Player Matchup

Nike
Nike
Mighty_Ricky
Nike
Level 40
God Stats
5W - 5L
1,411 SR
Queue Stats
138W - 148L
1,392 Elo+
Party 2
Loki
Loki
Rozugorudo
Loki
Level 42
God Stats
6W - 7L
1,418 SR
Queue Stats
98W - 100L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
Syx_Mystyreious
Kukulkan
Level 35
God Stats
4W - 4L
1,498 SR
Queue Stats
102W - 94L
1,438 Elo+
Party 2
Freya
Freya
TheYyoung_Ark
Freya
Level 88
God Stats
1W - 1L
1,512 SR
Queue Stats
347W - 329L
1,467 Elo+
Party 1
Bacchus
Bacchus
jerome__the__god
Bacchus
Level 29
God Stats
14W - 12L
1,582 SR
Queue Stats
84W - 84L
1,471 Elo+
Party 1
Team Averages
Level 47
1,484 SR
1,438 Elo+

VS

Team Averages
Level 54
1,417 SR
1,427 Elo+
Hachiman
Hachiman
BaBy_Z1Hunnit
Hachiman
Level 54
God Stats
7W - 14L
1,413 SR
Queue Stats
153W - 175L
1,437 Elo+
Party 3
Mercury
Mercury
Djstreaks
Mercury
Level 63
God Stats
108W - 105L
1,495 SR
Queue Stats
125W - 136L
1,438 Elo+
Party 3
Hercules
Hercules
Jovey_Bungus
Hercules
Level 68
God Stats
2W - 3L
1,411 SR
Queue Stats
172W - 195L
1,377 Elo+
Solo
Janus
Janus
RarityStrum
Janus
Level 46
God Stats
0W - 5L
1,298 SR
Queue Stats
176W - 191L
1,477 Elo+
Solo
Ymir
Ymir
Savage_samoan01
Ymir
Level 39
God Stats
17W - 21L
1,468 SR
Queue Stats
43W - 49L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
11,134
506
9,246
18,763
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 2 / 6
11,569
526
6,900
14,298
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
18
10 / 1 / 9
12,066
548
17,063
13,351
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 1 / 8
10,966
498
7,742
15,750
6,140
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 11
10,615
483
10,136
21,964
25,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaBy_Z1Hunnit
Hachiman
14
3 / 9 / 0
9,673
440
13,490
18,079
6,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Djstreaks
Mercury
13
1 / 8 / 3
8,894
404
9,580
17,799
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Jovey_Bungus
Hercules
15
2 / 5 / 0
9,873
449
11,128
16,698
11,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 6 / 2
8,256
375
5,948
10,213
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 5
8,495
386
2,629
13,564
11,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
30
Kills
6
7
Deaths
30
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BaBy_Z1Hunnit
Hachiman
3
9
0
0.33
L
Mercury
Djstreaks
Mercury
1
8
3
0.31
L
Hercules
Jovey_Bungus
Hercules
2
5
0
0.4
W
2
1
9
6.5
L
0
6
2
0.17
W
7
2
6
5
L
0
2
5
1.25
W
Kukulkan
10
1
9
14.5
W
6
1
8
10
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,087
Damage
42,775
84,126
Taken
76,353
53,425
Mitigated
38,440
31,445
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BaBy_Z1Hunnit
Hachiman
13,490
8,341
0
3,688
18,079
6,498
0
11,740
6,242
0
51,453
L
Mercury
Djstreaks
Mercury
9,580
6,105
0
2,892
17,799
6,197
0
9,857
7,942
0
45,648
L
Hercules
Jovey_Bungus
Hercules
11,128
4,581
0
4,927
16,698
11,355
393
2,493
13,186
0
56,068
W
9,246
2,315
0
5,153
18,763
10,689
406
3,186
15,577
0
57,168
L
5,948
439
0
2,044
10,213
3,353
38
5,856
4,357
47,059
0
W
6,900
1,198
0
6,423
14,298
5,298
545
3,008
11,290
0
83,146
L
2,629
1,054
1,363
1,610
13,564
11,037
0
7,970
5,352
22,483
0
W
Kukulkan
17,063
2,021
0
4,588
13,351
5,972
1,771
6,000
7,351
88,807
0
W
7,742
2,654
0
11,198
15,750
6,140
2,146
1,653
14,097
67,499
0
W
10,136
805
0
4,083
21,964
25,326
257
4,061
17,903
31,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,350
Gold Earned
45,191
486
Minions Killed
411
0
Camps Cleared
0
2,027,492
Distance Traveled
1,729,848
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,673
440
79
4
0
374,951
0
L
Mercury
8,894
404
78
4
0
439,480
2
L
Hercules
9,873
449
123
6
0
326,896
2
W
Nike
11,134
506
115
5
0
442,697
2
L
Janus
8,256
375
94
4
0
250,449
4
W
Loki
11,569
526
123
6
0
411,524
3
L
Ymir
8,495
386
37
2
0
338,072
0
W
Kukulkan
12,066
548
141
6
0
407,734
2
W
Freya
10,966
498
74
3
0
360,072
0
W
Bacchus
10,615
483
33
2
0
405,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role