Player Matchup

Amaterasu
Amaterasu
Fluered
Amaterasu
Level 41
God Stats
13W - 10L
1,746 SR
Queue Stats
117W - 104L
1,592 Elo+
Party 2
Pele
Pele
MistressMoogles
Pele
Level 81
God Stats
4W - 4L
1,537 SR
Queue Stats
92W - 95L
1,561 Elo+
Party 2
Zeus
Zeus
SmuckersBest
Zeus
Level 26
God Stats
3W - 0L
1,836 SR
Queue Stats
27W - 17L
1,622 Elo+
Party 2
Xbalanque
Xbalanque
commanderham
Xbalanque
Level 29
God Stats
17W - 6L
1,813 SR
Queue Stats
91W - 69L
1,615 Elo+
Party 2
Sobek
Sobek
jagerwockk
Sobek
Level 44
God Stats
3W - 1L
1,640 SR
Queue Stats
106W - 87L
1,584 Elo+
Party 2
Team Averages
Level 44
1,714 SR
1,595 Elo+

VS

Team Averages
Level 87
1,550 SR
1,486 Elo+
Zeus
Zeus
Ima Keep Eatin
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Infidel6437
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 95L
1,405 Elo+
Party 1
Thanatos
Thanatos
KsiQual
Thanatos
Level 120
God Stats
9W - 11L
1,475 SR
Queue Stats
488W - 434L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
MagneticFlyer7
Xing Tian
Level 115
God Stats
18W - 18L
1,726 SR
Queue Stats
183W - 183L
1,500 Elo+
Party 1
Achilles
Achilles
zBiix
Achilles
Level 107
God Stats
0W - 1L
1,548 SR
Queue Stats
88W - 89L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fluered
Amaterasu
15
5 / 0 / 3
8,879
634
10,627
8,435
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 1 / 5
7,944
567
7,789
7,460
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 1 / 3
8,223
587
6,107
6,335
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
commanderham
Xbalanque
14
1 / 0 / 4
8,263
590
5,203
7,278
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
11
2 / 2 / 7
7,022
502
2,773
9,577
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,897
493
7,663
6,698
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
1 / 3 / 1
6,842
489
2,665
8,381
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
KsiQual
Thanatos
8
1 / 7 / 0
5,501
393
2,491
11,484
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
MagneticFlyer7
Xing Tian
9
0 / 0 / 1
5,413
387
4,595
8,357
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
zBiix
Achilles
10
0 / 5 / 0
6,190
442
4,287
12,466
7,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
4
4
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Fluered
Amaterasu
5
0
3
6.5
L
2
5
1
0.5
L
Apollo
1
3
1
0.5
L
Thanatos
KsiQual
Thanatos
1
7
0
0.14
L
Xing Tian
MagneticFlyer7
Xing Tian
0
0
1
0.5
W
4
1
5
6.5
W
8
1
3
9.5
W
Xbalanque
commanderham
Xbalanque
1
0
4
3
W
Sobek
2
2
7
2.75
L
Achilles
zBiix
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
21,701
39,085
Taken
47,386
21,071
Mitigated
19,920
15,337
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Fluered
Amaterasu
10,627
5,905
58
4,713
8,435
6,159
530
1,119
7,242
0
54,002
L
7,663
400
0
0
6,698
1,686
220
2,466
4,076
35,288
0
L
Apollo
2,665
945
0
2,074
8,381
2,434
0
1,323
7,036
0
41,800
L
Thanatos
KsiQual
Thanatos
2,491
278
0
5,975
11,484
2,950
339
2,266
9,014
0
20,452
L
Xing Tian
MagneticFlyer7
Xing Tian
4,595
427
0
660
8,357
5,299
0
2,117
6,174
18,979
0
W
7,789
1,657
0
2,344
7,460
2,526
0
1,065
6,395
0
46,146
W
6,107
1,051
0
1,001
6,335
2,188
0
3,188
3,113
46,233
0
W
Xbalanque
commanderham
Xbalanque
5,203
2,558
0
4,661
7,278
2,395
560
1,370
5,763
0
66,828
W
Sobek
2,773
251
0
2,560
9,577
7,803
140
4,966
4,314
12,577
0
L
Achilles
zBiix
Achilles
4,287
1,893
0
2,496
12,466
7,551
0
260
12,206
0
32,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
30,843
449
Minions Killed
299
0
Camps Cleared
0
1,390,277
Distance Traveled
1,322,793
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,879
634
111
8
0
281,791
2
L
Zeus
6,897
493
66
5
0
252,722
3
L
Apollo
6,842
489
99
7
0
255,044
7
L
Thanatos
5,501
393
42
3
0
289,707
2
L
Xing Tian
5,413
387
25
2
0
282,469
3
W
Pele
7,944
567
77
6
0
330,038
0
W
Zeus
8,223
587
103
7
0
257,146
5
W
Xbalanque
8,263
590
138
10
0
241,334
8
W
Sobek
7,022
502
20
1
0
279,968
8
L
Achilles
6,190
442
67
5
0
242,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role