Player Matchup

Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Kuzenboss
Odin
Level 157
God Stats
10W - 1L
1,713 SR
Queue Stats
131W - 43L
1,840 Elo+
Party 2
Kukulkan
Kukulkan
MajsPåPinne
Kukulkan
Level 28
God Stats
2W - 0L
1,804 SR
Queue Stats
21W - 0L
2,101 Elo+
Party 2
Team Averages
Level 109
1,672 SR
1,814 Elo+

VS

Team Averages
Level 111
1,772 SR
1,689 Elo+
Morgan Le Fay
Morgan Le Fay
FAITHxLEGENDS
Morgan Le Fay
Level 158
God Stats
73W - 29L
1,719 SR
Queue Stats
348W - 268L
1,632 Elo+
Party 1
Atlas
Atlas
FAITHxSHADOWS
Atlas
Level 145
God Stats
4W - 1L
1,854 SR
Queue Stats
209W - 153L
1,679 Elo+
Party 1
Gilgamesh
Gilgamesh
FAITHxVERM
Gilgamesh
Level 29
God Stats
37W - 10L
1,745 SR
Queue Stats
46W - 15L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 2 / 11
8,001
800
4,600
12,099
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
12
5 / 2 / 7
7,571
757
10,633
10,535
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
MajsPåPinne
Kukulkan
12
6 / 1 / 6
7,871
787
12,114
5,509
2,191
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FAITHxLEGENDS
Morgan Le Fay
10
3 / 8 / 1
7,210
721
6,343
10,830
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 3
6,338
634
6,657
10,634
8,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
FAITHxVERM
Gilgamesh
9
1 / 4 / 3
6,294
629
5,098
10,231
5,512
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
5
5
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
11
3.75
L
Morgan Le Fay
FAITHxLEGENDS
Morgan Le Fay
3
8
1
0.44
L
1
1
3
2.5
L
Gilgamesh
FAITHxVERM
Gilgamesh
1
4
3
0.63
W
Odin
5
2
7
4.25
W
Kukulkan
MajsPåPinne
Kukulkan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,347
Damage
18,098
28,143
Taken
31,695
19,894
Mitigated
17,228
6,854
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,600
802
899
3,118
12,099
11,684
75
4,682
7,417
13,917
0
L
Morgan Le Fay
FAITHxLEGENDS
Morgan Le Fay
6,343
748
0
1,242
10,830
3,462
0
4,831
5,617
18,875
0
L
6,657
2,375
315
2,385
10,634
8,254
0
5,951
4,524
18,367
0
L
Gilgamesh
FAITHxVERM
Gilgamesh
5,098
1,318
90
513
10,231
5,512
0
6,772
3,206
479
7,860
W
Odin
10,633
1,940
261
2,076
10,535
6,019
46
5,989
4,546
1,972
18,137
W
Kukulkan
MajsPåPinne
Kukulkan
12,114
1,344
0
500
5,509
2,191
1,591
2,945
2,564
41,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
19,842
116
Minions Killed
60
8
Camps Cleared
1
564,436
Distance Traveled
505,782
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,001
800
13
1
1
195,927
3
L
Morgan Le Fay
7,210
721
30
3
0
152,532
1
L
Atlas
6,338
634
20
2
0
191,632
1
L
Gilgamesh
6,294
629
10
1
1
161,618
0
W
Odin
7,571
757
29
3
4
192,429
1
W
Kukulkan
7,871
787
74
7
3
176,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role