350
5,744
19,153
9,094
33
5,642
12,598
24,372
0
L
17,015
2,007
2,197
1,989
16,158
8,155
123
1,643
14,083
27,582
0
L
15,330
483
2,798
4,030
17,352
8,035
0
3,380
13,395
25,002
0
L
Thoth
Zeus2134
Thoth
22,837
1,041
1,362
1,989
16,100
7,248
378
3,040
12,391
53,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,318
Gold Earned
58,355
165
Minions Killed
168
0
Camps Cleared
0
1,613,603
Distance Traveled
1,410,802
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,734
596
9
1
0
269,729
0
W
Amaterasu
13,799
767
30
2
0
334,074
4
W
Ao Kuang
12,280
682
31
2
0
298,205
0
W
Erlang Shen
13,122
729
41
2
0
332,298
1
W
Camazotz
12,312
684
25
1
0
336,834
0
W
Achilles
12,805
711
38
2
0
312,192
0
L
Freya
12,208
678
31
2
0
289,644
0
L
Nox
10,482
582
37
2
0
267,712
0
L
He Bo
11,999
667
23
1
0
310,261
1
L
Thoth
12,932
718
68
4
0
273,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role